Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver III
Damagek1ng
Amaterasu
Silver III
Level 121
God Stats
9W - 11L
1,448 SR
Queue Stats
541W - 545L
878 MMR
Solo
Chronos
Chronos
Silver III
Dweeberz
Chronos
Silver III
Level 123
God Stats
11W - 19L
1,517 SR
Queue Stats
411W - 417L
791 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
PekpekDestroy
Sun Wukong
Bronze II
Level 40
God Stats
0W - 2L
1,559 SR
Queue Stats
9W - 24L
893 MMR
Solo
Rama
Rama
Gold V
pan-x9
Rama
Gold V
Level 107
God Stats
1W - 3L
1,462 SR
Queue Stats
308W - 311L
1,250 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,497 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,445 SR
948 MMR
Bastet
Bastet
Silver III
Duckadam86
Bastet
Silver III
Level 147
God Stats
7W - 14L
1,449 SR
Queue Stats
468W - 485L
786 MMR
Solo
Cthulhu
Cthulhu
Silver I
JunKynttilä
Cthulhu
Silver I
Level 124
God Stats
3W - 4L
1,354 SR
Queue Stats
89W - 105L
1,125 MMR
Solo
Scylla
Scylla
Silver III
LokiJoestar
Scylla
Silver III
Level 144
God Stats
14W - 20L
1,511 SR
Queue Stats
753W - 785L
869 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Mark80Fly
Gilgamesh
Silver II
Level 129
God Stats
3W - 2L
1,462 SR
Queue Stats
378W - 401L
1,018 MMR
Party 1
Izanami
Izanami
Silver III
ferromadeit
Izanami
Silver III
Level 49
God Stats
2W - 0L
1,449 SR
Queue Stats
13W - 22L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 2
3,555
711
766
2,989
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Damagek1ng
Amaterasu
3
0 / 1 / 2
3,045
609
359
2,303
725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos
Dweeberz
Chronos
7
1 / 0 / 0
3,706
741
464
1,293
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PekpekDestroy
Sun Wukong
1
0 / 0 / 0
906
181
0
0
0
Rama
pan-x9
Rama
5
2 / 0 / 0
3,632
726
1,573
2,224
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FayAthenaNu WaArtioOdin

VS

Bans
ArtemisArachneUllrYemojaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Duckadam86
Bastet
5
0 / 0 / 0
3,158
632
194
2,236
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JunKynttilä
Cthulhu
5
0 / 1 / 0
3,141
628
847
2,615
1,252
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Scylla
6
1 / 1 / 0
3,673
735
582
1,831
499
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mark80Fly
Gilgamesh
7
1 / 0 / 0
3,853
771
633
1,785
757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
ferromadeit
Izanami
5
0 / 1 / 0
3,414
683
996
1,691
257
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
3
Kills
2
2
Deaths
3
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
2
1
L
Amaterasu
Damagek1ng
Amaterasu
0
1
2
1
W
Bastet
Duckadam86
Bastet
0
0
0
0
L
Chronos
Dweeberz
Chronos
1
0
0
1
W
Cthulhu
JunKynttilä
Cthulhu
0
1
0
0
W
Scylla
1
1
0
1
W
Gilgamesh
Mark80Fly
Gilgamesh
1
0
0
1
L
Sun Wukong
PekpekDestroy
Sun Wukong
0
0
0
0
W
Izanami
ferromadeit
Izanami
0
1
0
0
L
Rama
pan-x9
Rama
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,162
Damage
3,252
8,809
Taken
10,158
2,669
Mitigated
3,204
2,775
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
766
0
0
1,038
2,989
1,140
0
431
2,558
0
13,829
L
Amaterasu
Damagek1ng
Amaterasu
359
251
180
1,014
2,303
725
0
411
1,853
0
2,873
W
Bastet
Duckadam86
Bastet
194
0
0
1,602
2,236
439
0
101
2,135
0
8,838
L
Chronos
Dweeberz
Chronos
464
0
0
213
1,293
328
0
229
1,064
14,604
0
W
Cthulhu
JunKynttilä
Cthulhu
847
36
0
560
2,615
1,252
0
0
2,615
8,116
0
W
Scylla
582
0
0
764
1,831
499
0
363
1,468
13,101
0
W
Gilgamesh
Mark80Fly
Gilgamesh
633
244
0
866
1,785
757
448
0
1,785
0
11,522
L
Sun Wukong
PekpekDestroy
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
ferromadeit
Izanami
996
772
0
376
1,691
257
413
0
1,691
0
15,508
L
Rama
pan-x9
Rama
1,573
1,539
0
330
2,224
476
0
358
1,866
0
13,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,844
Gold Earned
17,239
114
Minions Killed
135
0
Camps Cleared
0
361,993
Distance Traveled
449,306
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,555
711
40
8
0
100,150
1
L
Amaterasu
3,045
609
7
1
0
70,088
0
W
Bastet
3,158
632
21
4
0
104,379
1
L
Chronos
3,706
741
40
8
0
104,710
2
W
Cthulhu
3,141
628
20
4
0
103,830
1
W
Scylla
3,673
735
22
4
0
79,916
1
W
Gilgamesh
3,853
771
30
6
0
78,138
1
L
Sun Wukong
906
181
0
0
0
0
0
W
Izanami
3,414
683
42
8
0
83,043
0
L
Rama
3,632
726
27
5
0
87,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role