Player Matchup

Hercules
Hercules
Indeinleben
Hercules
Level 143
God Stats
30W - 19L
1,644 SR
Queue Stats
808W - 604L
1,532 Elo+
Solo
Neith
Neith
Lissevgeniy555
Neith
Level 160
God Stats
17W - 33L
1,414 SR
Queue Stats
270W - 366L
1,412 Elo+
Solo
Olorun
Olorun
xCrimsonBradz
Olorun
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 261L
1,439 Elo+
Solo
Team Averages
Level 129
1,519 SR
1,461 Elo+

VS

Team Averages
Level 90
1,501 SR
1,391 Elo+
Olorun
Olorun
hovajayy
Olorun
Level 121
God Stats
10W - 19L
1,230 SR
Queue Stats
591W - 823L
1,334 Elo+
Solo
Bakasura
Bakasura
jonyherker
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,114 Elo+
Solo
Sun Wukong
Sun Wukong
main-Susanoo
Sun Wukong
Level 124
God Stats
12W - 7L
1,774 SR
Queue Stats
646W - 258L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Indeinleben
Hercules
13
3 / 0 / 10
8,650
721
6,982
13,056
11,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 3 / 5
8,999
750
11,946
7,829
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 5
8,704
725
10,101
9,544
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
hovajayy
Olorun
11
1 / 7 / 1
7,359
613
7,838
13,357
4,800
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
jonyherker
Bakasura
9
0 / 6 / 2
6,841
570
1,656
9,333
5,272
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
main-Susanoo
Sun Wukong
13
3 / 1 / 1
8,366
697
13,278
13,447
13,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
Indeinleben
Hercules
3
0
10
8
W
6
3
5
2.83
L
Olorun
hovajayy
Olorun
1
7
1
0.21
L
Bakasura
jonyherker
Bakasura
0
6
2
0.17
L
Sun Wukong
main-Susanoo
Sun Wukong
3
1
1
3.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,029
Damage
22,772
30,429
Taken
36,137
20,895
Mitigated
23,339
14,474
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Indeinleben
Hercules
6,982
2,117
206
5,061
13,056
11,814
86
3,300
9,054
0
13,470
W
11,946
3,964
0
3,557
7,829
2,772
357
1,184
6,107
0
36,000
L
Olorun
hovajayy
Olorun
7,838
3,523
420
3,719
13,357
4,800
0
2,373
10,984
26,751
0
L
Bakasura
jonyherker
Bakasura
1,656
1,183
0
339
9,333
5,272
0
2,719
6,614
0
3,849
L
Sun Wukong
main-Susanoo
Sun Wukong
13,278
2,536
0
2,060
13,447
13,267
0
3,801
9,646
0
37,110
W
10,101
5,472
1,232
4,418
9,544
6,309
256
3,637
5,480
26,185
4,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
22,566
125
Minions Killed
112
3
Camps Cleared
7
647,305
Distance Traveled
669,448
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,650
721
12
1
0
240,146
2
W
Neith
8,999
750
63
5
0
202,853
1
L
Olorun
7,359
613
46
4
3
189,390
0
L
Bakasura
6,841
570
13
1
0
225,853
1
L
Sun Wukong
8,366
697
53
4
4
254,205
2
W
Olorun
8,704
725
50
4
3
204,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role