Player Matchup

Ymir
Ymir
LGgamer787
Ymir
Level 4
God Stats
2W - 1L
1,435 SR
Queue Stats
5W - 4L
1,226 Elo+
Solo
Skadi
Skadi
Riki0077
Skadi
Level 24
God Stats
11W - 8L
1,435 SR
Queue Stats
38W - 44L
1,287 Elo+
Party 2
Gilgamesh
Gilgamesh
TOXIC_Gianpy
Gilgamesh
Level 25
God Stats
9W - 6L
1,433 SR
Queue Stats
40W - 47L
1,288 Elo+
Party 2
Ah Puch
Ah Puch
liviekitty
Ah Puch
Level 29
God Stats
1W - 0L
1,689 SR
Queue Stats
99W - 162L
1,218 Elo+
Solo
Olorun
Olorun
wizard1234
Olorun
Level 8
God Stats
3W - 2L
1,473 SR
Queue Stats
5W - 5L
1,274 Elo+
Party 2
Team Averages
Level 18
1,493 SR
1,259 Elo+

VS

Team Averages
Level 14
1,423 SR
1,297 Elo+
Loki
Loki
LOKIII___1__GoD_
Loki
Level 4
God Stats
2W - 4L
1,282 SR
Queue Stats
3W - 9L
1,180 Elo+
Solo
Ares
Ares
austin999
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
jorgeduarte077
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,125 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
たくみだよ
Ah Muzen Cab
Level 28
God Stats
10W - 7L
1,405 SR
Queue Stats
63W - 74L
1,339 Elo+
Party 1
Freya
Freya
はるとと
Freya
Level 27
God Stats
4W - 7L
1,429 SR
Queue Stats
59W - 62L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 9 / 0
5,067
298
811
8,795
5,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
Riki0077
Skadi
13
7 / 4 / 4
8,709
512
10,513
9,480
2,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TOXIC_Gianpy
Gilgamesh
13
5 / 2 / 6
8,117
477
8,398
11,576
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
liviekitty
Ah Puch
8
1 / 2 / 5
6,591
388
2,271
6,272
2,620
Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
wizard1234
Olorun
12
3 / 7 / 1
7,816
460
6,293
8,735
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 1
8,433
496
8,184
12,295
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
10
0 / 9 / 2
6,468
380
1,632
13,220
9,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 3 / 2
7,126
419
6,819
8,711
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
たくみだよ
Ah Muzen Cab
1
0 / 0 / 0
4,739
279
131
0
0
14
11 / 2 / 2
8,899
523
10,192
13,853
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
16
Kills
18
24
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
9
0
0
L
5
5
1
1.1
W
Skadi
Riki0077
Skadi
7
4
4
2.25
W
Gilgamesh
TOXIC_Gianpy
Gilgamesh
5
2
6
4
L
Ares
0
9
2
0.11
L
2
3
2
1
W
Ah Puch
liviekitty
Ah Puch
1
2
5
1.75
W
Olorun
wizard1234
Olorun
3
7
1
0.5
L
Ah Muzen Cab
たくみだよ
Ah Muzen Cab
0
0
0
0
L
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
26,958
44,858
Taken
48,079
19,779
Mitigated
21,140
3,724
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
811
688
0
0
8,795
5,077
286
839
7,956
8,254
0
L
8,184
3,530
0
834
12,295
4,237
986
1,317
10,978
0
56,325
W
Skadi
Riki0077
Skadi
10,513
5,207
0
566
9,480
2,855
1,116
1,084
8,396
0
34,988
W
Gilgamesh
TOXIC_Gianpy
Gilgamesh
8,398
1,934
0
250
11,576
5,769
249
3,083
8,493
0
25,581
L
Ares
1,632
362
0
1,055
13,220
9,579
0
3,804
9,416
22,779
0
L
6,819
2,487
0
2,410
8,711
2,533
126
759
7,952
0
24,845
W
Ah Puch
liviekitty
Ah Puch
2,271
397
0
1,388
6,272
2,620
96
2,150
4,122
20,112
0
W
Olorun
wizard1234
Olorun
6,293
5,008
0
1,520
8,735
3,458
1,257
4,804
3,931
29,483
3,158
L
Ah Muzen Cab
たくみだよ
Ah Muzen Cab
131
0
0
0
0
0
0
0
0
0
131
L
10,192
4,429
0
4,001
13,853
4,791
0
2,566
11,287
39,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
35,665
210
Minions Killed
254
0
Camps Cleared
0
1,318,990
Distance Traveled
1,155,206
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,067
298
9
1
0
235,160
0
L
Loki
8,433
496
89
5
0
310,082
1
W
Skadi
8,709
512
50
3
0
315,762
0
W
Gilgamesh
8,117
477
42
2
0
373,944
0
L
Ares
6,468
380
42
2
0
194,406
3
L
Neith
7,126
419
59
3
0
282,625
7
W
Ah Puch
6,591
388
44
3
0
150,908
0
W
Olorun
7,816
460
65
4
0
243,216
0
L
Ah Muzen Cab
4,739
279
0
0
0
21,264
0
L
Freya
8,899
523
64
4
0
346,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role