Player Matchup

Khepri
Khepri
FattyJTheGod
Khepri
Level 106
God Stats
4W - 2L
1,608 SR
Queue Stats
367W - 345L
1,524 Elo+
Solo
Skadi
Skadi
Just_NyteWolf
Skadi
Level 129
God Stats
29W - 12L
1,741 SR
Queue Stats
619W - 543L
1,586 Elo+
Solo
Chang'e
Chang'e
PekpekDestroy
Chang'e
Level 40
God Stats
1W - 1L
1,202 SR
Queue Stats
5W - 12L
1,206 Elo+
Solo
Amaterasu
Amaterasu
UnlockingTulip
Amaterasu
Level 145
God Stats
2W - 1L
1,567 SR
Queue Stats
315W - 308L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
WhyS0D3licious
Hun Batz
Level 141
God Stats
6W - 1L
1,531 SR
Queue Stats
551W - 524L
1,592 Elo+
Party 1
Team Averages
Level 112
1,530 SR
1,494 Elo+

VS

Team Averages
Level 122
1,567 SR
1,519 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Chito Too ez
Cu Chulainn
Level 160
God Stats
6W - 4L
1,817 SR
Queue Stats
881W - 860L
1,472 Elo+
Solo
Discordia
Discordia
TRG_Gallefrey
Discordia
Level 42
God Stats
0W - 1L
1,361 SR
Queue Stats
67W - 85L
1,381 Elo+
Solo
Ravana
Ravana
panda74
Ravana
Level 126
God Stats
29W - 28L
1,583 SR
Queue Stats
178W - 156L
1,628 Elo+
Solo
Charybdis
Charybdis
xHOWLxHAVOCx
Charybdis
Level 151
God Stats
2W - 3L
1,576 SR
Queue Stats
39W - 33L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
18
5 / 4 / 13
12,647
506
6,529
21,824
27,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 1 / 6
15,509
620
25,832
7,494
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
16
2 / 6 / 3
11,294
452
5,857
17,996
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
UnlockingTulip
Amaterasu
20
0 / 1 / 7
12,485
499
15,383
27,210
30,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
19
6 / 3 / 10
12,822
513
11,894
19,677
9,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 6 / 6
9,504
380
11,423
23,280
17,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Chito Too ez
Cu Chulainn
18
0 / 2 / 2
11,606
464
19,601
23,370
22,402
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
TRG_Gallefrey
Discordia
15
2 / 9 / 3
10,309
412
4,496
13,887
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
panda74
Ravana
19
8 / 2 / 2
12,220
489
13,563
11,593
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
xHOWLxHAVOCx
Charybdis
17
4 / 8 / 2
11,200
448
13,523
19,322
5,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
27
Kills
15
15
Deaths
27
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
6
0.67
L
Cu Chulainn
Chito Too ez
Cu Chulainn
0
2
2
0.5
W
Khepri
5
4
13
2.88
W
14
1
6
17
W
Chang'e
2
6
3
0.58
L
Discordia
TRG_Gallefrey
Discordia
2
9
3
0.39
W
Amaterasu
UnlockingTulip
Amaterasu
0
1
7
3.5
W
Hun Batz
6
3
10
3.67
L
Ravana
panda74
Ravana
8
2
2
4.5
L
Charybdis
xHOWLxHAVOCx
Charybdis
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,495
Damage
62,606
94,201
Taken
91,452
76,331
Mitigated
54,803
33,947
Healing
16,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
11,423
52
961
2,283
23,280
17,760
0
3,976
19,304
42,515
0
L
Cu Chulainn
Chito Too ez
Cu Chulainn
19,601
4,094
0
1,843
23,370
22,402
0
5,945
17,425
12,276
82,546
W
Khepri
6,529
885
215
2,023
21,824
27,686
619
6,098
15,562
29,273
0
W
25,832
11,817
0
414
7,494
3,430
7,419
1,622
5,872
0
159,049
W
Chang'e
5,857
250
2,972
7,315
17,996
5,042
1,058
3,004
14,616
61,836
0
L
Discordia
TRG_Gallefrey
Discordia
4,496
213
762
1,503
13,887
3,793
1,073
2,583
11,304
46,550
0
W
Amaterasu
UnlockingTulip
Amaterasu
15,383
5,743
739
15,434
27,210
30,562
1,804
4,859
22,311
19,476
73,619
W
Hun Batz
11,894
3,746
0
4,835
19,677
9,611
486
3,561
16,000
0
82,334
L
Ravana
panda74
Ravana
13,563
3,413
0
4,992
11,593
5,298
0
2,683
8,910
0
92,248
L
Charybdis
xHOWLxHAVOCx
Charybdis
13,523
6,123
0
4,497
19,322
5,550
1,122
2,332
16,990
0
87,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,757
Gold Earned
54,839
656
Minions Killed
588
0
Camps Cleared
0
2,449,044
Distance Traveled
2,193,602
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,504
380
49
2
0
451,754
6
L
Cu Chulainn
11,606
464
169
7
0
466,331
2
W
Khepri
12,647
506
33
1
0
495,868
8
W
Skadi
15,509
620
230
9
0
491,115
6
W
Chang'e
11,294
452
109
4
0
417,514
1
L
Discordia
10,309
412
87
3
0
388,899
4
W
Amaterasu
12,485
499
161
6
0
518,660
10
W
Hun Batz
12,822
513
123
5
0
525,887
6
L
Ravana
12,220
489
139
6
0
504,551
4
L
Charybdis
11,200
448
144
6
0
382,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role