Player Matchup

Cthulhu
Cthulhu
HeavySP
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,322 Elo+
Party 1
Pele
Pele
Papo6ix
Pele
Level 17
God Stats
4W - 9L
1,392 SR
Queue Stats
212W - 234L
1,352 Elo+
Party 1
Sun Wukong
Sun Wukong
ZAYSMURFF
Sun Wukong
Level 13
God Stats
0W - 4L
1,245 SR
Queue Stats
56W - 57L
1,471 Elo+
Solo
Hachiman
Hachiman
dpineirom02
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,442 Elo+
Party 1
Ra
Ra
mauriciof_c
Ra
Level 7
God Stats
4W - 6L
1,273 SR
Queue Stats
17W - 26L
1,253 Elo+
Party 1
Team Averages
Level 10
1,382 SR
1,368 Elo+

VS

Team Averages
Level 24
1,424 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChokeMeDaddy-o
Loki
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Solo
Sol
Sol
SALLYTHEiCON
Sol
Level 27
God Stats
5W - 4L
1,503 SR
Queue Stats
75W - 83L
1,451 Elo+
Solo
Ra
Ra
ToastyNinja_
Ra
Level 27
God Stats
1W - 3L
1,207 SR
Queue Stats
76W - 61L
1,591 Elo+
Solo
Athena
Athena
zeus_vibrant
Athena
Level 29
God Stats
133W - 185L
1,411 SR
Queue Stats
208W - 267L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeavySP
Cthulhu
6
0 / 4 / 0
4,208
383
2,308
8,113
5,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Papo6ix
Pele
7
0 / 5 / 0
4,585
417
2,946
8,003
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
ZAYSMURFF
Sun Wukong
10
3 / 2 / 0
5,830
530
4,985
7,434
4,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
dpineirom02
Hachiman
7
0 / 5 / 0
4,434
403
1,136
4,865
904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
4,769
434
1,061
6,594
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
11 / 0 / 2
7,096
645
9,563
5,394
1,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 0 / 4
7,178
653
6,583
6,133
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 2
6,264
569
3,531
6,998
2,257
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 4
6,940
631
3,050
1,984
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
9
1 / 0 / 8
5,845
531
2,241
6,374
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
3
Kills
21
21
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
0
2
12
W
7
0
4
9
L
Cthulhu
HeavySP
Cthulhu
0
4
0
0
L
Pele
Papo6ix
Pele
0
5
0
0
W
0
3
2
0.33
W
2
0
4
4
L
Sun Wukong
ZAYSMURFF
Sun Wukong
3
2
0
1.5
L
Hachiman
dpineirom02
Hachiman
0
5
0
0
L
0
5
0
0
W
Athena
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,436
Damage
24,968
35,009
Taken
26,883
13,872
Mitigated
10,922
6,822
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,563
5,010
0
2,524
5,394
1,754
0
1,159
4,001
0
38,881
W
6,583
2,230
0
3,094
6,133
1,951
0
771
5,309
0
39,669
L
Cthulhu
HeavySP
Cthulhu
2,308
269
0
1,528
8,113
5,005
0
871
7,242
11,638
0
L
Pele
Papo6ix
Pele
2,946
317
0
1,732
8,003
1,915
0
2,076
5,859
0
17,836
W
3,531
855
0
3,355
6,998
2,257
946
890
6,108
34,949
0
W
3,050
202
17
993
1,984
654
399
448
1,317
40,082
0
L
Sun Wukong
ZAYSMURFF
Sun Wukong
4,985
633
0
2,293
7,434
4,380
120
2,738
4,696
4,925
21,990
L
Hachiman
dpineirom02
Hachiman
1,136
710
0
250
4,865
904
0
683
4,182
0
14,338
L
1,061
190
86
933
6,594
1,668
0
2,208
4,208
23,316
0
W
Athena
2,241
218
48
1,676
6,374
4,306
610
731
5,493
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,826
Gold Earned
33,323
192
Minions Killed
333
0
Camps Cleared
0
957,367
Distance Traveled
1,118,242
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,096
645
76
7
0
217,435
1
W
Loki
7,178
653
73
7
0
244,297
1
L
Cthulhu
4,208
383
20
2
0
201,303
0
L
Pele
4,585
417
45
4
0
232,336
2
W
Sol
6,264
569
68
6
0
192,078
1
W
Ra
6,940
631
89
8
0
229,313
4
L
Sun Wukong
5,830
530
54
5
0
187,009
3
L
Hachiman
4,434
403
28
3
0
153,957
0
L
Ra
4,769
434
45
4
0
182,762
0
W
Athena
5,845
531
27
2
0
235,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role