Player Matchup

Ra
Ra
Jaffa45
Ra
Level 27
God Stats
10W - 21L
1,369 SR
Queue Stats
37W - 64L
1,282 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mylenweard
Kumbhakarna
Level 107
God Stats
1W - 3L
1,244 SR
Queue Stats
79W - 95L
1,407 Elo+
Solo
Danzaburou
Danzaburou
ScrambledRonald
Danzaburou
Level 48
God Stats
6W - 6L
1,622 SR
Queue Stats
44W - 37L
1,540 Elo+
Solo
Team Averages
Level 61
1,411 SR
1,410 Elo+

VS

Team Averages
Level 22
1,639 SR
1,394 Elo+
Khepri
Khepri
CharlieMFD
Khepri
Level 23
God Stats
9W - 3L
1,542 SR
Queue Stats
60W - 72L
1,396 Elo+
Solo
Xbalanque
Xbalanque
Dhatboimonii
Xbalanque
Level 24
God Stats
8W - 4L
1,636 SR
Queue Stats
163W - 114L
1,505 Elo+
Solo
He Bo
He Bo
light_wequer
He Bo
Level 20
God Stats
5W - 5L
1,740 SR
Queue Stats
24W - 39L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,197
600
4,962
8,152
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Mylenweard
Kumbhakarna
11
0 / 3 / 4
8,039
670
2,501
12,402
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ScrambledRonald
Danzaburou
11
4 / 4 / 1
8,459
705
9,452
9,547
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CharlieMFD
Khepri
13
2 / 1 / 8
8,197
683
5,840
7,950
7,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Dhatboimonii
Xbalanque
15
9 / 1 / 3
9,728
811
16,588
7,134
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 7
7,704
642
3,951
9,154
2,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
CharlieMFD
Khepri
2
1
8
6
W
Xbalanque
Dhatboimonii
Xbalanque
9
1
3
10.5
L
1
5
1
0.3
L
Kumbhakarna
Mylenweard
Kumbhakarna
0
3
4
0.67
L
Danzaburou
ScrambledRonald
Danzaburou
4
4
1
1.13
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
26,379
30,101
Taken
24,238
20,225
Mitigated
13,424
6,568
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CharlieMFD
Khepri
5,840
108
395
1,842
7,950
7,900
90
2,158
5,433
18,793
0
W
Xbalanque
Dhatboimonii
Xbalanque
16,588
8,034
0
1,732
7,134
2,719
889
1,901
5,193
0
51,433
L
4,962
393
999
1,695
8,152
3,131
0
3,671
4,481
26,589
0
L
Kumbhakarna
Mylenweard
Kumbhakarna
2,501
209
220
2,147
12,402
12,909
0
3,594
8,808
9,880
0
L
Danzaburou
ScrambledRonald
Danzaburou
9,452
4,952
0
1,507
9,547
4,185
0
3,132
6,415
0
29,308
W
3,951
486
111
816
9,154
2,805
140
3,228
5,740
16,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,695
Gold Earned
25,629
114
Minions Killed
139
3
Camps Cleared
8
629,184
Distance Traveled
657,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,197
683
21
2
2
239,911
4
W
Xbalanque
9,728
811
87
7
6
225,661
2
L
Ra
7,197
600
60
5
3
215,615
4
L
Kumbhakarna
8,039
670
10
1
0
224,301
0
L
Danzaburou
8,459
705
44
4
0
189,268
0
W
He Bo
7,704
642
31
3
0
192,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role