Player Matchup

Bellona
Bellona
Fr0ntIiner
Bellona
Level 7
God Stats
3W - 3L
1,696 SR
Queue Stats
7W - 8L
1,641 Elo+
Party 2
Chernobog
Chernobog
LasCinthas
Chernobog
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 13L
1,285 Elo+
Solo
Rama
Rama
MyHouYiInYourMOM
Rama
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 32L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
SaaBlack1
Nu Wa
Level 32
God Stats
1W - 0L
1,865 SR
Queue Stats
20W - 5L
1,746 Elo+
Party 3
Aphrodite
Aphrodite
Tinca12
Aphrodite
Level 67
God Stats
1W - 0L
1,702 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 23
1,653 SR
1,534 Elo+

VS

Team Averages
Level 17
1,625 SR
1,437 Elo+
Bellona
Bellona
Esizakur
Bellona
Level 29
God Stats
10W - 8L
1,583 SR
Queue Stats
110W - 131L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
Logoped944
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Sol
Sol
Marc0th3ph0enix
Sol
Level 14
God Stats
2W - 6L
1,518 SR
Queue Stats
21W - 25L
1,378 Elo+
Party 1
Medusa
Medusa
fortait
Medusa
Level 18
God Stats
1W - 5L
1,762 SR
Queue Stats
120W - 137L
1,418 Elo+
Party 1
Kali
Kali
kirin3243
Kali
Level 23
God Stats
4W - 5L
1,762 SR
Queue Stats
91W - 121L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fr0ntIiner
Bellona
16
1 / 1 / 1
9,364
551
2,379
8,621
8,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
LasCinthas
Chernobog
14
3 / 5 / 5
8,934
526
6,290
12,783
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
25 / 1 / 4
12,163
715
25,786
15,573
6,122
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
SaaBlack1
Nu Wa
16
4 / 4 / 9
10,569
622
12,208
10,167
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Tinca12
Aphrodite
14
3 / 0 / 19
10,010
589
2,809
6,638
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esizakur
Bellona
14
3 / 3 / 2
9,319
548
8,638
14,294
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Logoped944
Baron Samedi
10
0 / 7 / 0
6,690
394
3,355
11,494
5,033
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
4 / 8 / 0
8,449
497
7,741
13,922
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
fortait
Medusa
12
0 / 13 / 1
7,516
442
5,646
16,273
4,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kali
14
4 / 5 / 2
9,474
557
4,968
12,802
6,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
36
Kills
11
11
Deaths
36
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Esizakur
Bellona
3
3
2
1.33
W
Bellona
Fr0ntIiner
Bellona
1
1
1
1.5
W
Chernobog
LasCinthas
Chernobog
3
5
5
1.1
L
Baron Samedi
Logoped944
Baron Samedi
0
7
0
0
L
4
8
0
0.5
W
25
1
4
27
W
Nu Wa
SaaBlack1
Nu Wa
4
4
9
2.13
W
Aphrodite
Tinca12
Aphrodite
3
0
19
12.5
L
Medusa
fortait
Medusa
0
13
1
0.04
L
Kali
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,472
Damage
30,348
53,782
Taken
68,785
28,556
Mitigated
38,073
20,694
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Esizakur
Bellona
8,638
1,262
0
3,880
14,294
17,379
121
3,245
10,881
7,362
33,626
W
Bellona
Fr0ntIiner
Bellona
2,379
415
0
2,371
8,621
8,454
860
486
7,644
12,220
49,142
W
Chernobog
LasCinthas
Chernobog
6,290
4,165
0
3,960
12,783
4,062
0
1,526
11,078
0
51,610
L
Baron Samedi
Logoped944
Baron Samedi
3,355
582
70
2,002
11,494
5,033
81
2,989
8,413
26,699
0
L
7,741
1,735
0
3,281
13,922
4,551
980
4,945
8,595
47,314
3,448
W
25,786
22,938
0
5,568
15,573
6,122
1,637
4,286
11,147
0
105,605
W
Nu Wa
SaaBlack1
Nu Wa
12,208
2,835
0
1,264
10,167
3,372
2,547
4,026
6,098
66,936
0
W
Aphrodite
Tinca12
Aphrodite
2,809
644
3,541
3,990
6,638
6,546
634
2,268
4,122
11,508
0
L
Medusa
fortait
Medusa
5,646
1,782
0
2,561
16,273
4,202
96
2,211
13,982
0
40,660
L
Kali
4,968
1,998
0
4,832
12,802
6,908
1,153
1,727
10,985
0
49,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,040
Gold Earned
41,448
526
Minions Killed
414
0
Camps Cleared
0
1,664,348
Distance Traveled
1,473,221
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,319
548
96
6
0
311,839
4
W
Bellona
9,364
551
125
7
0
375,478
2
W
Chernobog
8,934
526
84
5
0
291,596
1
L
Baron Samedi
6,690
394
45
3
0
234,678
3
L
Sol
8,449
497
97
6
0
290,782
0
W
Rama
12,163
715
163
10
0
321,254
0
W
Nu Wa
10,569
622
130
8
0
325,842
2
W
Aphrodite
10,010
589
24
1
0
350,178
0
L
Medusa
7,516
442
78
5
0
301,402
5
L
Kali
9,474
557
98
6
0
334,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role