Player Matchup

Apollo
Apollo
Gold V
Jojenite
Apollo
Gold V
Level 149
God Stats
207W - 221L
1,583 SR
Queue Stats
478W - 505L
1,356 MMR
Solo
Chernobog
Chernobog
Gold IV
PhilNMcCrack
Chernobog
Gold IV
Level 140
God Stats
0W - 2L
1,338 SR
Queue Stats
27W - 27L
1,540 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
TetchedSundew41
Sylvanus
Platinum V
Level 155
God Stats
35W - 25L
1,634 SR
Queue Stats
251W - 247L
1,612 MMR
Solo
Bellona
Bellona
Silver I
TheMurrkin
Bellona
Silver I
Level 152
God Stats
19W - 20L
1,552 SR
Queue Stats
28W - 35L
1,210 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Type2Diabetes88
Morgan Le Fay
Platinum IV
Level 151
God Stats
3W - 4L
1,644 SR
Queue Stats
109W - 108L
1,750 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,550 SR
1,493 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,531 SR
1,386 MMR
Artio
Artio
Silver III
Drnk n Mky087
Artio
Silver III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 194L
786 MMR
Party 3
Neith
Neith
Silver I
Juicykill91
Neith
Silver I
Level 144
God Stats
3W - 4L
1,327 SR
Queue Stats
241W - 250L
1,058 MMR
Party 3
Amaterasu
Amaterasu
Platinum I
Sacred_KatanaVT
Amaterasu
Platinum I
Level 158
God Stats
13W - 8L
1,691 SR
Queue Stats
35W - 35L
1,674 MMR
Solo
Ravana
Ravana
Platinum V
Sr Fosfi
Ravana
Platinum V
Level 121
God Stats
3W - 5L
1,474 SR
Queue Stats
210W - 202L
1,814 MMR
Party 2
Ullr
Ullr
Gold II
XxTronoxxX
Ullr
Gold II
Level 124
God Stats
5W - 1L
1,661 SR
Queue Stats
125W - 118L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jojenite
Apollo
16
2 / 7 / 1
9,665
420
6,516
15,181
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
PhilNMcCrack
Chernobog
19
5 / 5 / 2
12,521
544
13,243
21,227
9,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
3 / 9 / 3
9,830
427
9,729
25,958
34,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TheMurrkin
Bellona
20
4 / 7 / 1
12,718
553
12,878
20,031
19,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Type2Diabetes88
Morgan Le Fay
17
0 / 5 / 7
10,907
474
15,980
17,705
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaAgniTiamatLokiGilgamesh

VS

Bans
OdinNe ZhaArtemisSetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 15
11,873
516
10,669
18,707
20,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
7 / 3 / 9
13,778
599
19,895
15,170
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Sacred_KatanaVT
Amaterasu
19
3 / 1 / 14
13,216
575
13,313
25,596
23,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Sr Fosfi
Ravana
20
13 / 4 / 11
14,267
620
23,392
16,261
9,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 2 / 8
13,977
608
11,509
18,492
7,108
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
90
14
Kills
33
33
Deaths
14
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
3
4
15
2.63
L
Apollo
Jojenite
Apollo
2
7
1
0.36
W
7
3
9
3.83
L
Chernobog
PhilNMcCrack
Chernobog
5
5
2
1.2
W
Amaterasu
Sacred_KatanaVT
Amaterasu
3
1
14
10
W
Ravana
Sr Fosfi
Ravana
13
4
11
4.63
L
Sylvanus
3
9
3
0.5
L
Bellona
TheMurrkin
Bellona
4
7
1
0.64
L
Morgan Le Fay
Type2Diabetes88
Morgan Le Fay
0
5
7
0.7
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,346
Damage
78,778
100,102
Taken
94,226
75,266
Mitigated
66,040
21,617
Healing
38,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,669
1,191
633
8,679
18,707
20,147
446
5,844
12,656
32,571
0
L
Apollo
Jojenite
Apollo
6,516
2,917
0
1,986
15,181
4,761
1,440
1,503
13,394
0
70,729
W
19,895
7,187
0
6,994
15,170
5,668
5,067
5,772
9,084
0
121,761
L
Chernobog
PhilNMcCrack
Chernobog
13,243
8,423
0
6,489
21,227
9,620
1,245
2,230
18,743
0
92,543
W
Amaterasu
Sacred_KatanaVT
Amaterasu
13,313
6,939
0
12,087
25,596
23,977
4,122
3,593
21,862
0
78,890
W
Ravana
Sr Fosfi
Ravana
23,392
7,876
354
4,508
16,261
9,140
0
6,174
9,838
0
106,169
L
Sylvanus
9,729
1,749
897
5,327
25,958
34,276
180
3,408
21,547
37,462
11,479
L
Bellona
TheMurrkin
Bellona
12,878
5,297
0
3,654
20,031
19,642
0
1,338
18,398
0
99,358
L
Morgan Le Fay
Type2Diabetes88
Morgan Le Fay
15,980
333
0
3,264
17,705
6,967
205
528
17,093
87,162
0
W
11,509
5,083
0
5,270
18,492
7,108
197
3,415
14,975
0
117,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
67,111
672
Minions Killed
652
0
Camps Cleared
0
2,028,698
Distance Traveled
2,288,657
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,873
516
38
2
0
478,075
6
L
Apollo
9,665
420
100
4
0
461,425
6
W
Neith
13,778
599
190
8
0
408,823
9
L
Chernobog
12,521
544
168
7
0
388,508
4
W
Amaterasu
13,216
575
119
5
0
458,628
5
W
Ravana
14,267
620
129
6
0
488,500
3
L
Sylvanus
9,830
427
73
3
0
342,523
2
L
Bellona
12,718
553
181
8
0
415,620
3
L
Morgan Le Fay
10,907
474
150
7
0
420,622
5
W
Ullr
13,977
608
176
8
0
454,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role