Player Matchup

Anubis
Anubis
Danko98
Anubis
Level 69
God Stats
18W - 10L
1,656 SR
Queue Stats
193W - 242L
1,532 Elo+
Solo
Pele
Pele
SenbonSen
Pele
Level 26
God Stats
3W - 4L
1,525 SR
Queue Stats
58W - 97L
1,410 Elo+
Party 1
Cerberus
Cerberus
Velfy2305
Cerberus
Level 25
God Stats
13W - 19L
1,483 SR
Queue Stats
49W - 100L
1,350 Elo+
Party 1
Team Averages
Level 40
1,555 SR
1,431 Elo+

VS

Team Averages
Level 49
1,292 SR
1,399 Elo+
Gilgamesh
Gilgamesh
ClmaX_666
Gilgamesh
Level 63
God Stats
116W - 151L
1,496 SR
Queue Stats
186W - 284L
1,372 Elo+
Party 2
Hel
Hel
xXDeception
Hel
Level 68
God Stats
8W - 18L
1,076 SR
Queue Stats
169W - 219L
1,347 Elo+
Party 2
Rama
Rama
Ηεℓεη
Rama
Level 16
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 5L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Danko98
Anubis
14
4 / 3 / 2
8,925
638
11,221
10,760
6,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
11
0 / 6 / 4
7,669
548
5,145
10,322
4,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Velfy2305
Cerberus
12
2 / 3 / 4
9,003
643
6,192
18,138
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClmaX_666
Gilgamesh
13
3 / 3 / 6
9,082
649
8,353
9,573
5,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 8
8,168
583
4,857
7,891
2,449
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
9 / 0 / 3
10,805
772
21,551
10,061
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
6
Kills
12
12
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ClmaX_666
Gilgamesh
3
3
6
2
L
Anubis
Danko98
Anubis
4
3
2
1.67
L
Pele
0
6
4
0.33
L
Cerberus
Velfy2305
Cerberus
2
3
4
1.33
W
0
3
8
1.33
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
34,761
39,220
Taken
27,525
33,700
Mitigated
11,383
13,189
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ClmaX_666
Gilgamesh
8,353
2,000
246
1,352
9,573
5,800
259
6,295
3,278
0
14,586
L
Anubis
Danko98
Anubis
11,221
473
0
4,966
10,760
6,415
0
1,989
8,771
45,507
0
L
Pele
5,145
621
0
1,655
10,322
4,052
0
2,254
8,068
0
26,350
L
Cerberus
Velfy2305
Cerberus
6,192
511
238
6,330
18,138
23,233
0
1,318
16,820
15,087
0
W
4,857
310
3,463
2,924
7,891
2,449
297
4,521
3,370
20,252
0
W
21,551
15,733
0
3,495
10,061
3,134
691
6,970
3,091
0
57,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
28,055
157
Minions Killed
152
5
Camps Cleared
7
731,001
Distance Traveled
724,490
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,082
649
17
1
3
255,571
2
L
Anubis
8,925
638
87
6
3
224,604
5
L
Pele
7,669
548
47
3
2
248,797
2
L
Cerberus
9,003
643
23
2
0
257,600
4
W
Hel
8,168
583
44
3
1
236,942
1
W
Rama
10,805
772
91
7
3
231,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role