Player Matchup

Pele
Pele
 
Pele
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HoneyRaina
He Bo
Level 88
God Stats
1W - 4L
1,386 SR
Queue Stats
373W - 381L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OpticLongSlong
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,709 SR
Queue Stats
79W - 60L
1,543 Elo+
Solo
Charybdis
Charybdis
ScaredOrca98693
Charybdis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,525 Elo+
Solo
Skadi
Skadi
The BigJAS1990
Skadi
Level 108
God Stats
2W - 3L
1,477 SR
Queue Stats
191W - 234L
1,382 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,482 Elo+

VS

Team Averages
Level 130
1,481 SR
1,454 Elo+
Chiron
Chiron
EeyoreLabyrinth
Chiron
Level 160
God Stats
8W - 11L
1,415 SR
Queue Stats
468W - 634L
1,317 Elo+
Solo
Set
Set
VenomStriker187
Set
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,532 Elo+
Solo
Geb
Geb
Zero_2801
Geb
Level 69
God Stats
2W - 2L
1,362 SR
Queue Stats
68W - 115L
1,385 Elo+
Solo
Janus
Janus
iDarknessX
Janus
Level 145
God Stats
20W - 24L
1,492 SR
Queue Stats
822W - 905L
1,415 Elo+
Solo
Cthulhu
Cthulhu
xGTSxUsukaTagome
Cthulhu
Level 155
God Stats
12W - 6L
1,639 SR
Queue Stats
482W - 550L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 5 / 4
7,620
586
2,166
10,693
6,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
14
1 / 6 / 3
7,931
610
5,692
12,315
6,541
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
OpticLongSlong
Morgan Le Fay
15
1 / 6 / 2
8,350
642
13,967
11,393
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ScaredOrca98693
Charybdis
15
1 / 6 / 4
8,871
682
9,623
12,854
5,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
3 / 6 / 3
9,403
723
11,843
12,520
5,179
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,771
752
7,552
5,423
2,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 2 / 17
10,300
792
9,007
17,878
16,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 2 / 20
9,914
763
7,126
19,776
26,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
19
14 / 1 / 7
11,487
884
15,691
7,836
3,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 18
10,208
785
15,070
19,921
26,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
6
Kills
29
29
Deaths
8
16
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
4
0.4
W
3
1
12
9
L
He Bo
1
6
3
0.42
L
Morgan Le Fay
OpticLongSlong
Morgan Le Fay
1
6
2
0.33
L
Charybdis
ScaredOrca98693
Charybdis
1
6
4
0.5
L
3
6
3
0.75
W
7
2
17
7.75
W
0
2
20
5
W
Janus
14
1
7
17.5
W
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
54,446
59,775
Taken
70,834
27,999
Mitigated
75,533
14,512
Healing
30,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,166
301
1,280
829
10,693
6,356
0
5,689
4,590
0
7,205
W
7,552
930
5,811
2,150
5,423
2,552
2,748
1,319
4,104
0
20,877
L
He Bo
5,692
136
1,063
1,833
12,315
6,541
0
7,453
4,539
11,781
0
L
Morgan Le Fay
OpticLongSlong
Morgan Le Fay
13,967
515
1,081
2,208
11,393
4,701
0
6,904
4,311
31,337
0
L
Charybdis
ScaredOrca98693
Charybdis
9,623
3,376
1,695
2,216
12,854
5,222
0
8,701
3,786
0
19,064
L
11,843
3,530
397
1,910
12,520
5,179
0
7,951
4,342
0
30,423
W
9,007
2,534
1,990
5,236
17,878
16,635
182
6,079
11,799
712
14,472
W
7,126
391
1,808
3,981
19,776
26,700
1,165
5,046
14,730
19,117
0
W
Janus
15,691
193
1,720
1,198
7,836
3,504
1,540
2,766
5,070
39,626
0
W
15,070
425
2,664
4,110
19,921
26,142
391
4,449
15,472
24,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,175
Gold Earned
51,680
115
Minions Killed
136
0
Camps Cleared
0
1,028,278
Distance Traveled
1,236,238
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,620
586
5
0
0
231,967
3
W
Chiron
9,771
752
26
2
0
250,604
3
L
He Bo
7,931
610
4
0
0
213,351
2
L
Morgan Le Fay
8,350
642
35
3
0
216,242
1
L
Charybdis
8,871
682
20
2
0
192,231
2
L
Skadi
9,403
723
51
4
0
174,487
0
W
Set
10,300
792
6
0
0
239,395
0
W
Geb
9,914
763
21
2
0
225,477
0
W
Janus
11,487
884
69
5
0
275,361
1
W
Cthulhu
10,208
785
14
1
0
245,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role