Player Matchup

Ares
Ares
ManGo_Nation22
Ares
Level 17
God Stats
5W - 3L
1,667 SR
Queue Stats
57W - 38L
1,527 Elo+
Solo
Bakasura
Bakasura
SN1PER PROO
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,450 Elo+
Solo
Zeus
Zeus
Sumit00757
Zeus
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
63W - 81L
1,307 Elo+
Solo
Cliodhna
Cliodhna
Xinef on
Cliodhna
Level 24
God Stats
1W - 4L
1,581 SR
Queue Stats
11W - 16L
1,413 Elo+
Solo
Olorun
Olorun
コンザレス
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,622 Elo+
Solo
Team Averages
Level 19
1,588 SR
1,464 Elo+

VS

Team Averages
Level 39
1,528 SR
1,518 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BloomingRaptor
Fenrir
Level 28
God Stats
102W - 82L
1,561 SR
Queue Stats
180W - 191L
1,506 Elo+
Solo
Cliodhna
Cliodhna
Romario1433
Cliodhna
Level 117
God Stats
4W - 4L
1,452 SR
Queue Stats
34W - 24L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
SolarDimensional
Ah Puch
Level 6
God Stats
4W - 1L
1,501 SR
Queue Stats
21W - 5L
1,616 Elo+
Party 1
Izanami
Izanami
rapsilog
Izanami
Level 17
God Stats
8W - 7L
1,625 SR
Queue Stats
51W - 45L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 4
11,963
997
14,178
32,466
45,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
SN1PER PROO
Bakasura
17
1 / 13 / 5
10,334
861
3,512
20,830
9,319
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 13 / 6
10,666
889
11,100
23,505
9,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Xinef on
Cliodhna
17
2 / 6 / 3
10,486
874
14,508
15,117
6,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 6 / 4
11,063
922
6,004
16,162
12,957
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
2 / 3 / 25
12,137
1,011
10,066
11,278
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 1 / 18
12,505
1,042
12,444
10,655
5,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Romario1433
Cliodhna
20
13 / 0 / 16
13,891
1,158
25,720
17,373
7,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
18 / 0 / 15
14,424
1,202
35,106
4,469
1,639
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
rapsilog
Izanami
19
5 / 5 / 22
12,055
1,005
17,062
11,312
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
142
9
Kills
46
46
Deaths
9
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
25
4.83
W
8
1
18
17
L
3
8
4
0.63
W
Cliodhna
Romario1433
Cliodhna
13
0
16
21
L
Bakasura
SN1PER PROO
Bakasura
1
13
5
0.27
W
18
0
15
25.5
L
2
13
6
0.38
L
Cliodhna
Xinef on
Cliodhna
2
6
3
0.58
W
Izanami
rapsilog
Izanami
5
5
22
3.2
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,302
Damage
100,398
108,080
Taken
55,087
83,714
Mitigated
23,199
7,458
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,066
197
3,157
3,731
11,278
3,864
0
6,364
4,774
33,324
0
W
12,444
3,282
0
223
10,655
5,752
0
6,677
3,978
0
21,266
L
14,178
754
0
929
32,466
45,859
0
15,092
16,941
42,532
0
W
Cliodhna
Romario1433
Cliodhna
25,720
5,033
169
7,139
17,373
7,751
0
10,376
6,927
0
52,106
L
Bakasura
SN1PER PROO
Bakasura
3,512
2,493
0
1,127
20,830
9,319
0
10,933
9,897
0
13,863
W
35,106
1,215
50
799
4,469
1,639
0
1,774
2,695
61,585
0
L
11,100
2,941
0
2,506
23,505
9,071
0
9,373
14,132
21,649
0
L
Cliodhna
Xinef on
Cliodhna
14,508
962
93
617
15,117
6,508
0
5,688
9,429
0
31,702
W
Izanami
rapsilog
Izanami
17,062
12,968
0
2,471
11,312
4,193
0
6,091
5,221
0
29,470
L
6,004
1,099
841
1,345
16,162
12,957
0
4,086
12,076
39,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,512
Gold Earned
65,012
179
Minions Killed
252
6
Camps Cleared
11
1,028,963
Distance Traveled
1,143,227
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,137
1,011
61
5
2
223,072
3
W
Fenrir
12,505
1,042
19
2
1
251,790
1
L
Ares
11,963
997
27
2
0
212,964
1
W
Cliodhna
13,891
1,158
56
5
5
268,909
0
L
Bakasura
10,334
861
35
3
1
207,664
1
W
Ah Puch
14,424
1,202
80
7
0
226,679
0
L
Zeus
10,666
889
20
2
1
147,962
0
L
Cliodhna
10,486
874
35
3
4
236,571
0
W
Izanami
12,055
1,005
36
3
3
172,777
1
L
Olorun
11,063
922
62
5
0
223,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role