Player Matchup

Chronos
Chronos
MizDominatrix
Chronos
Level 155
God Stats
4W - 1L
1,535 SR
Queue Stats
103W - 50L
1,649 Elo+
Party 1
Cernunnos
Cernunnos
RCtheKILLER
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,607 Elo+
Party 1
Loki
Loki
Travisty135
Loki
Level 108
God Stats
1W - 1L
1,737 SR
Queue Stats
52W - 18L
1,858 Elo+
Party 1
Team Averages
Level 122
1,590 SR
1,704 Elo+

VS

Team Averages
Level 94
1,487 SR
1,533 Elo+
Jormungandr
Jormungandr
ChillAssDee
Jormungandr
Level 145
God Stats
22W - 18L
1,488 SR
Queue Stats
190W - 168L
1,546 Elo+
Solo
Sol
Sol
PayYourToaDebt
Sol
Level 124
God Stats
3W - 0L
1,545 SR
Queue Stats
18W - 19L
1,643 Elo+
Solo
Bellona
Bellona
SupavilanNemesis
Bellona
Level 14
God Stats
7W - 3L
1,428 SR
Queue Stats
17W - 12L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
16
6 / 3 / 7
12,132
758
11,956
16,350
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
RCtheKILLER
Cernunnos
14
5 / 8 / 7
11,425
714
12,643
16,972
5,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 6 / 6
10,551
659
6,483
11,333
5,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChillAssDee
Jormungandr
14
3 / 6 / 5
10,336
646
9,625
13,015
3,376
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 4 / 4
12,618
789
17,310
12,874
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 5 / 11
10,440
653
10,696
15,450
13,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
14
Kills
17
17
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChillAssDee
Jormungandr
3
6
5
0.92
L
Chronos
6
3
7
3.17
W
12
4
4
3.5
L
Cernunnos
RCtheKILLER
Cernunnos
5
8
7
1.06
W
2
5
11
1.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
37,631
44,655
Taken
41,339
17,682
Mitigated
20,724
3,316
Healing
5,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChillAssDee
Jormungandr
9,625
755
0
24
13,015
3,376
429
3,282
9,343
40,342
0
L
Chronos
11,956
2,962
0
1,643
16,350
6,444
1,217
8,090
7,986
38,408
1,979
W
17,310
1,379
0
4,809
12,874
3,748
2,076
3,446
9,428
44,037
0
L
Cernunnos
RCtheKILLER
Cernunnos
12,643
6,263
0
1,118
16,972
5,842
409
11,463
5,110
0
33,436
W
10,696
1,917
0
283
15,450
13,600
443
5,252
10,198
0
22,345
L
6,483
1,865
0
555
11,333
5,396
671
6,471
4,395
0
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
33,394
136
Minions Killed
147
6
Camps Cleared
8
825,716
Distance Traveled
853,415
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,336
646
63
4
5
261,207
4
L
Chronos
12,132
758
69
4
0
310,616
7
W
Sol
12,618
789
64
4
1
281,222
2
L
Cernunnos
11,425
714
33
2
1
237,599
3
W
Bellona
10,440
653
20
1
2
310,986
2
L
Loki
10,551
659
34
2
5
277,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role