Player Matchup

Thor
Thor
Dare3299
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,136 Elo+
Party 2
Scylla
Scylla
Figgerbagger101
Scylla
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,668 Elo+
Party 1
Arachne
Arachne
GodsLastWords
Arachne
Level 17
God Stats
5W - 6L
1,751 SR
Queue Stats
6W - 7L
1,668 Elo+
Party 1
Sol
Sol
TrueLordX
Sol
Level 27
God Stats
38W - 31L
1,474 SR
Queue Stats
70W - 69L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Zig Foreign
Baron Samedi
Level 62
God Stats
6W - 4L
1,371 SR
Queue Stats
55W - 52L
1,521 Elo+
Party 2
Team Averages
Level 23
1,519 SR
1,475 Elo+

VS

Team Averages
Level 7
1,365 SR
1,306 Elo+
Yemoja
Yemoja
Capsma
Yemoja
Level 4
God Stats
2W - 4L
1,320 SR
Queue Stats
13W - 14L
1,182 Elo+
Solo
Cthulhu
Cthulhu
Casperboy23
Cthulhu
Level 7
God Stats
2W - 9L
1,312 SR
Queue Stats
6W - 11L
1,533 Elo+
Solo
Aphrodite
Aphrodite
ERK5000
Aphrodite
Level 14
God Stats
41W - 37L
1,194 SR
Queue Stats
98W - 91L
1,332 Elo+
Solo
Thanatos
Thanatos
Mybyckdig
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,264 Elo+
Solo
Ymir
Ymir
abusivegeorge
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 36L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
2 / 3 / 21
11,578
965
5,856
9,650
3,412
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 18
12,102
1,009
11,844
7,202
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
19
20 / 2 / 8
14,475
1,206
25,824
10,044
3,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 19
11,824
985
10,162
6,346
3,731
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Zig Foreign
Baron Samedi
19
6 / 0 / 21
12,754
1,063
13,664
7,513
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capsma
Yemoja
16
0 / 5 / 1
9,598
800
2,360
9,480
6,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Casperboy23
Cthulhu
17
4 / 9 / 1
11,103
925
10,528
27,932
39,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
ERK5000
Aphrodite
17
1 / 6 / 3
11,263
939
6,394
13,294
12,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mybyckdig
Thanatos
17
1 / 7 / 5
11,029
919
11,447
14,164
5,998
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 8 / 1
10,160
847
2,961
12,040
11,240
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
18
34
Kills
7
7
Deaths
35
87
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Capsma
Yemoja
0
5
1
0.1
L
Cthulhu
Casperboy23
Cthulhu
4
9
1
0.5
W
Thor
2
3
21
4.17
L
Aphrodite
ERK5000
Aphrodite
1
6
3
0.42
W
4
2
18
6.5
W
Arachne
20
2
8
12
L
Thanatos
Mybyckdig
Thanatos
1
7
5
0.5
W
2
0
19
11.5
W
Baron Samedi
Zig Foreign
Baron Samedi
6
0
21
16.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,350
Damage
33,690
40,755
Taken
76,910
18,353
Mitigated
76,243
11,120
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Capsma
Yemoja
2,360
299
267
40
9,480
6,882
0
3,436
5,833
9,434
0
L
Cthulhu
Casperboy23
Cthulhu
10,528
478
310
0
27,932
39,639
0
12,650
14,511
23,026
0
W
Thor
5,856
2,035
0
0
9,650
3,412
0
4,762
4,888
0
8,230
L
Aphrodite
ERK5000
Aphrodite
6,394
2,601
898
1,417
13,294
12,484
0
5,373
7,610
26,715
0
W
11,844
2,712
0
0
7,202
2,725
0
5,170
2,032
36,313
0
W
Arachne
25,824
21,069
0
3,788
10,044
3,077
0
4,512
3,680
0
36,308
L
Thanatos
Mybyckdig
Thanatos
11,447
2,993
0
4,817
14,164
5,998
0
6,554
7,408
0
30,007
W
10,162
3,490
0
1,240
6,346
3,731
0
2,941
3,405
34,266
0
W
Baron Samedi
Zig Foreign
Baron Samedi
13,664
3,140
2,240
3,852
7,513
5,408
0
4,858
2,655
30,851
0
L
2,961
990
0
250
12,040
11,240
0
5,809
5,878
11,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,733
Gold Earned
53,153
192
Minions Killed
171
7
Camps Cleared
3
1,128,907
Distance Traveled
738,413
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,598
800
18
2
0
83,698
0
L
Cthulhu
11,103
925
22
2
0
202,256
2
W
Thor
11,578
965
6
1
1
235,505
0
L
Aphrodite
11,263
939
55
5
2
160,474
0
W
Scylla
12,102
1,009
78
7
1
208,739
1
W
Arachne
14,475
1,206
19
2
3
236,644
3
L
Thanatos
11,029
919
56
5
1
200,352
0
W
Sol
11,824
985
42
4
1
227,170
0
W
Baron Samedi
12,754
1,063
47
4
1
220,849
2
L
Ymir
10,160
847
20
2
0
91,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role