Player Matchup

Artemis
Artemis
Mr_klata
Artemis
Level 107
God Stats
21W - 8L
1,684 SR
Queue Stats
199W - 193L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
NotLukeWarm
Zhong Kui
Level 128
God Stats
5W - 2L
1,652 SR
Queue Stats
540W - 557L
1,424 Elo+
Solo
Tyr
Tyr
magickiller01
Tyr
Level 76
God Stats
5W - 5L
1,575 SR
Queue Stats
89W - 79L
1,511 Elo+
Solo
Arachne
Arachne
terremoto1997
Arachne
Level 127
God Stats
4W - 1L
1,607 SR
Queue Stats
26W - 18L
1,423 Elo+
Solo
Yemoja
Yemoja
zamassuler
Yemoja
Level 129
God Stats
3W - 4L
1,385 SR
Queue Stats
26W - 43L
1,345 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,427 Elo+

VS

Team Averages
Level 85
1,511 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
Akva_Discoteka
Cu Chulainn
Level 53
God Stats
26W - 17L
1,581 SR
Queue Stats
300W - 312L
1,446 Elo+
Solo
Aphrodite
Aphrodite
DukeHadi
Aphrodite
Level 117
God Stats
187W - 139L
1,586 SR
Queue Stats
292W - 264L
1,556 Elo+
Solo
Cernunnos
Cernunnos
ErLeeoo5
Cernunnos
Level 63
God Stats
39W - 37L
1,480 SR
Queue Stats
176W - 217L
1,412 Elo+
Solo
Thanatos
Thanatos
Twenisurfer25
Thanatos
Level 67
God Stats
3W - 4L
1,442 SR
Queue Stats
129W - 129L
1,528 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 125
God Stats
471W - 449L
1,469 SR
Queue Stats
520W - 535L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mr_klata
Artemis
18
12 / 5 / 5
12,388
563
16,847
17,732
5,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
NotLukeWarm
Zhong Kui
17
5 / 3 / 11
11,865
539
16,501
20,980
12,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 2 / 10
10,726
488
8,121
13,344
14,480
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
19
7 / 4 / 10
12,395
563
15,472
22,942
10,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
zamassuler
Yemoja
17
3 / 2 / 18
11,828
538
10,552
14,379
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Akva_Discoteka
Cu Chulainn
16
0 / 3 / 3
9,849
448
7,063
16,789
10,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
DukeHadi
Aphrodite
14
1 / 7 / 6
9,637
438
11,343
16,911
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ErLeeoo5
Cernunnos
16
0 / 5 / 6
9,887
449
8,945
16,508
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Twenisurfer25
Thanatos
18
12 / 6 / 1
11,863
539
18,406
22,982
8,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 6 / 4
9,116
414
11,039
15,210
6,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
27
Kills
15
16
Deaths
27
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Akva_Discoteka
Cu Chulainn
0
3
3
0.5
L
Aphrodite
DukeHadi
Aphrodite
1
7
6
0.57
L
Cernunnos
ErLeeoo5
Cernunnos
0
5
6
0.6
W
Artemis
Mr_klata
Artemis
12
5
5
2.9
W
Zhong Kui
NotLukeWarm
Zhong Kui
5
3
11
3.5
L
Thanatos
Twenisurfer25
Thanatos
12
6
1
2.08
W
0
2
10
2.5
W
Arachne
7
4
10
3
L
2
6
4
0.67
W
Yemoja
zamassuler
Yemoja
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,493
Damage
56,796
89,377
Taken
88,400
56,835
Mitigated
43,766
39,115
Healing
38,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Akva_Discoteka
Cu Chulainn
7,063
739
0
4,912
16,789
10,943
80
3,949
12,840
12,245
56,149
L
Aphrodite
DukeHadi
Aphrodite
11,343
881
3,384
7,031
16,911
13,510
512
7,387
9,524
42,105
0
L
Cernunnos
ErLeeoo5
Cernunnos
8,945
4,342
0
3,831
16,508
4,785
922
2,707
13,801
0
65,998
W
Artemis
Mr_klata
Artemis
16,847
11,049
0
6,446
17,732
5,212
4,595
4,768
12,964
0
71,542
W
Zhong Kui
NotLukeWarm
Zhong Kui
16,501
2,475
255
9,566
20,980
12,304
4,023
9,297
11,683
71,910
0
L
Thanatos
Twenisurfer25
Thanatos
18,406
5,161
0
14,093
22,982
8,170
0
6,143
16,839
0
68,453
W
8,121
292
0
2,916
13,344
14,480
2,013
3,399
9,945
0
56,694
W
Arachne
15,472
9,646
0
8,898
22,942
10,310
1,627
3,700
19,242
0
90,605
L
11,039
529
15
4,953
15,210
6,358
511
7,155
8,055
58,719
0
W
Yemoja
zamassuler
Yemoja
10,552
2,660
7,075
3,959
14,379
14,529
922
3,592
10,787
27,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,202
Gold Earned
50,352
497
Minions Killed
505
0
Camps Cleared
0
2,057,021
Distance Traveled
1,675,973
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,849
448
123
6
0
299,688
0
L
Aphrodite
9,637
438
64
3
0
367,238
0
L
Cernunnos
9,887
449
113
5
0
364,409
6
W
Artemis
12,388
563
104
5
0
368,601
0
W
Zhong Kui
11,865
539
135
6
0
372,140
1
L
Thanatos
11,863
539
105
5
0
401,320
1
W
Tyr
10,726
488
109
5
0
457,434
5
W
Arachne
12,395
563
121
6
0
457,265
3
L
Anubis
9,116
414
100
5
0
243,318
3
W
Yemoja
11,828
538
28
1
0
401,581
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role