Player Matchup

Tyr
Tyr
PSC Tango Sucka
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,587 Elo+
Party 1
Scylla
Scylla
SkyClipz
Scylla
Level 128
God Stats
0W - 2L
1,494 SR
Queue Stats
18W - 18L
1,552 Elo+
Party 1
Medusa
Medusa
YouOnShrooms
Medusa
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,617 Elo+
Party 1
Pele
Pele
alphas155
Pele
Level 149
God Stats
4W - 1L
1,694 SR
Queue Stats
44W - 38L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
jj800102
Nu Wa
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 142L
1,495 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,577 Elo+

VS

Team Averages
Level 126
1,446 SR
1,551 Elo+
Sobek
Sobek
BraveRaime
Sobek
Level 65
God Stats
1W - 0L
1,775 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo
Scylla
Scylla
DrakoKnight7
Scylla
Level 160
God Stats
1W - 0L
1,526 SR
Queue Stats
21W - 29L
1,411 Elo+
Solo
Medusa
Medusa
Dwarfkicker
Medusa
Level 147
God Stats
1W - 1L
1,215 SR
Queue Stats
21W - 17L
1,559 Elo+
Solo
Geb
Geb
Kvothe2012
Geb
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 66L
1,695 Elo+
Solo
Tsukuyomi
Tsukuyomi
TestTz08
Tsukuyomi
Level 125
God Stats
5W - 9L
1,211 SR
Queue Stats
500W - 505L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
9,325
717
7,799
26,213
21,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
SkyClipz
Scylla
17
5 / 5 / 10
10,251
789
12,374
10,796
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
8 / 9 / 11
9,789
753
15,100
16,034
6,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
17
5 / 8 / 7
9,834
756
11,327
14,871
6,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
jj800102
Nu Wa
16
1 / 7 / 16
9,202
708
11,004
12,157
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
16
3 / 6 / 10
10,156
781
8,663
18,149
27,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
18
6 / 4 / 16
10,880
837
15,608
8,161
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
17 / 4 / 11
13,904
1,070
25,841
13,796
7,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 6 / 15
8,761
674
7,770
19,328
17,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
TestTz08
Tsukuyomi
18
8 / 2 / 15
11,108
854
13,990
8,952
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
22
Kills
34
34
Deaths
22
56
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sobek
3
6
10
1.33
W
Scylla
6
4
16
3.5
W
Medusa
17
4
11
5.63
W
0
6
15
1.25
L
3
5
12
1.8
L
Scylla
SkyClipz
Scylla
5
5
10
2
W
Tsukuyomi
TestTz08
Tsukuyomi
8
2
15
7.75
L
Medusa
8
9
11
1.5
L
Pele
5
8
7
1.06
L
Nu Wa
jj800102
Nu Wa
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,604
Damage
71,872
80,071
Taken
68,386
44,132
Mitigated
58,868
21,748
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
8,663
383
2,162
5,692
18,149
27,072
176
4,961
12,965
19,184
0
W
Scylla
15,608
913
602
1,158
8,161
2,753
456
3,851
4,211
29,571
0
W
Medusa
25,841
12,335
794
4,487
13,796
7,161
3,847
4,181
9,348
0
65,450
W
7,770
848
129
1,961
19,328
17,497
283
6,720
12,281
13,931
0
L
7,799
151
1,702
10,072
26,213
21,927
20
11,818
13,773
0
12,337
L
Scylla
SkyClipz
Scylla
12,374
1,118
1,344
1,429
10,796
4,127
488
3,496
7,111
26,525
0
W
Tsukuyomi
TestTz08
Tsukuyomi
13,990
2,526
1,006
2,176
8,952
4,385
1,036
3,665
5,008
0
29,452
L
Medusa
15,100
8,934
281
2,242
16,034
6,645
228
5,988
9,678
0
24,204
L
Pele
11,327
1,603
840
1,592
14,871
6,584
0
6,368
8,318
0
21,111
L
Nu Wa
jj800102
Nu Wa
11,004
2,825
677
1,569
12,157
4,849
68
4,371
7,629
27,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
54,809
130
Minions Killed
167
0
Camps Cleared
0
1,056,606
Distance Traveled
1,169,802
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,156
781
23
2
0
238,092
3
W
Scylla
10,880
837
22
2
0
242,643
0
W
Medusa
13,904
1,070
82
6
0
217,855
0
W
Geb
8,761
674
11
1
0
220,518
0
L
Tyr
9,325
717
16
1
0
251,296
3
L
Scylla
10,251
789
34
3
0
230,059
0
W
Tsukuyomi
11,108
854
29
2
0
250,694
0
L
Medusa
9,789
753
12
1
0
179,914
0
L
Pele
9,834
756
36
3
0
214,111
2
L
Nu Wa
9,202
708
32
2
0
181,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role