Player Matchup

Medusa
Medusa
StuffUniverse
Medusa
Level 26
God Stats
40W - 51L
1,560 SR
Queue Stats
123W - 130L
1,518 Elo+
Solo
Zeus
Zeus
ThisGameIsBadASF
Zeus
Level 17
God Stats
40W - 29L
1,543 SR
Queue Stats
63W - 62L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
kingoftheworid
Erlang Shen
Level 19
God Stats
4W - 3L
1,747 SR
Queue Stats
47W - 48L
1,346 Elo+
Solo
Da Ji
Da Ji
lokiApenas
Da Ji
Level 27
God Stats
6W - 2L
1,685 SR
Queue Stats
93W - 77L
1,525 Elo+
Solo
Yemoja
Yemoja
shermachine
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,397 Elo+
Solo
Team Averages
Level 23
1,607 SR
1,447 Elo+

VS

Team Averages
Level 9
1,439 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MMBBAA
Kukulkan
Level 3
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Ravana
Ravana
SeRaPh344
Ravana
Level 4
God Stats
2W - 2L
1,487 SR
Queue Stats
2W - 3L
1,441 Elo+
Solo
Hades
Hades
Simp4Serphine
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,795 Elo+
Solo
Artemis
Artemis
zer02wo
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,614
601
4,296
6,101
1,844
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 3
7,105
646
5,666
5,296
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
kingoftheworid
Erlang Shen
11
1 / 1 / 2
6,503
591
3,067
4,949
3,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
3 / 1 / 3
6,828
621
4,889
6,505
2,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
10
1 / 0 / 4
6,484
589
1,527
3,496
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 3 / 0
5,717
520
3,970
7,983
3,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
MMBBAA
Kukulkan
1
0 / 0 / 0
2,130
194
0
0
0
Ravana
SeRaPh344
Ravana
9
0 / 4 / 2
5,340
485
907
5,920
1,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 0 / 0
5,120
465
968
4,419
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
zer02wo
Artemis
8
1 / 7 / 1
4,834
439
2,492
6,653
1,609
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
14
Kills
4
4
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
L
Kukulkan
MMBBAA
Kukulkan
0
0
0
0
L
Ravana
SeRaPh344
Ravana
0
4
2
0.25
L
1
0
0
1
W
4
2
4
3
W
5
0
3
6.5
W
Erlang Shen
kingoftheworid
Erlang Shen
1
1
2
2
W
Da Ji
3
1
3
4.5
W
Yemoja
1
0
4
3
L
Artemis
zer02wo
Artemis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,445
Damage
8,337
26,347
Taken
24,975
11,453
Mitigated
9,415
7,721
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,970
1,064
0
2,701
7,983
3,785
0
1,681
6,224
0
21,606
L
Kukulkan
MMBBAA
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
SeRaPh344
Ravana
907
197
0
1,856
5,920
1,589
0
1,382
4,480
0
18,177
L
968
261
48
1,681
4,419
2,432
0
988
3,343
11,528
0
W
4,296
2,490
0
1,557
6,101
1,844
1,419
291
5,777
0
36,540
W
5,666
637
0
2,169
5,296
1,496
2,467
365
4,931
38,303
0
W
Erlang Shen
kingoftheworid
Erlang Shen
3,067
1,295
0
1,168
4,949
3,405
501
0
4,949
0
25,251
W
Da Ji
4,889
1,197
0
1,372
6,505
2,805
0
246
6,259
0
39,711
W
Yemoja
1,527
463
425
1,030
3,496
1,903
458
66
3,430
15,969
0
L
Artemis
zer02wo
Artemis
2,492
825
0
0
6,653
1,609
0
2,776
3,735
0
6,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,534
Gold Earned
23,141
312
Minions Killed
121
0
Camps Cleared
0
1,145,398
Distance Traveled
732,731
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,717
520
40
4
0
185,953
1
L
Kukulkan
2,130
194
0
0
0
0
0
L
Ravana
5,340
485
47
4
0
192,060
3
L
Hades
5,120
465
24
2
0
175,135
2
W
Medusa
6,614
601
60
5
0
220,426
0
W
Zeus
7,105
646
78
7
0
206,284
3
W
Erlang Shen
6,503
591
66
6
0
236,069
0
W
Da Ji
6,828
621
78
7
0
266,508
2
W
Yemoja
6,484
589
30
3
0
216,111
1
L
Artemis
4,834
439
10
1
0
179,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role