Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AHUGHES53
Artio
Level 58
God Stats
2W - 4L
1,399 SR
Queue Stats
269W - 291L
1,533 Elo+
Solo
Baba Yaga
Baba Yaga
Camtyke102
Baba Yaga
Level 44
God Stats
2W - 3L
1,306 SR
Queue Stats
263W - 255L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Killerdude247
Baron Samedi
Level 149
God Stats
2W - 4L
1,314 SR
Queue Stats
832W - 838L
1,458 Elo+
Solo
Pele
Pele
Slykamuz
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,622 Elo+
Solo
Team Averages
Level 103
1,404 SR
1,516 Elo+

VS

Team Averages
Level 151
1,594 SR
1,515 Elo+
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Shibefu
Cupid
Level 160
God Stats
2W - 1L
1,547 SR
Queue Stats
159W - 144L
1,552 Elo+
Solo
Zeus
Zeus
ex0 VII
Zeus
Level 160
God Stats
15W - 5L
1,711 SR
Queue Stats
803W - 787L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
meanguns35
Ah Puch
Level 129
God Stats
5W - 0L
1,650 SR
Queue Stats
261W - 292L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
xBLKx
Kumbhakarna
Level 160
God Stats
5W - 3L
1,561 SR
Queue Stats
593W - 530L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
1 / 4 / 9
9,811
701
12,202
23,485
26,489
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
AHUGHES53
Artio
15
1 / 5 / 11
9,332
667
5,400
21,158
25,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baba Yaga
Camtyke102
Baba Yaga
16
2 / 6 / 12
9,522
680
20,628
14,452
6,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Killerdude247
Baron Samedi
17
4 / 7 / 8
10,885
778
14,860
16,840
9,805
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
17
7 / 7 / 7
10,316
737
13,623
18,441
12,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 5 / 20
10,863
776
13,701
13,976
7,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Shibefu
Cupid
20
7 / 1 / 17
11,618
830
16,900
11,947
7,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
ex0 VII
Zeus
20
12 / 3 / 13
12,454
890
29,784
9,669
4,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
meanguns35
Ah Puch
18
4 / 4 / 21
10,870
776
18,813
17,828
8,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
xBLKx
Kumbhakarna
17
1 / 2 / 23
10,886
778
4,854
23,835
24,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
123
15
Kills
29
29
Deaths
15
47
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
9
1.38
W
Eset
 
Eset
5
5
20
3
L
Artio
AHUGHES53
Artio
1
5
11
1.3
L
Baba Yaga
Camtyke102
Baba Yaga
2
6
12
1.33
L
Baron Samedi
Killerdude247
Baron Samedi
4
7
8
1.14
W
Cupid
Shibefu
Cupid
7
1
17
15.5
L
Pele
7
7
7
1.5
W
Zeus
ex0 VII
Zeus
12
3
13
6.17
W
Ah Puch
meanguns35
Ah Puch
4
4
21
3.63
W
Kumbhakarna
xBLKx
Kumbhakarna
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,713
Damage
84,052
94,376
Taken
77,255
80,527
Mitigated
52,574
29,884
Healing
35,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,202
1,388
2,495
5,606
23,485
26,489
308
18,031
5,161
0
17,683
W
Eset
 
Eset
13,701
1,107
2,356
2,107
13,976
7,060
918
7,703
6,273
24,334
0
L
Artio
AHUGHES53
Artio
5,400
345
3,566
4,679
21,158
25,271
384
11,370
9,455
9,264
0
L
Baba Yaga
Camtyke102
Baba Yaga
20,628
1,555
1,608
2,193
14,452
6,726
0
12,147
2,189
33,801
0
L
Baron Samedi
Killerdude247
Baron Samedi
14,860
681
4,501
2,959
16,840
9,805
653
13,510
3,198
33,535
0
W
Cupid
Shibefu
Cupid
16,900
10,304
10,300
4,589
11,947
7,860
2,136
6,814
5,133
0
33,733
L
Pele
13,623
3,448
442
1,835
18,441
12,236
1,235
10,893
7,221
0
28,705
W
Zeus
ex0 VII
Zeus
29,784
2,519
0
402
9,669
4,537
1,224
6,237
3,432
44,642
0
W
Ah Puch
meanguns35
Ah Puch
18,813
1,455
2,005
5,801
17,828
8,138
974
10,306
7,522
38,088
0
W
Kumbhakarna
xBLKx
Kumbhakarna
4,854
442
3,472
4,159
23,835
24,979
286
9,828
14,007
12,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
56,691
129
Minions Killed
144
0
Camps Cleared
0
1,302,896
Distance Traveled
1,346,742
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,811
701
10
1
0
305,443
0
W
Eset
10,863
776
25
2
0
267,091
1
L
Artio
9,332
667
8
1
0
272,436
0
L
Baba Yaga
9,522
680
38
3
0
247,120
0
L
Baron Samedi
10,885
778
49
4
0
240,325
0
W
Cupid
11,618
830
37
3
0
300,164
0
L
Pele
10,316
737
24
2
0
237,572
0
W
Zeus
12,454
890
44
3
0
252,736
0
W
Ah Puch
10,870
776
30
2
0
225,914
3
W
Kumbhakarna
10,886
778
8
1
0
300,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role