Player Matchup

The Morrigan
The Morrigan
MoneyGoes1337
The Morrigan
Level 160
God Stats
1W - 1L
1,356 SR
Queue Stats
76W - 48L
1,724 Elo+
Party 1
Thoth
Thoth
Trinidy407
Thoth
Level 102
God Stats
1W - 0L
1,379 SR
Queue Stats
42W - 28L
1,616 Elo+
Party 1
Chaac
Chaac
alpha_aesthetic
Chaac
Level 160
God Stats
24W - 20L
1,624 SR
Queue Stats
113W - 79L
1,658 Elo+
Party 1
Team Averages
Level 141
1,453 SR
1,666 Elo+

VS

Team Averages
Level 123
1,502 SR
1,499 Elo+
Serqet
Serqet
EDAWG8829
Serqet
Level 157
God Stats
1W - 1L
1,472 SR
Queue Stats
226W - 178L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
TheSlothOnSpeed
Cabrakan
Level 144
God Stats
12W - 6L
1,516 SR
Queue Stats
529W - 503L
1,511 Elo+
Party 2
Scylla
Scylla
l DragonZero l
Scylla
Level 67
God Stats
11W - 11L
1,518 SR
Queue Stats
40W - 32L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MoneyGoes1337
The Morrigan
13
0 / 2 / 12
8,757
626
7,529
5,293
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
14
8 / 1 / 3
10,154
725
9,070
6,632
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 7
9,283
663
14,173
11,010
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EDAWG8829
Serqet
13
1 / 3 / 2
8,262
590
4,650
15,396
7,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
11
2 / 8 / 1
8,194
585
5,595
15,150
15,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 2
7,947
568
5,130
6,273
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
3
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
EDAWG8829
Serqet
1
3
2
0.67
W
The Morrigan
MoneyGoes1337
The Morrigan
0
2
12
3
L
Cabrakan
2
8
1
0.31
W
Thoth
8
1
3
9.5
W
4
0
7
7.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
15,375
22,935
Taken
36,819
11,239
Mitigated
24,840
8,760
Healing
5,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
EDAWG8829
Serqet
4,650
814
0
3,550
15,396
7,492
0
7,439
7,778
0
27,398
W
The Morrigan
MoneyGoes1337
The Morrigan
7,529
2,027
0
2,750
5,293
2,005
303
2,383
2,598
18,687
1,541
L
Cabrakan
5,595
832
0
1,169
15,150
15,541
0
7,374
7,346
16,294
0
W
Thoth
9,070
337
0
500
6,632
1,999
116
3,185
3,209
35,097
0
W
14,173
1,644
0
5,510
11,010
7,235
128
4,746
5,575
0
37,478
L
5,130
158
0
700
6,273
1,807
0
2,355
3,696
32,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
24,403
143
Minions Killed
142
5
Camps Cleared
7
795,186
Distance Traveled
731,659
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,262
590
47
3
3
276,646
5
W
The Morrigan
8,757
626
30
2
3
247,658
5
L
Cabrakan
8,194
585
22
2
0
213,485
2
W
Thoth
10,154
725
66
5
2
255,660
2
W
Chaac
9,283
663
47
3
0
291,868
3
L
Scylla
7,947
568
73
5
4
241,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role