Player Matchup

Arachne
Arachne
MikeKroegerNB
Arachne
Level 28
God Stats
37W - 22L
1,581 SR
Queue Stats
202W - 221L
1,491 Elo+
Party 1
Ymir
Ymir
N1vedd
Ymir
Level 18
God Stats
106W - 115L
1,502 SR
Queue Stats
128W - 136L
1,463 Elo+
Party 1
Chernobog
Chernobog
Purenano
Chernobog
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 104L
1,488 Elo+
Party 1
Ra
Ra
lemonboiii
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,244 Elo+
Solo
Guan Yu
Guan Yu
xmarshl2002
Guan Yu
Level 4
God Stats
2W - 0L
1,730 SR
Queue Stats
5W - 2L
1,525 Elo+
Solo
Team Averages
Level 17
1,563 SR
1,442 Elo+

VS

Team Averages
Level 8
1,466 SR
1,539 Elo+
Osiris
Osiris
Ash121134
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,477 Elo+
Solo
Janus
Janus
Bigtank32
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,527 Elo+
Solo
Yemoja
Yemoja
Roll82
Yemoja
Level 17
God Stats
2W - 2L
1,594 SR
Queue Stats
30W - 19L
1,506 Elo+
Solo
Tiamat
Tiamat
VTr1cksGauge81
Tiamat
Level 4
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xeynence
Tsukuyomi
Level 3
God Stats
1W - 1L
1,506 SR
Queue Stats
1W - 1L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 0 / 2
13,592
618
21,801
18,171
11,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
N1vedd
Ymir
14
1 / 4 / 6
8,643
393
6,475
18,892
14,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
Purenano
Chernobog
16
6 / 2 / 4
10,571
481
14,753
12,012
3,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 5
10,775
490
7,011
9,713
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
xmarshl2002
Guan Yu
16
0 / 4 / 4
9,991
454
6,094
14,105
7,116
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ash121134
Osiris
18
3 / 1 / 7
10,886
495
13,792
17,941
20,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
Bigtank32
Janus
13
1 / 7 / 1
8,850
402
9,301
12,167
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Roll82
Yemoja
16
4 / 0 / 5
10,518
478
11,679
19,623
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 8 / 4
8,624
392
6,613
16,230
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Xeynence
Tsukuyomi
17
6 / 6 / 0
10,636
483
9,444
15,032
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
22
Kills
14
14
Deaths
22
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
Ash121134
Osiris
3
1
7
6.5
L
Janus
Bigtank32
Janus
1
7
1
0.21
W
Arachne
13
0
2
14
W
Ymir
N1vedd
Ymir
1
4
6
1
W
Chernobog
Purenano
Chernobog
6
2
4
4
L
Yemoja
Roll82
Yemoja
4
0
5
6.5
L
0
8
4
0.25
L
Tsukuyomi
Xeynence
Tsukuyomi
6
6
0
1
W
2
4
5
1.13
W
Guan Yu
xmarshl2002
Guan Yu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,134
Damage
50,829
72,893
Taken
80,993
40,460
Mitigated
52,427
20,369
Healing
25,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Ash121134
Osiris
13,792
1,678
0
4,675
17,941
20,225
7
3,415
14,280
21,066
59,852
L
Janus
Bigtank32
Janus
9,301
1,752
0
2,091
12,167
3,400
1,071
1,329
10,634
53,261
0
W
Arachne
21,801
13,528
0
8,404
18,171
11,921
0
5,576
12,295
0
142,137
W
Ymir
N1vedd
Ymir
6,475
795
0
1,500
18,892
14,110
426
9,016
9,543
34,526
0
W
Chernobog
Purenano
Chernobog
14,753
9,368
0
4,182
12,012
3,867
2,364
6,652
4,990
0
56,378
L
Yemoja
Roll82
Yemoja
11,679
1,912
1,464
9,451
19,623
13,122
674
4,980
14,409
43,948
0
L
6,613
977
152
4,533
16,230
8,407
0
1,569
14,581
44,432
0
L
Tsukuyomi
Xeynence
Tsukuyomi
9,444
2,060
0
2,874
15,032
7,273
0
1,389
13,603
0
78,922
W
7,011
409
358
1,890
9,713
3,446
783
5,863
3,570
60,406
0
W
Guan Yu
xmarshl2002
Guan Yu
6,094
1,290
308
3,727
14,105
7,116
600
4,346
9,733
0
54,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
49,514
568
Minions Killed
540
0
Camps Cleared
0
2,131,010
Distance Traveled
1,988,223
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,886
495
156
7
0
429,615
7
L
Janus
8,850
402
110
5
0
333,057
5
W
Arachne
13,592
618
173
8
0
534,672
1
W
Ymir
8,643
393
43
2
0
403,537
5
W
Chernobog
10,571
481
101
5
0
380,119
3
L
Yemoja
10,518
478
58
3
0
410,937
4
L
Tiamat
8,624
392
90
4
0
363,541
0
L
Tsukuyomi
10,636
483
126
6
0
451,073
2
W
Ra
10,775
490
132
6
0
433,659
0
W
Guan Yu
9,991
454
119
5
0
379,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role