Player Matchup

Ares
Ares
 
Ares
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Deathwhar
Pele
Level 122
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 3L
1,333 Elo+
Solo
Anubis
Anubis
TeN1e
Anubis
Level 63
God Stats
14W - 6L
1,692 SR
Queue Stats
187W - 195L
1,503 Elo+
Solo
Ullr
Ullr
ValentiCAT
Ullr
Level 63
God Stats
2W - 1L
1,459 SR
Queue Stats
140W - 140L
1,460 Elo+
Solo
Cabrakan
Cabrakan
kelo94
Cabrakan
Level 71
God Stats
2W - 0L
1,748 SR
Queue Stats
69W - 77L
1,402 Elo+
Solo
Team Averages
Level 79
1,539 SR
1,440 Elo+

VS

Team Averages
Level 95
1,567 SR
1,460 Elo+
Thanatos
Thanatos
ABCkiller1
Thanatos
Level 135
God Stats
8W - 6L
1,556 SR
Queue Stats
70W - 63L
1,434 Elo+
Solo
Heimdallr
Heimdallr
DemiseX
Heimdallr
Level 76
God Stats
1W - 1L
1,799 SR
Queue Stats
317W - 305L
1,491 Elo+
Solo
Geb
Geb
LtCommanderData
Geb
Level 128
God Stats
4W - 7L
1,427 SR
Queue Stats
296W - 341L
1,442 Elo+
Solo
Camazotz
Camazotz
balance368
Camazotz
Level 69
God Stats
6W - 9L
1,481 SR
Queue Stats
109W - 102L
1,467 Elo+
Solo
Janus
Janus
xnexloder
Janus
Level 67
God Stats
1W - 2L
1,573 SR
Queue Stats
260W - 304L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 7
7,054
543
2,803
7,804
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
13
7 / 3 / 3
7,646
588
7,543
6,548
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TeN1e
Anubis
15
9 / 0 / 4
9,104
700
10,079
8,495
3,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 1
6,084
468
2,955
7,764
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
kelo94
Cabrakan
13
1 / 2 / 0
6,959
535
1,299
5,247
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABCkiller1
Thanatos
9
5 / 4 / 1
6,648
511
5,454
8,281
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
DemiseX
Heimdallr
10
0 / 4 / 2
6,091
469
4,961
6,713
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,571
429
5,116
12,227
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
balance368
Camazotz
13
2 / 2 / 2
7,570
582
4,208
7,617
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
xnexloder
Janus
12
0 / 6 / 0
6,858
528
1,395
6,983
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
20
Kills
7
7
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
7
5.5
L
Thanatos
ABCkiller1
Thanatos
5
4
1
1.38
W
Pele
7
3
3
2.83
L
Heimdallr
DemiseX
Heimdallr
0
4
2
0.25
L
0
5
0
0
W
Anubis
TeN1e
Anubis
9
0
4
11
W
1
1
1
1.5
L
Camazotz
balance368
Camazotz
2
2
2
1.5
W
Cabrakan
kelo94
Cabrakan
1
2
0
0.5
L
Janus
xnexloder
Janus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
21,134
35,858
Taken
41,821
17,545
Mitigated
14,189
14,068
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,803
203
0
3,062
7,804
4,608
0
2,423
5,325
17,546
0
L
Thanatos
ABCkiller1
Thanatos
5,454
1,511
0
5,729
8,281
2,336
0
1,569
6,712
0
23,219
W
Pele
7,543
1,959
0
1,449
6,548
2,433
0
248
6,222
0
46,362
L
Heimdallr
DemiseX
Heimdallr
4,961
1,723
0
1,043
6,713
1,762
0
340
6,373
0
28,396
L
5,116
930
271
2,975
12,227
4,457
0
5,267
6,960
20,079
0
W
Anubis
TeN1e
Anubis
10,079
675
0
5,399
8,495
3,691
612
2,176
6,169
60,654
0
W
2,955
1,232
0
3,236
7,764
2,424
0
1,506
6,258
0
29,195
L
Camazotz
balance368
Camazotz
4,208
1,613
0
3,915
7,617
4,138
333
2,024
5,593
0
43,369
W
Cabrakan
kelo94
Cabrakan
1,299
156
0
922
5,247
4,389
0
0
4,928
31,430
0
L
Janus
xnexloder
Janus
1,395
0
0
500
6,983
1,496
0
4,981
2,002
44,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,847
Gold Earned
32,738
360
Minions Killed
336
0
Camps Cleared
0
1,332,172
Distance Traveled
1,164,662
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,054
543
20
2
0
300,904
0
L
Thanatos
6,648
511
51
4
0
235,829
0
W
Pele
7,646
588
82
6
0
279,008
4
L
Heimdallr
6,091
469
52
4
0
233,823
2
L
Geb
5,571
429
36
3
0
249,840
2
W
Anubis
9,104
700
130
10
0
224,685
3
W
Ullr
6,084
468
50
4
0
274,710
0
L
Camazotz
7,570
582
98
8
0
215,918
3
W
Cabrakan
6,959
535
78
6
0
252,865
4
L
Janus
6,858
528
99
8
0
229,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role