Player Matchup

Tyr
Tyr
DringlorbPrime
Tyr
Level 107
God Stats
4W - 2L
1,765 SR
Queue Stats
304W - 94L
1,919 Elo+
Party 1
Artio
Artio
Minyatar
Artio
Level 126
God Stats
10W - 3L
1,839 SR
Queue Stats
381W - 104L
1,963 Elo+
Party 1
Anhur
Anhur
veidar
Anhur
Level 109
God Stats
13W - 5L
1,858 SR
Queue Stats
275W - 83L
1,888 Elo+
Party 1
Team Averages
Level 114
1,821 SR
1,923 Elo+

VS

Team Averages
Level 54
1,360 SR
1,320 Elo+
Freya
Freya
Darkroadrunner6
Freya
Level 17
God Stats
11W - 33L
1,326 SR
Queue Stats
29W - 67L
1,359 Elo+
Solo
Medusa
Medusa
DrhippieDank
Medusa
Level 82
God Stats
0W - 6L
1,253 SR
Queue Stats
164W - 289L
1,421 Elo+
Solo
Xing Tian
Xing Tian
JalapenoMuncher
Xing Tian
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 5
5,191
1,038
2,651
4,480
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Minyatar
Artio
8
1 / 0 / 6
5,032
1,006
1,256
5,312
2,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
veidar
Anhur
9
6 / 1 / 4
6,009
1,202
6,576
3,410
898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
3,868
774
2,333
6,281
1,574
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
4
0 / 1 / 0
3,586
717
0
1,478
127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Xing Tian
JalapenoMuncher
Xing Tian
7
0 / 4 / 1
3,858
772
1,681
7,139
2,498
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
0
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Medusa
0
1
0
0
W
3
0
5
5.5
L
Xing Tian
JalapenoMuncher
Xing Tian
0
4
1
0.13
W
Artio
Minyatar
Artio
1
0
6
4
W
Anhur
veidar
Anhur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,483
Damage
4,014
13,202
Taken
14,898
5,361
Mitigated
4,199
5,962
Healing
1,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,333
930
0
937
6,281
1,574
0
667
5,533
8,710
0
L
Medusa
0
0
0
0
1,478
127
0
238
1,240
0
0
W
2,651
812
0
2,436
4,480
1,991
661
1,595
2,885
0
9,122
L
Xing Tian
JalapenoMuncher
Xing Tian
1,681
95
0
180
7,139
2,498
0
484
6,496
6,031
0
W
Artio
Minyatar
Artio
1,256
157
272
2,674
5,312
2,472
617
1,870
3,442
9,037
0
W
Anhur
veidar
Anhur
6,576
2,857
0
580
3,410
898
1,278
624
2,786
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,232
Gold Earned
11,312
58
Minions Killed
18
3
Camps Cleared
1
321,284
Distance Traveled
159,658
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
3,868
774
10
2
0
75,894
1
L
Medusa
3,586
717
0
0
0
0
0
W
Tyr
5,191
1,038
18
4
0
119,791
3
L
Xing Tian
3,858
772
8
2
1
83,764
1
W
Artio
5,032
1,006
17
3
1
112,737
1
W
Anhur
6,009
1,202
23
5
2
88,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role