Player Matchup

Geb
Geb
Brainz345
Geb
Level 46
God Stats
47W - 24L
1,593 SR
Queue Stats
262W - 167L
1,572 Elo+
Party 1
Tiamat
Tiamat
Fractures
Tiamat
Level 64
God Stats
8W - 14L
1,223 SR
Queue Stats
207W - 301L
1,428 Elo+
Solo
Hercules
Hercules
TheM0ZZ
Hercules
Level 18
God Stats
7W - 7L
1,638 SR
Queue Stats
134W - 64L
1,596 Elo+
Party 1
Team Averages
Level 43
1,485 SR
1,532 Elo+

VS

Team Averages
Level 45
1,518 SR
1,541 Elo+
Ne Zha
Ne Zha
Edeleyn
Ne Zha
Level 101
God Stats
70W - 76L
1,513 SR
Queue Stats
150W - 156L
1,512 Elo+
Solo
Kukulkan
Kukulkan
MensDatAdemt
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,653 Elo+
Solo
Ares
Ares
SuperInfuz
Ares
Level 29
God Stats
3W - 4L
1,540 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
8,587
716
9,170
10,142
9,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
Fractures
Tiamat
14
9 / 1 / 7
9,600
800
11,956
7,511
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
TheM0ZZ
Hercules
12
3 / 0 / 10
8,496
708
5,151
10,192
10,425
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Edeleyn
Ne Zha
11
1 / 5 / 0
7,232
603
8,477
10,807
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
MensDatAdemt
Kukulkan
11
0 / 6 / 1
7,055
588
2,722
7,350
3,069
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 5 / 0
7,154
596
2,484
13,029
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
16
Kills
1
1
Deaths
16
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
12
10
L
Ne Zha
Edeleyn
Ne Zha
1
5
0
0.2
W
Tiamat
Fractures
Tiamat
9
1
7
12.5
L
Kukulkan
MensDatAdemt
Kukulkan
0
6
1
0.08
L
0
5
0
0
W
Hercules
TheM0ZZ
Hercules
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,277
Damage
13,683
27,845
Taken
31,186
23,540
Mitigated
17,302
9,507
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,170
1,198
0
2,628
10,142
9,506
574
2,172
7,970
20,480
0
L
Ne Zha
Edeleyn
Ne Zha
8,477
1,232
0
1,274
10,807
4,304
0
8,133
2,674
0
32,046
W
Tiamat
Fractures
Tiamat
11,956
879
0
3,332
7,511
3,609
572
1,286
6,225
31,972
0
L
Kukulkan
MensDatAdemt
Kukulkan
2,722
646
0
407
7,350
3,069
0
4,890
2,460
17,894
0
L
2,484
308
0
1,995
13,029
9,929
0
8,421
4,608
5,037
0
W
Hercules
TheM0ZZ
Hercules
5,151
1,625
0
3,547
10,192
10,425
457
2,080
8,112
0
21,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
21,441
111
Minions Killed
97
5
Camps Cleared
5
714,835
Distance Traveled
589,319
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,587
716
18
2
1
235,573
6
L
Ne Zha
7,232
603
43
4
5
234,589
2
W
Tiamat
9,600
800
50
4
1
229,665
4
L
Kukulkan
7,055
588
45
4
0
169,869
0
L
Ares
7,154
596
9
1
0
184,861
2
W
Hercules
8,496
708
43
4
3
249,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role