Player Matchup

Chaac
Chaac
DavoGangsta
Chaac
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,476 Elo+
Party 1
Medusa
Medusa
Keygan9119
Medusa
Level 13
God Stats
2W - 0L
1,651 SR
Queue Stats
3W - 3L
1,476 Elo+
Party 1
Mulan
Mulan
PonyIsHere
Mulan
Level 14
God Stats
6W - 2L
1,637 SR
Queue Stats
91W - 91L
1,543 Elo+
Solo
Ra
Ra
ResSsman
Ra
Level 10
God Stats
1W - 0L
1,644 SR
Queue Stats
9W - 9L
1,368 Elo+
Party 3
Cerberus
Cerberus
SraussMag
Cerberus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,368 Elo+
Party 3
Team Averages
Level 10
1,586 SR
1,446 Elo+

VS

Team Averages
Level 12
1,396 SR
1,423 Elo+
Ares
Ares
AlGemgF
Ares
Level 8
God Stats
2W - 5L
1,381 SR
Queue Stats
15W - 16L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Emolka
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,656 Elo+
Solo
Sylvanus
Sylvanus
NosmurfPls
Sylvanus
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 36L
1,547 Elo+
Solo
Charybdis
Charybdis
Teoretics
Charybdis
Level 17
God Stats
1W - 5L
1,295 SR
Queue Stats
6W - 13L
1,179 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sharov-demon
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,306 SR
Queue Stats
12W - 15L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 8
12,046
548
16,393
16,246
19,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Keygan9119
Medusa
18
8 / 4 / 3
12,300
559
12,744
13,825
4,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
20
9 / 2 / 5
13,717
624
15,294
19,303
10,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 6 / 8
12,207
555
12,250
14,213
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
SraussMag
Cerberus
17
6 / 2 / 13
11,753
534
11,227
15,647
16,187
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AlGemgF
Ares
6
0 / 3 / 0
6,859
312
1,299
5,106
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Emolka
Sun Wukong
14
0 / 5 / 5
8,947
407
5,291
20,031
10,980
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
NosmurfPls
Sylvanus
19
11 / 8 / 2
12,745
579
23,216
28,027
15,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Teoretics
Charybdis
16
3 / 9 / 3
9,971
453
8,928
17,377
4,747
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
sharov-demon
Ah Muzen Cab
14
3 / 10 / 2
9,251
421
6,925
19,571
5,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
35
Kills
17
17
Deaths
35
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
AlGemgF
Ares
0
3
0
0
W
7
3
8
3.67
L
Sun Wukong
Emolka
Sun Wukong
0
5
5
0.5
W
Medusa
Keygan9119
Medusa
8
4
3
2.38
L
Sylvanus
NosmurfPls
Sylvanus
11
8
2
1.5
W
Mulan
9
2
5
5.75
W
5
6
8
1.5
W
Cerberus
SraussMag
Cerberus
6
2
13
6.25
L
Charybdis
Teoretics
Charybdis
3
9
3
0.5
L
Ah Muzen Cab
sharov-demon
Ah Muzen Cab
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,908
Damage
45,659
79,234
Taken
90,112
55,391
Mitigated
39,402
25,718
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AlGemgF
Ares
1,299
0
0
1,530
5,106
2,102
0
1,166
3,900
8,688
0
W
16,393
1,462
0
4,965
16,246
19,452
1,323
4,223
12,023
7,567
49,663
L
Sun Wukong
Emolka
Sun Wukong
5,291
1,254
38
4,716
20,031
10,980
562
2,047
17,042
0
38,688
W
Medusa
Keygan9119
Medusa
12,744
6,340
0
2,135
13,825
4,694
6,136
2,150
11,675
0
93,443
L
Sylvanus
NosmurfPls
Sylvanus
23,216
4,922
916
8,549
28,027
15,986
410
10,742
16,458
66,495
11,101
W
Mulan
15,294
3,522
0
11,634
19,303
10,959
3,948
3,102
16,201
0
117,915
W
12,250
2,696
1,159
2,855
14,213
4,099
2,286
9,229
4,984
48,737
0
W
Cerberus
SraussMag
Cerberus
11,227
1,376
0
2,970
15,647
16,187
810
4,751
10,896
42,144
0
L
Charybdis
Teoretics
Charybdis
8,928
3,955
0
605
17,377
4,747
0
6,646
10,603
179
51,388
L
Ah Muzen Cab
sharov-demon
Ah Muzen Cab
6,925
1,733
0
2,946
19,571
5,587
0
4,340
14,823
0
43,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
47,773
588
Minions Killed
331
0
Camps Cleared
0
2,062,418
Distance Traveled
1,574,860
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,859
312
11
1
0
146,611
1
W
Chaac
12,046
548
91
4
0
422,965
4
L
Sun Wukong
8,947
407
61
3
0
401,495
0
W
Medusa
12,300
559
124
6
0
412,434
0
L
Sylvanus
12,745
579
106
5
0
322,969
4
W
Mulan
13,717
624
187
9
0
398,133
4
W
Ra
12,207
555
111
5
0
399,927
4
W
Cerberus
11,753
534
75
3
0
428,959
2
L
Charybdis
9,971
453
84
4
0
314,022
1
L
Ah Muzen Cab
9,251
421
69
3
0
389,763
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role