Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ExcellentEgo
Agni
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 4L
2,030 Elo+
Party 2
Ne Zha
Ne Zha
Pepperer
Ne Zha
Level 67
God Stats
5W - 0L
1,976 SR
Queue Stats
12W - 0L
2,030 Elo+
Party 2
Team Averages
Level 91
1,659 SR
1,853 Elo+

VS

Team Averages
Level 108
1,685 SR
1,713 Elo+
Vamana
Vamana
DmxTheBeast
Vamana
Level 109
God Stats
4W - 1L
1,768 SR
Queue Stats
79W - 46L
1,681 Elo+
Party 1
Sol
Sol
EmbracingDeath
Sol
Level 67
God Stats
3W - 4L
1,624 SR
Queue Stats
334W - 172L
1,754 Elo+
Solo
Guan Yu
Guan Yu
NoHRo
Guan Yu
Level 147
God Stats
1W - 2L
1,664 SR
Queue Stats
153W - 111L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 1 / 7
8,206
821
7,797
9,020
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 3 / 7
8,533
853
12,404
8,718
2,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Pepperer
Ne Zha
11
3 / 3 / 11
7,911
791
5,466
10,331
6,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
5 / 9 / 1
7,585
759
11,456
15,694
13,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
0 / 2 / 1
6,219
622
961
3,230
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
NoHRo
Guan Yu
10
1 / 5 / 4
6,732
673
5,314
12,525
10,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
6
7
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
7
9.5
L
Vamana
5
9
1
0.61
L
0
2
1
0.25
W
7
3
7
3.5
L
Guan Yu
NoHRo
Guan Yu
1
5
4
0.6
W
Ne Zha
Pepperer
Ne Zha
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,667
Damage
17,731
28,069
Taken
31,449
20,597
Mitigated
25,656
13,181
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,797
2,429
0
4,960
9,020
11,125
568
458
8,229
3,167
16,430
L
Vamana
11,456
6,789
0
3,388
15,694
13,561
0
7,356
7,905
0
22,611
L
961
327
0
1,144
3,230
1,121
0
527
2,703
19,809
2,639
W
12,404
2,046
0
3,664
8,718
2,623
1,222
274
8,102
39,874
0
L
Guan Yu
NoHRo
Guan Yu
5,314
653
440
2,869
12,525
10,974
0
5,666
6,509
0
13,614
W
Ne Zha
Pepperer
Ne Zha
5,466
2,464
509
4,048
10,331
6,849
533
370
9,666
0
17,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,650
Gold Earned
20,536
98
Minions Killed
92
3
Camps Cleared
6
563,299
Distance Traveled
463,860
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,206
821
27
3
1
205,444
0
L
Vamana
7,585
759
31
3
1
157,726
1
L
Sol
6,219
622
42
4
4
129,664
4
W
Agni
8,533
853
56
6
2
170,709
1
L
Guan Yu
6,732
673
19
2
1
176,470
1
W
Ne Zha
7,911
791
15
2
0
187,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role