Player Matchup

Chaac
Chaac
BorislavValkov
Chaac
Level 88
God Stats
13W - 10L
1,534 SR
Queue Stats
161W - 175L
1,494 Elo+
Solo
Hercules
Hercules
LuckyErlangShen
Hercules
Level 60
God Stats
8W - 5L
1,543 SR
Queue Stats
21W - 20L
1,438 Elo+
Solo
Sol
Sol
St0cky123
Sol
Level 96
God Stats
9W - 4L
1,649 SR
Queue Stats
750W - 766L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
The Gev
Nu Wa
Level 78
God Stats
4W - 0L
1,752 SR
Queue Stats
477W - 502L
1,521 Elo+
Party 1
Awilix
Awilix
ThePapiPapito
Awilix
Level 106
God Stats
17W - 11L
1,546 SR
Queue Stats
255W - 259L
1,454 Elo+
Solo
Team Averages
Level 86
1,605 SR
1,485 Elo+

VS

Team Averages
Level 71
1,553 SR
1,444 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Destructeur97o_
Neith
Level 63
God Stats
6W - 13L
1,359 SR
Queue Stats
199W - 226L
1,401 Elo+
Party 2
Charybdis
Charybdis
KyrXsia_
Charybdis
Level 63
God Stats
10W - 9L
1,647 SR
Queue Stats
208W - 219L
1,391 Elo+
Party 2
Da Ji
Da Ji
Niyosk
Da Ji
Level 58
God Stats
11W - 11L
1,572 SR
Queue Stats
223W - 230L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
Womping Cheb
Baron Samedi
Level 108
God Stats
4W - 2L
1,688 SR
Queue Stats
216W - 188L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,104
546
6,499
9,247
6,628
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
11
5 / 2 / 3
7,055
543
5,866
9,449
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 0 / 2
7,443
573
5,700
5,654
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
The Gev
Nu Wa
12
1 / 3 / 2
7,005
539
4,620
6,844
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 0 / 2
8,220
632
5,456
5,690
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 3
6,467
497
3,407
7,400
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 0
6,719
517
5,346
9,773
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
KyrXsia_
Charybdis
10
1 / 5 / 0
5,946
457
2,787
7,811
2,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Niyosk
Da Ji
9
0 / 5 / 1
5,599
431
3,272
9,603
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Womping Cheb
Baron Samedi
11
2 / 3 / 2
6,135
472
6,468
7,534
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
6
6
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
3
2.5
W
1
1
3
2.5
L
2
3
0
0.67
L
Charybdis
KyrXsia_
Charybdis
1
5
0
0.2
W
Hercules
5
2
3
3.25
L
Da Ji
Niyosk
Da Ji
0
5
1
0.1
W
3
0
2
4
W
Nu Wa
The Gev
Nu Wa
1
3
2
0.67
W
6
0
2
7
L
Baron Samedi
Womping Cheb
Baron Samedi
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,141
Damage
21,280
36,884
Taken
42,121
19,247
Mitigated
19,511
12,003
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,407
465
0
2,580
7,400
6,622
0
2,013
5,387
19,013
0
W
6,499
638
0
3,511
9,247
6,628
276
0
9,247
144
43,317
L
5,346
2,023
0
4,312
9,773
4,207
168
598
9,175
0
36,332
L
Charybdis
KyrXsia_
Charybdis
2,787
702
266
1,192
7,811
2,419
0
3,591
4,220
0
32,907
W
Hercules
5,866
1,866
0
3,232
9,449
6,759
268
3,510
5,939
0
15,980
L
Da Ji
Niyosk
Da Ji
3,272
770
0
2,792
9,603
3,060
0
1,327
8,276
0
28,479
W
5,700
1,213
0
3,413
5,654
1,810
762
733
4,921
48,497
6,544
W
Nu Wa
The Gev
Nu Wa
4,620
1,121
0
1,490
6,844
2,055
0
4,979
1,865
43,878
0
W
5,456
1,646
0
357
5,690
1,995
0
803
4,887
0
57,159
L
Baron Samedi
Womping Cheb
Baron Samedi
6,468
216
232
2,195
7,534
3,203
0
2,613
4,921
38,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,827
Gold Earned
30,866
400
Minions Killed
304
0
Camps Cleared
0
1,278,716
Distance Traveled
1,148,742
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,467
497
22
2
0
240,071
1
W
Chaac
7,104
546
69
5
0
257,526
1
L
Neith
6,719
517
83
6
0
215,609
2
L
Charybdis
5,946
457
79
6
0
235,730
2
W
Hercules
7,055
543
26
2
0
244,661
2
L
Da Ji
5,599
431
58
4
0
255,983
0
W
Sol
7,443
573
115
9
0
247,132
2
W
Nu Wa
7,005
539
94
7
0
216,308
6
W
Awilix
8,220
632
96
7
0
313,089
0
L
Baron Samedi
6,135
472
62
5
0
201,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role