Player Matchup

Ganesha
Ganesha
Blackpilled-Nord
Ganesha
Level 18
God Stats
2W - 8L
1,154 SR
Queue Stats
42W - 58L
1,258 Elo+
Solo
Guan Yu
Guan Yu
IxIxIXlxIxI_-
Guan Yu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 75L
1,331 Elo+
Party 1
Chronos
Chronos
Kane-_-999
Chronos
Level 25
God Stats
7W - 6L
1,669 SR
Queue Stats
22W - 26L
1,360 Elo+
Party 1
Susano
Susano
OrangeJuice1356
Susano
Level 21
God Stats
3W - 5L
1,249 SR
Queue Stats
35W - 38L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
SmallzyBoi
Kukulkan
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
21W - 35L
1,279 Elo+
Solo
Team Averages
Level 27
1,420 SR
1,322 Elo+

VS

Team Averages
Level 14
1,535 SR
1,399 Elo+
Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nytefiire
Neith
Level 16
God Stats
1W - 1L
1,676 SR
Queue Stats
100W - 65L
1,396 Elo+
Solo
Fenrir
Fenrir
SharkBear21
Fenrir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 183L
1,336 Elo+
Solo
Thanatos
Thanatos
amir_ali_2k
Thanatos
Level 4
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Hercules
Hercules
dre8133333
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 15
9,104
506
6,134
14,853
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
7 / 2 / 3
9,376
521
7,092
12,790
8,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Kane-_-999
Chronos
13
11 / 0 / 5
9,304
517
8,632
7,975
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 0 / 5
9,067
504
5,214
8,481
3,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
SmallzyBoi
Kukulkan
14
6 / 2 / 7
9,561
531
11,899
7,055
3,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 7 / 2
7,356
409
5,001
11,122
1,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Nytefiire
Neith
12
2 / 4 / 1
7,670
426
7,627
11,168
3,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 5 / 1
8,238
458
4,441
13,380
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
amir_ali_2k
Thanatos
11
0 / 9 / 3
6,753
375
3,026
13,153
3,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hercules
dre8133333
Hercules
8
0 / 5 / 1
6,406
356
3,164
10,785
3,427
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
29
Kills
6
8
Deaths
30
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
7
2
0.43
W
1
4
15
2.13
W
Guan Yu
7
2
3
4.25
W
Chronos
Kane-_-999
Chronos
11
0
5
13.5
L
Neith
Nytefiire
Neith
2
4
1
0.63
W
4
0
5
6.5
L
Fenrir
2
5
1
0.5
W
Kukulkan
SmallzyBoi
Kukulkan
6
2
7
4.75
L
Thanatos
amir_ali_2k
Thanatos
0
9
3
0.17
L
Hercules
dre8133333
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,971
Damage
23,259
51,154
Taken
59,608
32,022
Mitigated
17,083
15,126
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,001
640
0
2,092
11,122
1,995
0
7,181
3,763
18,889
0
W
6,134
145
336
2,806
14,853
13,612
2,035
1,756
13,097
24,014
0
W
Guan Yu
7,092
1,669
763
2,542
12,790
8,869
3,277
728
12,062
0
41,617
W
Chronos
Kane-_-999
Chronos
8,632
4,240
0
3,188
7,975
2,549
4,521
774
7,201
48,783
0
L
Neith
Nytefiire
Neith
7,627
2,624
0
2,148
11,168
3,092
84
6,083
4,767
0
37,246
W
5,214
1,150
0
4,470
8,481
3,209
0
759
7,398
0
56,616
L
Fenrir
4,441
672
0
2,554
13,380
4,602
0
5,679
7,644
0
46,568
W
Kukulkan
SmallzyBoi
Kukulkan
11,899
1,081
218
803
7,055
3,783
2,852
984
6,071
48,342
0
L
Thanatos
amir_ali_2k
Thanatos
3,026
680
0
5,046
13,153
3,967
0
4,931
8,184
0
35,527
L
Hercules
dre8133333
Hercules
3,164
903
0
1,900
10,785
3,427
104
2,072
8,585
0
19,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
36,423
377
Minions Killed
253
0
Camps Cleared
0
1,759,618
Distance Traveled
1,395,733
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,356
409
20
1
0
222,359
1
W
Ganesha
9,104
506
5
0
0
345,551
0
W
Guan Yu
9,376
521
79
4
0
370,077
0
W
Chronos
9,304
517
91
5
0
303,992
0
L
Neith
7,670
426
62
3
0
317,476
0
W
Susano
9,067
504
97
5
0
425,277
1
L
Fenrir
8,238
458
86
5
0
346,842
0
W
Kukulkan
9,561
531
105
6
0
314,721
0
L
Thanatos
6,753
375
44
2
0
329,397
0
L
Hercules
6,406
356
41
2
0
179,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role