Player Matchup

Loki
Loki
BIVI DRANDON
Loki
Level 20
God Stats
1W - 2L
1,269 SR
Queue Stats
165W - 155L
1,562 Elo+
Solo
Cernunnos
Cernunnos
DurikiAkuma7459
Cernunnos
Level 29
God Stats
23W - 16L
1,852 SR
Queue Stats
97W - 149L
1,321 Elo+
Solo
Kukulkan
Kukulkan
TheSuicideKing_1
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
felixdakat775
Cthulhu
Level 8
God Stats
8W - 7L
1,640 SR
Queue Stats
18W - 18L
1,474 Elo+
Solo
Neith
Neith
popwarKING
Neith
Level 16
God Stats
31W - 25L
1,502 SR
Queue Stats
34W - 31L
1,430 Elo+
Party 1
Team Averages
Level 15
1,553 SR
1,457 Elo+

VS

Team Averages
Level 18
1,576 SR
1,482 Elo+
Yemoja
Yemoja
Alexmacloud
Yemoja
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
43W - 36L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
Alexnnnnnnnnn
Guan Yu
Level 16
God Stats
3W - 5L
1,589 SR
Queue Stats
127W - 124L
1,587 Elo+
Solo
Loki
Loki
Draeyx1015
Loki
Level 26
God Stats
9W - 10L
1,545 SR
Queue Stats
86W - 75L
1,516 Elo+
Solo
Tiamat
Tiamat
Stark1141
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 108L
1,397 Elo+
Party 2
Artemis
Artemis
bliss_sealant7
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,126
613
4,103
6,479
1,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DurikiAkuma7459
Cernunnos
10
2 / 2 / 1
5,629
563
2,690
4,758
1,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 2 / 3
4,319
432
324
2,346
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
9
5 / 0 / 1
5,529
553
4,281
4,595
2,225
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
7
3 / 3 / 0
5,230
523
1,608
4,472
1,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
5
0 / 2 / 1
4,197
420
827
3,475
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
12
1 / 0 / 1
6,539
654
2,368
4,980
3,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
6 / 1 / 0
6,108
611
5,390
5,306
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Stark1141
Tiamat
8
1 / 2 / 0
4,857
486
2,109
4,089
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 2
4,112
411
1,627
5,627
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
12
Kills
8
9
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
L
Guan Yu
1
0
1
1.5
W
2
2
0
1
L
6
1
0
6
W
Cernunnos
DurikiAkuma7459
Cernunnos
2
2
1
1.25
L
Tiamat
Stark1141
Tiamat
1
2
0
0.5
W
0
2
3
0.75
L
0
7
2
0.14
W
Cthulhu
5
0
1
5.5
W
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,006
Damage
12,321
22,650
Taken
23,477
7,029
Mitigated
9,672
4,531
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
827
89
303
787
3,475
2,038
0
1,299
2,176
6,536
0
L
Guan Yu
2,368
473
0
2,298
4,980
3,023
0
0
4,980
234
35,845
W
4,103
905
0
2,410
6,479
1,584
0
168
6,311
0
32,999
L
5,390
1,732
0
1,004
5,306
1,990
0
139
5,167
0
30,659
W
Cernunnos
DurikiAkuma7459
Cernunnos
2,690
1,454
0
931
4,758
1,421
1,629
146
4,548
0
29,356
L
Tiamat
Stark1141
Tiamat
2,109
398
0
1,403
4,089
1,161
70
1,715
2,374
18,339
0
W
324
210
0
0
2,346
570
93
152
2,154
3,975
0
L
1,627
987
0
159
5,627
1,460
0
1,434
4,175
0
5,168
W
Cthulhu
4,281
152
0
716
4,595
2,225
0
1,689
2,760
18,531
0
W
Neith
1,608
1,301
0
474
4,472
1,229
1,168
451
3,941
0
15,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,833
Gold Earned
25,813
202
Minions Killed
230
0
Camps Cleared
0
831,939
Distance Traveled
854,010
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,197
420
8
1
0
141,561
0
L
Guan Yu
6,539
654
107
11
0
198,213
1
W
Loki
6,126
613
71
7
0
166,348
1
L
Loki
6,108
611
57
6
0
191,306
0
W
Cernunnos
5,629
563
61
6
0
169,976
0
L
Tiamat
4,857
486
46
5
0
164,785
0
W
Kukulkan
4,319
432
9
1
0
146,137
0
L
Artemis
4,112
411
12
1
0
158,145
0
W
Cthulhu
5,529
553
32
3
0
193,375
0
W
Neith
5,230
523
29
3
0
156,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role