Player Matchup

Zeus
Zeus
Gamer1313
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Gudenkaa
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,375 Elo+
Solo
Yemoja
Yemoja
Ksonik
Yemoja
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
2W - 6L
1,334 Elo+
Party 1
Rama
Rama
LOD1983
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
louisvuitton420
Skadi
Level 29
God Stats
47W - 45L
1,576 SR
Queue Stats
153W - 195L
1,402 Elo+
Solo
Team Averages
Level 11
1,468 SR
1,420 Elo+

VS

Team Averages
Level 54
1,489 SR
1,467 Elo+
Apollo
Apollo
Berbik
Apollo
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
97W - 84L
1,440 Elo+
Solo
Ymir
Ymir
PulseHell
Ymir
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 161L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
PulseSpectral
Sun Wukong
Level 89
God Stats
107W - 87L
1,579 SR
Queue Stats
588W - 529L
1,503 Elo+
Party 2
Loki
Loki
SirokNosok
Loki
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
androsova333
Persephone
Level 128
God Stats
21W - 14L
1,551 SR
Queue Stats
605W - 578L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
4
0 / 3 / 3
4,783
319
423
2,856
706
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Gudenkaa
Jormungandr
8
0 / 3 / 4
5,935
396
2,107
7,755
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
Ksonik
Yemoja
7
0 / 4 / 3
5,157
344
1,502
6,540
3,657
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
LOD1983
Rama
6
0 / 5 / 3
5,164
344
907
6,486
1,480
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 3 / 0
7,240
483
2,755
6,728
1,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Berbik
Apollo
14
2 / 1 / 5
8,648
577
3,401
6,252
2,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
2 / 2 / 4
7,522
501
4,486
7,167
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
PulseSpectral
Sun Wukong
15
4 / 1 / 3
9,663
644
3,831
9,936
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 2 / 2
8,769
585
4,105
9,701
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
androsova333
Persephone
16
5 / 0 / 4
10,435
696
9,538
8,097
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
3
Kills
18
18
Deaths
6
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
Berbik
Apollo
2
1
5
4.5
L
Zeus
0
3
3
0.5
L
Jormungandr
Gudenkaa
Jormungandr
0
3
4
0.67
L
Yemoja
Ksonik
Yemoja
0
4
3
0.38
L
Rama
LOD1983
Rama
0
5
3
0.3
W
Ymir
2
2
4
2
W
Sun Wukong
PulseSpectral
Sun Wukong
4
1
3
5.5
W
5
2
2
3
W
Persephone
androsova333
Persephone
5
0
4
7
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,694
Damage
25,361
30,365
Taken
41,153
12,964
Mitigated
18,317
1,810
Healing
15,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Berbik
Apollo
3,401
2,033
0
1,685
6,252
2,141
2,368
975
5,277
0
50,362
L
Zeus
423
166
0
64
2,856
706
0
2,111
599
2,996
0
L
Jormungandr
Gudenkaa
Jormungandr
2,107
163
0
364
7,755
5,392
0
3,049
4,600
17,547
0
L
Yemoja
Ksonik
Yemoja
1,502
190
0
27
6,540
3,657
0
1,820
4,104
8,518
0
L
Rama
LOD1983
Rama
907
874
0
213
6,486
1,480
0
3,876
2,442
0
10,377
W
Ymir
4,486
204
0
2,336
7,167
4,592
293
1,011
5,049
19,460
0
W
Sun Wukong
PulseSpectral
Sun Wukong
3,831
541
0
4,446
9,936
5,780
1,976
1,160
8,266
0
56,431
W
4,105
984
0
3,488
9,701
2,995
1,807
410
8,499
0
50,425
W
Persephone
androsova333
Persephone
9,538
373
0
3,328
8,097
2,809
2,481
476
7,621
79,441
0
L
2,755
1,004
0
1,142
6,728
1,729
0
2,468
4,067
0
22,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,279
Gold Earned
45,037
122
Minions Killed
452
0
Camps Cleared
0
626,053
Distance Traveled
1,409,611
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,648
577
102
7
0
287,773
2
L
Zeus
4,783
319
5
0
0
32,434
0
L
Jormungandr
5,935
396
30
2
0
181,083
0
L
Yemoja
5,157
344
19
1
0
155,649
0
L
Rama
5,164
344
22
1
0
92,074
2
W
Ymir
7,522
501
23
2
0
239,589
0
W
Sun Wukong
9,663
644
100
7
0
292,570
5
W
Loki
8,769
585
86
6
0
311,207
1
W
Persephone
10,435
696
141
9
0
278,472
4
L
Skadi
7,240
483
46
3
0
164,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role