Player Matchup

Cthulhu
Cthulhu
AlbertoTTR97
Cthulhu
Level 10
God Stats
40W - 38L
1,343 SR
Queue Stats
249W - 267L
1,326 Elo+
Solo
King Arthur
King Arthur
Djazzy007
King Arthur
Level 13
God Stats
3W - 1L
1,559 SR
Queue Stats
6W - 20L
1,160 Elo+
Solo
Danzaburou
Danzaburou
Rewstuhr
Danzaburou
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ThatOneNerdd
Hun Batz
Level 16
God Stats
3W - 0L
1,432 SR
Queue Stats
32W - 21L
1,564 Elo+
Party 2
Bacchus
Bacchus
dcvmarvel46
Bacchus
Level 42
God Stats
1W - 0L
1,707 SR
Queue Stats
7W - 1L
1,876 Elo+
Party 2
Team Averages
Level 21
1,508 SR
1,485 Elo+

VS

Team Averages
Level 24
1,610 SR
1,399 Elo+
Vamana
Vamana
That_1_guy20
Vamana
Level 8
God Stats
5W - 4L
1,609 SR
Queue Stats
15W - 20L
1,354 Elo+
Party 1
Jing Wei
Jing Wei
funcrown_19
Jing Wei
Level 8
God Stats
2W - 1L
1,834 SR
Queue Stats
15W - 19L
1,417 Elo+
Solo
Discordia
Discordia
ricardootero115
Discordia
Level 69
God Stats
14W - 17L
1,462 SR
Queue Stats
38W - 59L
1,360 Elo+
Party 1
Ymir
Ymir
snazzy_cargo34
Ymir
Level 5
God Stats
6W - 4L
1,646 SR
Queue Stats
6W - 5L
1,483 Elo+
Party 1
Rama
Rama
taliban88112
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 185L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlbertoTTR97
Cthulhu
19
2 / 2 / 22
11,178
1,016
13,851
11,663
6,907
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Djazzy007
King Arthur
19
2 / 0 / 31
11,384
1,035
15,641
16,165
16,783
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Rewstuhr
Danzaburou
19
12 / 2 / 16
11,976
1,089
19,788
7,737
4,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
ThatOneNerdd
Hun Batz
20
20 / 1 / 15
14,219
1,293
28,058
10,624
5,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
dcvmarvel46
Bacchus
19
5 / 0 / 25
12,232
1,112
12,552
13,713
24,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 5 / 3
10,710
974
7,377
18,565
13,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
funcrown_19
Jing Wei
16
0 / 9 / 3
9,501
864
11,393
19,913
6,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
ricardootero115
Discordia
16
4 / 8 / 1
11,176
1,016
12,426
17,763
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 4
9,577
871
5,685
21,273
23,273
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 12 / 4
9,559
869
15,929
18,333
6,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
20
41
Kills
5
5
Deaths
41
109
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlbertoTTR97
Cthulhu
2
2
22
6.5
W
King Arthur
Djazzy007
King Arthur
2
0
31
17.5
W
Danzaburou
Rewstuhr
Danzaburou
12
2
16
10
W
Hun Batz
ThatOneNerdd
Hun Batz
20
1
15
27.5
L
Vamana
1
5
3
0.5
W
Bacchus
dcvmarvel46
Bacchus
5
0
25
17.5
L
Jing Wei
funcrown_19
Jing Wei
0
9
3
0.17
L
Discordia
ricardootero115
Discordia
4
8
1
0.56
L
0
7
4
0.29
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,890
Damage
52,810
59,902
Taken
95,847
57,478
Mitigated
55,241
5,621
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlbertoTTR97
Cthulhu
13,851
200
0
0
11,663
6,907
0
3,896
7,767
41,064
0
W
King Arthur
Djazzy007
King Arthur
15,641
207
1,034
1,708
16,165
16,783
0
4,945
11,220
0
27,996
W
Danzaburou
Rewstuhr
Danzaburou
19,788
13,183
0
1,341
7,737
4,064
0
1,460
6,277
0
34,941
W
Hun Batz
ThatOneNerdd
Hun Batz
28,058
6,981
0
250
10,624
5,432
0
1,956
8,668
0
49,566
L
Vamana
7,377
3,869
1,234
4,523
18,565
13,357
0
5,675
12,890
0
26,052
W
Bacchus
dcvmarvel46
Bacchus
12,552
1,026
0
1,288
13,713
24,292
0
5,854
7,859
20,851
0
L
Jing Wei
funcrown_19
Jing Wei
11,393
6,240
0
0
19,913
6,257
0
4,265
15,648
0
30,993
L
Discordia
ricardootero115
Discordia
12,426
2,232
0
50
17,763
5,850
0
6,615
11,148
38,791
0
L
5,685
1,453
0
0
21,273
23,273
0
4,786
16,487
10,736
0
L
15,929
8,735
0
666
18,333
6,504
0
5,062
13,271
0
37,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,989
Gold Earned
50,523
211
Minions Killed
190
5
Camps Cleared
4
1,093,776
Distance Traveled
981,206
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,178
1,016
62
6
0
223,847
2
W
King Arthur
11,384
1,035
30
3
1
238,967
0
W
Danzaburou
11,976
1,089
29
3
3
191,744
0
W
Hun Batz
14,219
1,293
72
7
1
220,952
0
L
Vamana
10,710
974
34
3
0
249,668
1
W
Bacchus
12,232
1,112
18
2
0
218,266
0
L
Jing Wei
9,501
864
35
3
1
212,475
0
L
Discordia
11,176
1,016
70
6
1
178,822
0
L
Ymir
9,577
871
8
1
2
194,007
0
L
Rama
9,559
869
43
4
0
146,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role