Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver V
BoneNSkin
Nemesis
Silver V
Level 64
God Stats
4W - 3L
1,530 SR
Queue Stats
53W - 81L
912 MMR
Solo
Ullr
Ullr
Gold III
DixonOrmus
Ullr
Gold III
Level 110
God Stats
79W - 104L
1,473 SR
Queue Stats
529W - 540L
1,411 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
kaos91
Gilgamesh
Silver IV
Level 103
God Stats
6W - 5L
1,640 SR
Queue Stats
198W - 212L
657 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
uniMunik
Kuzenbo
Bronze III
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,322 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,529 SR
1,160 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,496 SR
1,180 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
Fltoig
Chaac
Silver IV
Level 117
God Stats
67W - 59L
1,514 SR
Queue Stats
123W - 142L
691 MMR
Solo
Ra
Ra
Silver IV
TarminUsirn
Ra
Silver IV
Level 104
God Stats
31W - 31L
1,466 SR
Queue Stats
205W - 205L
709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
4
0 / 2 / 0
3,966
397
447
1,365
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BoneNSkin
Nemesis
8
1 / 4 / 0
4,867
487
2,233
6,662
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
4,588
459
3,934
5,497
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
kaos91
Gilgamesh
6
0 / 6 / 0
4,234
423
2,789
7,226
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
uniMunik
Kuzenbo
6
0 / 1 / 1
4,087
409
1,406
7,483
4,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaTsukuyomiGebMorgan Le FayPersephone

VS

Bans
TiamatKaliHou YiLokiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 0 / 2
6,748
675
6,054
6,432
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
 
Cernunnos
10
1 / 1 / 1
5,802
580
7,414
5,704
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
 
Khepri
8
0 / 0 / 2
5,308
531
1,482
4,374
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Fltoig
Chaac
11
5 / 0 / 1
6,832
683
5,407
8,392
6,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 2
7,137
714
558
2,161
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
13
13
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
Thanatos
 
Thanatos
6
0
2
7
W
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Khepri
 
Khepri
0
0
2
1
L
Nemesis
BoneNSkin
Nemesis
1
4
0
0.25
L
0
0
1
0.5
W
Chaac
Fltoig
Chaac
5
0
1
5.5
W
1
0
2
2
L
Gilgamesh
kaos91
Gilgamesh
0
6
0
0
L
Kuzenbo
uniMunik
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
20,915
28,233
Taken
27,063
8,760
Mitigated
14,463
6,729
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
447
0
0
50
1,365
280
0
361
986
7,737
0
W
Thanatos
 
Thanatos
6,054
1,489
0
7,456
6,432
2,425
0
323
6,073
0
36,119
W
Cernunnos
 
Cernunnos
7,414
4,421
0
2,181
5,704
1,996
584
676
5,028
0
40,256
W
Khepri
 
Khepri
1,482
0
0
1,472
4,374
3,154
0
510
3,864
10,627
0
L
Nemesis
BoneNSkin
Nemesis
2,233
1,011
0
2,074
6,662
1,322
0
90
6,572
0
20,666
L
3,934
2,012
0
2,506
5,497
1,187
0
741
4,756
0
24,943
W
Chaac
Fltoig
Chaac
5,407
1,750
0
2,958
8,392
6,155
0
70
8,322
0
37,995
W
558
41
352
1,366
2,161
733
812
227
1,862
48,446
0
L
Gilgamesh
kaos91
Gilgamesh
2,789
1,006
0
634
7,226
1,943
0
0
7,226
0
13,080
L
Kuzenbo
uniMunik
Kuzenbo
1,406
688
90
1,375
7,483
4,028
0
790
6,653
7,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,742
Gold Earned
31,827
163
Minions Killed
355
0
Camps Cleared
0
848,896
Distance Traveled
1,004,805
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,966
397
22
2
0
63,516
1
W
Thanatos
6,748
675
65
7
0
219,368
0
W
Cernunnos
5,802
580
83
8
0
174,604
3
W
Khepri
5,308
531
12
1
0
199,699
3
L
Nemesis
4,867
487
48
5
0
192,371
3
L
Ullr
4,588
459
50
5
0
201,313
2
W
Chaac
6,832
683
91
9
0
184,952
6
W
Ra
7,137
714
104
10
0
226,182
3
L
Gilgamesh
4,234
423
34
3
0
189,200
2
L
Kuzenbo
4,087
409
9
1
0
202,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role