Player Matchup

Tyr
Tyr
CFLPlayer
Tyr
Level 28
God Stats
13W - 15L
1,466 SR
Queue Stats
46W - 54L
1,396 Elo+
Solo
Cernunnos
Cernunnos
ETIMSIDI
Cernunnos
Level 19
God Stats
5W - 6L
1,726 SR
Queue Stats
14W - 19L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
Lososin
Gilgamesh
Level 21
God Stats
4W - 7L
1,361 SR
Queue Stats
27W - 24L
1,444 Elo+
Party 2
Merlin
Merlin
pawpaw291
Merlin
Level 31
God Stats
1W - 3L
1,729 SR
Queue Stats
62W - 66L
1,411 Elo+
Solo
Loki
Loki
xYAKUZAx
Loki
Level 37
God Stats
2W - 0L
1,709 SR
Queue Stats
27W - 24L
1,444 Elo+
Party 2
Team Averages
Level 27
1,598 SR
1,432 Elo+

VS

Team Averages
Level 21
1,564 SR
1,481 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Maseyto
Hades
Level 14
God Stats
5W - 3L
1,725 SR
Queue Stats
5W - 6L
1,440 Elo+
Solo
Medusa
Medusa
Mercen00
Medusa
Level 28
God Stats
1W - 1L
1,598 SR
Queue Stats
84W - 87L
1,544 Elo+
Party 1
Vamana
Vamana
跳跳熊来了
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,933
547
7,771
10,890
9,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
ETIMSIDI
Cernunnos
17
4 / 1 / 8
10,823
541
12,582
13,254
4,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Lososin
Gilgamesh
16
3 / 2 / 6
9,920
496
7,140
12,715
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
pawpaw291
Merlin
19
9 / 5 / 4
12,027
601
13,431
11,942
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
6 / 7 / 7
10,381
519
10,745
15,160
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
2 / 3 / 2
10,098
505
6,945
13,278
5,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
14
3 / 2 / 2
9,115
456
4,361
13,896
15,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Maseyto
Hades
16
10 / 9 / 1
10,854
543
12,714
21,670
11,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Mercen00
Medusa
13
2 / 8 / 2
8,220
411
10,928
11,564
3,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 0
8,115
406
3,060
13,194
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
27
Kills
17
17
Deaths
27
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
2
1
L
Ymir
 
Ymir
3
2
2
2
W
5
2
3
3.25
W
Cernunnos
ETIMSIDI
Cernunnos
4
1
8
8
W
Gilgamesh
Lososin
Gilgamesh
3
2
6
3
L
Hades
Maseyto
Hades
10
9
1
1.17
L
Medusa
Mercen00
Medusa
2
8
2
0.38
W
Merlin
pawpaw291
Merlin
9
5
4
2.2
W
Loki
6
7
7
1.36
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,669
Damage
38,008
63,961
Taken
73,602
30,199
Mitigated
43,293
20,647
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,945
2,179
0
5,608
13,278
5,503
0
1,736
11,542
0
79,201
L
Ymir
 
Ymir
4,361
972
0
2,057
13,896
15,552
0
365
13,531
37,472
0
W
7,771
875
0
2,559
10,890
9,454
2,095
1,291
7,953
0
50,382
W
Cernunnos
ETIMSIDI
Cernunnos
12,582
6,582
580
5,806
13,254
4,711
902
2,430
10,824
0
91,815
W
Gilgamesh
Lososin
Gilgamesh
7,140
1,945
0
4,350
12,715
7,485
81
2,679
10,036
149
29,009
L
Hades
Maseyto
Hades
12,714
1,774
0
6,682
21,670
11,779
1,029
7,640
14,030
56,366
0
L
Medusa
Mercen00
Medusa
10,928
5,896
0
953
11,564
3,561
662
420
11,144
0
41,163
W
Merlin
pawpaw291
Merlin
13,431
1,245
172
3,856
11,942
4,047
1,163
4,891
6,735
77,593
0
W
Loki
10,745
4,012
0
3,324
15,160
4,502
73
5,932
8,914
0
46,876
L
3,060
902
0
2,470
13,194
6,898
877
3,270
9,924
0
37,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,084
Gold Earned
46,402
502
Minions Killed
479
0
Camps Cleared
0
1,900,975
Distance Traveled
1,924,184
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,098
505
148
7
0
442,802
2
L
Ymir
9,115
456
55
3
0
392,010
2
W
Tyr
10,933
547
106
5
0
429,734
5
W
Cernunnos
10,823
541
129
6
0
354,555
6
W
Gilgamesh
9,920
496
49
2
0
401,222
3
L
Hades
10,854
543
114
6
0
328,861
1
L
Medusa
8,220
411
82
4
0
348,500
5
W
Merlin
12,027
601
138
7
0
365,111
0
W
Loki
10,381
519
80
4
0
350,353
1
L
Vamana
8,115
406
80
4
0
412,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role