Player Matchup

Hel
Hel
Focus221
Hel
Level 26
God Stats
3W - 7L
1,298 SR
Queue Stats
3W - 8L
1,283 Elo+
Solo
Ares
Ares
FreddFox21
Ares
Level 27
God Stats
1W - 1L
1,507 SR
Queue Stats
8W - 19L
1,218 Elo+
Solo
Fenrir
Fenrir
dodoriann
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 224L
1,428 Elo+
Solo
Team Averages
Level 27
1,435 SR
1,310 Elo+

VS

Team Averages
Level 15
1,347 SR
1,365 Elo+
Pele
Pele
LEBEZER
Pele
Level 26
God Stats
2W - 3L
1,226 SR
Queue Stats
42W - 77L
1,204 Elo+
Solo
Neith
Neith
mantikolya
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
xolod1190
Ares
Level 13
God Stats
2W - 2L
1,316 SR
Queue Stats
14W - 17L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
10,934
643
14,193
21,255
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 6 / 2
10,473
616
12,698
24,031
23,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fenrir
dodoriann
Fenrir
13
2 / 7 / 4
10,464
616
10,567
23,201
15,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LEBEZER
Pele
16
5 / 2 / 6
11,551
679
17,051
14,148
6,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
16
8 / 5 / 7
12,109
712
30,719
17,648
7,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
2 / 3 / 9
10,434
614
8,944
16,340
17,138
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
15
15
Deaths
10
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
L
3
6
2
0.67
W
Pele
LEBEZER
Pele
5
2
6
4
L
Fenrir
dodoriann
Fenrir
2
7
4
0.57
W
Neith
8
5
7
2.3
W
Ares
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,458
Damage
56,714
68,487
Taken
48,136
47,242
Mitigated
31,322
21,937
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,193
1,758
10,807
8,726
21,255
7,892
330
2,289
18,966
47,556
0
L
12,698
849
477
1,175
24,031
23,618
143
4,598
19,433
25,335
0
W
Pele
LEBEZER
Pele
17,051
2,775
442
2,932
14,148
6,300
1,008
7,199
6,949
0
49,397
L
Fenrir
dodoriann
Fenrir
10,567
1,714
0
752
23,201
15,732
272
2,152
21,049
0
25,763
W
Neith
30,719
17,683
348
6,849
17,648
7,884
2,070
10,755
6,893
0
69,220
W
Ares
8,944
808
972
750
16,340
17,138
0
9,614
6,726
26,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,871
Gold Earned
34,094
131
Minions Killed
179
1
Camps Cleared
10
907,434
Distance Traveled
925,692
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,934
643
71
4
0
322,783
1
L
Ares
10,473
616
23
1
0
290,182
5
W
Pele
11,551
679
73
4
4
358,083
0
L
Fenrir
10,464
616
37
2
1
294,469
1
W
Neith
12,109
712
83
5
3
289,355
1
W
Ares
10,434
614
23
1
3
278,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role