Player Matchup

Heimdallr
Heimdallr
BobbyGK
Heimdallr
Level 16
God Stats
15W - 20L
1,480 SR
Queue Stats
161W - 236L
1,363 Elo+
Solo
Cthulhu
Cthulhu
Hydroburst14
Cthulhu
Level 28
God Stats
27W - 15L
1,670 SR
Queue Stats
204W - 143L
1,589 Elo+
Solo
Agni
Agni
UnidadDios
Agni
Level 21
God Stats
1W - 1L
1,713 SR
Queue Stats
95W - 80L
1,566 Elo+
Solo
Team Averages
Level 22
1,621 SR
1,506 Elo+

VS

Team Averages
Level 36
1,627 SR
1,549 Elo+
He Bo
He Bo
Gidgetman
He Bo
Level 51
God Stats
2W - 3L
1,446 SR
Queue Stats
33W - 44L
1,419 Elo+
Party 1
Chaac
Chaac
Hammack
Chaac
Level 48
God Stats
33W - 28L
1,680 SR
Queue Stats
73W - 101L
1,441 Elo+
Party 1
Nemesis
Nemesis
iOnlyPlayNem
Nemesis
Level 10
God Stats
18W - 4L
1,756 SR
Queue Stats
18W - 4L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BobbyGK
Heimdallr
11
1 / 3 / 2
7,175
652
3,728
7,805
2,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hydroburst14
Cthulhu
12
6 / 2 / 1
8,063
733
10,200
14,800
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 5 / 5
7,097
645
9,256
9,100
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Gidgetman
He Bo
10
1 / 5 / 2
7,061
642
4,595
6,960
2,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Hammack
Chaac
13
3 / 2 / 5
8,496
772
10,072
10,799
8,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
iOnlyPlayNem
Nemesis
13
6 / 0 / 1
8,759
796
11,861
10,006
4,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BobbyGK
Heimdallr
1
3
2
0.67
W
He Bo
Gidgetman
He Bo
1
5
2
0.4
W
Chaac
Hammack
Chaac
3
2
5
2.75
L
Cthulhu
Hydroburst14
Cthulhu
6
2
1
3.25
L
0
5
5
0.5
W
Nemesis
iOnlyPlayNem
Nemesis
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
26,528
31,705
Taken
27,765
22,061
Mitigated
15,365
7,850
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BobbyGK
Heimdallr
3,728
1,556
434
814
7,805
2,662
0
974
6,831
0
13,469
W
He Bo
Gidgetman
He Bo
4,595
236
0
686
6,960
2,116
0
3,951
2,699
14,253
0
W
Chaac
Hammack
Chaac
10,072
590
0
3,454
10,799
8,328
0
7,990
2,277
0
30,446
L
Cthulhu
Hydroburst14
Cthulhu
10,200
341
52
4,245
14,800
16,211
0
3,268
11,532
19,558
0
L
9,256
1,061
0
2,305
9,100
3,188
0
636
8,464
28,766
2,621
W
Nemesis
iOnlyPlayNem
Nemesis
11,861
6,820
0
2,969
10,006
4,921
0
6,051
3,543
0
31,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
24,316
112
Minions Killed
128
3
Camps Cleared
7
635,305
Distance Traveled
729,582
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,175
652
35
3
0
189,775
2
W
He Bo
7,061
642
20
2
2
164,591
1
W
Chaac
8,496
772
53
5
2
237,184
1
L
Cthulhu
8,063
733
33
3
0
241,242
4
L
Agni
7,097
645
44
4
3
204,288
3
W
Nemesis
8,759
796
55
5
3
327,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role