Player Matchup

Morgan Le Fay
Morgan Le Fay
Ragnarkock
Morgan Le Fay
Level 102
God Stats
2W - 3L
1,467 SR
Queue Stats
91W - 98L
1,442 Elo+
Party 2
Skadi
Skadi
RoyalRyhu
Skadi
Level 69
God Stats
4W - 2L
1,828 SR
Queue Stats
127W - 126L
1,552 Elo+
Solo
King Arthur
King Arthur
SirGooseBane
King Arthur
Level 78
God Stats
9W - 12L
1,467 SR
Queue Stats
71W - 85L
1,412 Elo+
Party 2
Team Averages
Level 83
1,587 SR
1,468 Elo+

VS

Team Averages
Level 116
1,546 SR
1,543 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CONUNDRUM216
Charybdis
Level 124
God Stats
39W - 44L
1,406 SR
Queue Stats
564W - 778L
1,367 Elo+
Solo
Freya
Freya
dblBlEAST
Freya
Level 156
God Stats
5W - 1L
1,733 SR
Queue Stats
218W - 108L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ragnarkock
Morgan Le Fay
13
4 / 5 / 8
10,142
634
9,577
11,230
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
RoyalRyhu
Skadi
13
9 / 8 / 5
10,841
678
17,838
15,418
5,691
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SirGooseBane
King Arthur
14
4 / 4 / 11
10,453
653
11,438
25,754
20,128
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 5 / 10
12,355
772
6,219
18,733
21,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
CONUNDRUM216
Charybdis
14
2 / 8 / 9
10,217
639
9,975
14,876
4,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
dblBlEAST
Freya
18
9 / 4 / 6
12,295
768
27,100
15,035
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
17
Kills
16
17
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
5
10
2
W
Charybdis
CONUNDRUM216
Charybdis
2
8
9
0.81
L
Morgan Le Fay
Ragnarkock
Morgan Le Fay
4
5
8
1.6
L
Skadi
RoyalRyhu
Skadi
9
8
5
1.44
L
King Arthur
SirGooseBane
King Arthur
4
4
11
2.38
W
Freya
dblBlEAST
Freya
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,853
Damage
43,294
52,402
Taken
48,644
29,656
Mitigated
32,490
5,046
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,219
439
0
1,487
18,733
21,017
377
2,699
15,614
14,974
0
W
Charybdis
CONUNDRUM216
Charybdis
9,975
3,806
219
640
14,876
4,441
1,570
3,008
11,588
0
31,026
L
Morgan Le Fay
Ragnarkock
Morgan Le Fay
9,577
304
481
746
11,230
3,837
513
7,318
3,912
30,995
0
L
Skadi
RoyalRyhu
Skadi
17,838
10,559
0
201
15,418
5,691
297
10,370
5,048
0
32,807
L
King Arthur
SirGooseBane
King Arthur
11,438
1,830
121
3,497
25,754
20,128
233
13,682
12,072
134
39,096
W
Freya
dblBlEAST
Freya
27,100
8,906
0
7,156
15,035
7,032
1,348
3,420
11,411
68,731
5,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
34,867
155
Minions Killed
160
5
Camps Cleared
9
765,144
Distance Traveled
790,972
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,355
772
12
1
0
267,793
1
W
Charybdis
10,217
639
41
3
0
268,077
4
L
Morgan Le Fay
10,142
634
49
3
0
268,419
2
L
Skadi
10,841
678
55
3
3
218,447
1
L
King Arthur
10,453
653
51
3
2
278,278
3
W
Freya
12,295
768
107
7
9
255,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role