Player Matchup

Hou Yi
Hou Yi
FeedsForFun
Hou Yi
Level 85
God Stats
1W - 1L
1,841 SR
Queue Stats
72W - 43L
1,662 Elo+
Party 2
He Bo
He Bo
Unattractable
He Bo
Level 160
God Stats
2W - 1L
1,466 SR
Queue Stats
63W - 62L
1,559 Elo+
Party 3
Hercules
Hercules
YungDagger4973
Hercules
Level 62
God Stats
4W - 2L
1,880 SR
Queue Stats
164W - 91L
1,664 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zethes117
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,447 SR
Queue Stats
125W - 88L
1,614 Elo+
Party 2
Chaac
Chaac
hugebryan
Chaac
Level 141
God Stats
1W - 2L
1,565 SR
Queue Stats
120W - 93L
1,589 Elo+
Party 3
Team Averages
Level 114
1,640 SR
1,618 Elo+

VS

Team Averages
Level 143
1,707 SR
1,574 Elo+
Cthulhu
Cthulhu
BadgerCBof17
Cthulhu
Level 135
God Stats
2W - 1L
1,719 SR
Queue Stats
34W - 34L
1,603 Elo+
Solo
Ah Puch
Ah Puch
Cruzadas714
Ah Puch
Level 160
God Stats
8W - 0L
1,835 SR
Queue Stats
253W - 263L
1,595 Elo+
Party 1
Artemis
Artemis
FinalCrisis
Artemis
Level 123
God Stats
1W - 0L
1,971 SR
Queue Stats
21W - 13L
1,615 Elo+
Solo
Ares
Ares
Only1BossJdot
Ares
Level 138
God Stats
1W - 0L
1,367 SR
Queue Stats
162W - 155L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
ironmaniaco
Kumbhakarna
Level 160
God Stats
1W - 0L
1,641 SR
Queue Stats
53W - 65L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
2 / 2 / 7
7,984
798
8,009
8,399
6,719
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 4 / 7
8,223
822
11,603
9,295
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
2 / 5 / 5
7,097
710
5,802
13,717
14,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Zethes117
Ah Muzen Cab
15
4 / 5 / 5
9,198
920
10,205
9,743
3,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
hugebryan
Chaac
13
2 / 6 / 6
7,765
777
11,547
17,279
15,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadgerCBof17
Cthulhu
15
3 / 2 / 13
9,069
907
11,649
13,169
13,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Cruzadas714
Ah Puch
17
7 / 3 / 9
9,507
951
10,926
10,618
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
FinalCrisis
Artemis
14
1 / 3 / 14
8,376
838
11,178
9,133
5,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 1 / 14
9,634
963
6,352
15,029
20,221
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
ironmaniaco
Kumbhakarna
13
4 / 3 / 14
8,569
857
8,502
12,786
13,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
12
Kills
22
22
Deaths
12
30
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BadgerCBof17
Cthulhu
3
2
13
4.75
W
Ah Puch
Cruzadas714
Ah Puch
7
3
9
3.83
L
Hou Yi
2
2
7
2.75
W
Artemis
FinalCrisis
Artemis
1
3
14
2.67
W
7
1
14
14
L
2
4
7
1.38
L
Hercules
2
5
5
0.9
L
Ah Muzen Cab
Zethes117
Ah Muzen Cab
4
5
5
1.3
L
Chaac
hugebryan
Chaac
2
6
6
0.83
W
Kumbhakarna
ironmaniaco
Kumbhakarna
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
48,607
58,433
Taken
60,735
43,672
Mitigated
58,670
22,688
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BadgerCBof17
Cthulhu
11,649
675
4,653
2,702
13,169
13,744
258
2,773
10,396
19,525
0
W
Ah Puch
Cruzadas714
Ah Puch
10,926
537
625
2,874
10,618
5,861
648
1,819
8,799
33,078
0
L
Hou Yi
8,009
2,573
985
1,896
8,399
6,719
177
5,129
3,270
0
15,527
W
Artemis
FinalCrisis
Artemis
11,178
5,619
796
831
9,133
5,357
2,602
2,073
7,060
0
26,434
W
6,352
449
1,648
2,099
15,029
20,221
875
2,675
12,354
8,111
0
L
11,603
530
1,326
2,312
9,295
3,315
132
6,737
2,558
21,928
0
L
Hercules
5,802
1,786
2,229
3,706
13,717
14,232
28
7,482
6,235
0
6,608
L
Ah Muzen Cab
Zethes117
Ah Muzen Cab
10,205
2,500
129
2,329
9,743
3,595
802
7,424
2,319
0
22,859
L
Chaac
hugebryan
Chaac
11,547
2,301
1,776
6,000
17,279
15,811
779
10,657
6,622
0
19,555
W
Kumbhakarna
ironmaniaco
Kumbhakarna
8,502
670
301
1,061
12,786
13,487
689
2,263
10,523
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,267
Gold Earned
45,155
105
Minions Killed
133
0
Camps Cleared
0
951,186
Distance Traveled
986,555
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,069
907
21
2
0
198,432
0
W
Ah Puch
9,507
951
57
6
0
195,710
0
L
Hou Yi
7,984
798
19
2
0
198,878
4
W
Artemis
8,376
838
45
5
0
177,503
0
W
Ares
9,634
963
1
0
0
214,332
0
L
He Bo
8,223
822
37
4
0
194,597
0
L
Hercules
7,097
710
5
1
0
190,121
5
L
Ah Muzen Cab
9,198
920
33
3
0
190,870
0
L
Chaac
7,765
777
11
1
0
176,720
0
W
Kumbhakarna
8,569
857
9
1
0
200,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role