Player Matchup

Hun Batz
Hun Batz
DimaKing228
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 90L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
TeslaParavoz
Kukulkan
Level 26
God Stats
1W - 1L
1,739 SR
Queue Stats
27W - 34L
1,376 Elo+
Solo
Fafnir
Fafnir
YiffHyena
Fafnir
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 116L
1,337 Elo+
Party 1
Chaac
Chaac
asierto
Chaac
Level 18
God Stats
2W - 3L
1,572 SR
Queue Stats
29W - 37L
1,395 Elo+
Solo
Bakasura
Bakasura
habitat_seul
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,229 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,323 Elo+

VS

Team Averages
Level 21
1,480 SR
1,382 Elo+
Amaterasu
Amaterasu
Cuseche
Amaterasu
Level 22
God Stats
3W - 2L
1,445 SR
Queue Stats
68W - 75L
1,356 Elo+
Solo
Ares
Ares
Ryuj1nM1fune
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
giogio23
Morgan Le Fay
Level 27
God Stats
6W - 2L
1,588 SR
Queue Stats
11W - 7L
1,340 Elo+
Solo
Cliodhna
Cliodhna
sparkicode
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 65L
1,320 Elo+
Solo
Skadi
Skadi
warmtwinklez
Skadi
Level 24
God Stats
2W - 4L
1,367 SR
Queue Stats
22W - 21L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DimaKing228
Hun Batz
13
2 / 9 / 2
8,455
403
4,819
16,784
5,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
TeslaParavoz
Kukulkan
17
9 / 7 / 3
11,391
542
17,115
13,236
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
YiffHyena
Fafnir
15
4 / 6 / 7
10,217
487
8,827
30,916
22,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
asierto
Chaac
14
4 / 6 / 4
9,456
450
7,910
18,094
15,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
habitat_seul
Bakasura
14
4 / 8 / 5
9,186
437
7,256
17,583
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cuseche
Amaterasu
16
3 / 7 / 8
10,700
510
6,503
15,660
14,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 4 / 9
12,311
586
12,570
16,331
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
giogio23
Morgan Le Fay
18
10 / 2 / 5
11,718
558
23,203
12,215
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
sparkicode
Cliodhna
17
4 / 6 / 11
11,032
525
13,411
14,089
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 4 / 9
12,582
599
17,824
12,319
4,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
23
Kills
36
36
Deaths
23
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Cuseche
Amaterasu
3
7
8
1
L
Hun Batz
DimaKing228
Hun Batz
2
9
2
0.33
W
8
4
9
3.13
L
Kukulkan
TeslaParavoz
Kukulkan
9
7
3
1.5
L
Fafnir
YiffHyena
Fafnir
4
6
7
1.25
L
Chaac
asierto
Chaac
4
6
4
1
W
Morgan Le Fay
giogio23
Morgan Le Fay
10
2
5
6.25
L
Bakasura
habitat_seul
Bakasura
4
8
5
0.81
W
Cliodhna
sparkicode
Cliodhna
4
6
11
1.58
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,927
Damage
73,511
96,613
Taken
70,614
56,555
Mitigated
47,450
19,166
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Cuseche
Amaterasu
6,503
2,657
0
2,469
15,660
14,845
2,716
4,302
10,500
0
48,301
L
Hun Batz
DimaKing228
Hun Batz
4,819
1,189
0
3,041
16,784
5,993
0
3,996
12,788
0
43,050
W
12,570
1,579
0
1,403
16,331
17,684
899
6,706
9,041
37,119
0
L
Kukulkan
TeslaParavoz
Kukulkan
17,115
1,465
0
1,170
13,236
5,617
0
4,879
8,357
58,156
0
L
Fafnir
YiffHyena
Fafnir
8,827
2,378
0
7,376
30,916
22,318
0
13,992
16,924
29,555
0
L
Chaac
asierto
Chaac
7,910
1,187
0
4,145
18,094
15,214
0
5,618
12,476
9,548
33,991
W
Morgan Le Fay
giogio23
Morgan Le Fay
23,203
1,142
177
4,039
12,215
4,766
1,880
6,493
4,945
74,572
0
L
Bakasura
habitat_seul
Bakasura
7,256
5,191
0
3,434
17,583
7,413
784
7,452
10,131
0
39,264
W
Cliodhna
sparkicode
Cliodhna
13,411
2,518
0
1,582
14,089
6,061
1,470
2,964
10,850
0
80,913
W
17,824
10,244
0
3,960
12,319
4,094
7,300
5,828
6,327
0
81,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
58,343
405
Minions Killed
517
0
Camps Cleared
0
1,784,540
Distance Traveled
1,899,943
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,700
510
100
5
0
369,514
1
L
Hun Batz
8,455
403
75
4
0
339,254
0
W
Ares
12,311
586
60
3
0
406,941
1
L
Kukulkan
11,391
542
116
6
0
354,256
4
L
Fafnir
10,217
487
44
2
0
325,626
1
L
Chaac
9,456
450
77
4
0
396,889
2
W
Morgan Le Fay
11,718
558
109
5
0
378,359
1
L
Bakasura
9,186
437
93
4
0
368,515
3
W
Cliodhna
11,032
525
126
6
0
375,687
6
W
Skadi
12,582
599
122
6
0
369,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role