Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ViolletXIII
Thanatos
Level 160
God Stats
3W - 0L
1,796 SR
Queue Stats
625W - 157L
1,858 Elo+
Party 1
Gilgamesh
Gilgamesh
للل自自自ててて
Gilgamesh
Level 160
God Stats
164W - 32L
1,812 SR
Queue Stats
325W - 87L
1,799 Elo+
Party 1
Team Averages
Level 160
1,702 SR
1,719 Elo+

VS

Team Averages
Level 35
1,338 SR
1,543 Elo+
Thor
Thor
Bronzofóbico
Thor
Level 26
God Stats
0W - 3L
1,422 SR
Queue Stats
12W - 14L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Legendary Fury9
Guan Yu
Level 55
God Stats
0W - 3L
1,194 SR
Queue Stats
8W - 24L
1,234 Elo+
Solo
Persephone
Persephone
xMaxuel
Persephone
Level 23
God Stats
1W - 2L
1,399 SR
Queue Stats
108W - 26L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
9 / 2 / 13
10,261
933
18,748
10,652
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ViolletXIII
Thanatos
12
9 / 4 / 7
9,123
829
8,296
9,547
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 13
8,765
797
6,704
9,626
8,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 5
8,904
809
10,266
11,721
4,354
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 8 / 3
7,585
690
2,117
13,450
10,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Persephone
xMaxuel
Persephone
12
3 / 8 / 5
8,517
774
6,682
11,152
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
23
Kills
10
10
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
2
13
7.75
L
5
6
5
1.25
L
2
8
3
0.44
W
Thanatos
ViolletXIII
Thanatos
9
4
7
3.13
L
Persephone
xMaxuel
Persephone
3
8
5
0.69
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,748
Damage
19,065
29,825
Taken
36,323
16,345
Mitigated
17,754
14,611
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,748
7,706
0
5,490
10,652
4,434
1,979
3,022
7,630
46,905
4,400
L
10,266
1,974
0
1,888
11,721
4,354
0
4,445
7,276
0
24,886
L
2,117
252
534
3,855
13,450
10,701
0
6,530
6,920
0
6,676
W
Thanatos
ViolletXIII
Thanatos
8,296
2,833
0
6,594
9,547
3,597
0
1,756
7,791
0
22,608
L
Persephone
xMaxuel
Persephone
6,682
319
0
617
11,152
2,699
0
6,596
4,548
20,312
0
W
6,704
1,814
0
2,527
9,626
8,314
0
2,386
7,240
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,149
Gold Earned
25,006
126
Minions Killed
82
9
Camps Cleared
1
560,096
Distance Traveled
529,810
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,261
933
82
7
5
188,866
0
L
Thor
8,904
809
29
3
1
179,928
6
L
Guan Yu
7,585
690
14
1
0
165,880
2
W
Thanatos
9,123
829
22
2
4
206,436
2
L
Persephone
8,517
774
39
4
0
184,002
2
W
Gilgamesh
8,765
797
22
2
0
164,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role