Player Matchup

Hel
Hel
AlbuXD
Hel
Level 88
God Stats
5W - 7L
1,492 SR
Queue Stats
192W - 216L
1,439 Elo+
Party 3
Neith
Neith
Fnatk
Neith
Level 109
God Stats
6W - 8L
1,730 SR
Queue Stats
77W - 80L
1,525 Elo+
Solo
Tiamat
Tiamat
LordiOfChaos
Tiamat
Level 86
God Stats
2W - 7L
1,489 SR
Queue Stats
69W - 63L
1,461 Elo+
Solo
Rama
Rama
nores27
Rama
Level 66
God Stats
2W - 5L
1,369 SR
Queue Stats
298W - 286L
1,492 Elo+
Solo
Susano
Susano
spidermanboys
Susano
Level 86
God Stats
3W - 4L
1,385 SR
Queue Stats
228W - 212L
1,509 Elo+
Party 3
Team Averages
Level 87
1,493 SR
1,485 Elo+

VS

Team Averages
Level 106
1,561 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BigCam0203
Sun Wukong
Level 107
God Stats
16W - 7L
1,573 SR
Queue Stats
171W - 173L
1,517 Elo+
Party 2
Olorun
Olorun
HHHHHAN
Olorun
Level 83
God Stats
13W - 13L
1,553 SR
Queue Stats
235W - 223L
1,518 Elo+
Solo
He Bo
He Bo
joelgomez13
He Bo
Level 129
God Stats
1W - 0L
1,769 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 1
Cernunnos
Cernunnos
prjob
Cernunnos
Level 88
God Stats
7W - 6L
1,409 SR
Queue Stats
239W - 260L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AlbuXD
Hel
7
0 / 4 / 1
4,555
569
1,757
6,151
1,849
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Fnatk
Neith
8
1 / 2 / 1
4,777
597
3,155
4,032
957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
8
2 / 2 / 2
4,827
603
1,946
4,067
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
nores27
Rama
7
0 / 2 / 0
4,389
549
2,212
3,860
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 0
5,011
626
3,404
6,951
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
3 / 1 / 4
5,114
639
3,630
4,765
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
BigCam0203
Sun Wukong
10
1 / 0 / 1
5,354
669
3,307
5,373
2,747
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
HHHHHAN
Olorun
9
2 / 2 / 1
5,061
633
3,163
5,621
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 4
5,413
677
4,960
3,907
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
prjob
Cernunnos
10
4 / 0 / 2
5,783
723
2,688
3,589
1,098
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
12
12
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
1
4
5
L
Hel
AlbuXD
Hel
0
4
1
0.13
W
Sun Wukong
BigCam0203
Sun Wukong
1
0
1
1.5
L
Neith
Fnatk
Neith
1
2
1
0.75
W
Olorun
HHHHHAN
Olorun
2
2
1
1.25
L
Tiamat
2
2
2
1.5
W
2
2
4
2
L
Rama
nores27
Rama
0
2
0
0
W
Cernunnos
prjob
Cernunnos
4
0
2
5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,474
Damage
17,748
25,061
Taken
23,255
7,803
Mitigated
7,436
8,098
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
3,630
1,279
0
874
4,765
1,141
0
879
3,719
0
18,385
L
Hel
AlbuXD
Hel
1,757
261
210
1,607
6,151
1,849
70
2,659
3,492
22,498
0
W
Sun Wukong
BigCam0203
Sun Wukong
3,307
219
0
1,994
5,373
2,747
244
0
5,373
2,693
28,229
L
Neith
Fnatk
Neith
3,155
1,422
0
1,791
4,032
957
0
1,961
2,071
0
25,501
W
Olorun
HHHHHAN
Olorun
3,163
1,352
260
2,619
5,621
1,571
0
684
4,872
30,415
0
L
Tiamat
1,946
304
0
1,456
4,067
1,622
0
1,582
2,485
9,903
0
W
4,960
187
0
1,324
3,907
879
92
567
3,320
32,775
0
L
Rama
nores27
Rama
2,212
1,591
0
587
3,860
1,380
0
84
3,776
0
21,770
W
Cernunnos
prjob
Cernunnos
2,688
1,275
0
2,181
3,589
1,098
376
1,321
2,268
0
27,893
L
3,404
846
0
2,447
6,951
1,995
0
2,153
4,798
0
22,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
26,725
222
Minions Killed
287
0
Camps Cleared
0
755,629
Distance Traveled
826,532
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,114
639
42
5
0
191,599
1
L
Hel
4,555
569
47
6
0
157,160
1
W
Sun Wukong
5,354
669
57
7
0
150,776
0
L
Neith
4,777
597
49
6
0
141,840
2
W
Olorun
5,061
633
58
7
0
145,148
3
L
Tiamat
4,827
603
21
3
0
163,340
0
W
He Bo
5,413
677
59
7
0
175,604
4
L
Rama
4,389
549
46
6
0
117,748
2
W
Cernunnos
5,783
723
71
9
0
163,405
4
L
Susano
5,011
626
59
7
0
175,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role