Player Matchup

Agni
Agni
Gold V
MadBunnyFlame
Agni
Gold V
Level 87
God Stats
0W - 2L
1,717 SR
Queue Stats
240W - 236L
1,377 MMR
Party 1
Skadi
Skadi
Platinum V
MadBunnyRocket
Skadi
Platinum V
Level 128
God Stats
1W - 5L
1,646 SR
Queue Stats
263W - 253L
1,742 MMR
Party 1
Ymir
Ymir
Gold V
OlthiccyBoii
Ymir
Gold V
Level 108
God Stats
5W - 3L
1,620 SR
Queue Stats
141W - 180L
1,318 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,661 SR
1,479 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,561 SR
1,491 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold II
EliteGuNNeR3600
Ah Muzen Cab
Gold II
Level 126
God Stats
66W - 52L
1,684 SR
Queue Stats
140W - 172L
1,635 MMR
Party 2
Sol
Sol
Bronze III
JillValentine_24
Sol
Bronze III
Level 63
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 4L
1,285 MMR
Solo
Cthulhu
Cthulhu
Silver I
TheGR8STNoob
Cthulhu
Silver I
Level 148
God Stats
3W - 1L
1,697 SR
Queue Stats
30W - 28L
1,555 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,444
644
3,936
8,062
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
3 / 2 / 1
6,909
691
7,249
7,294
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 4
6,303
630
2,186
9,459
6,632
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusAthenaGebGilgameshOdin

VS

Bans
KumbhakarnaAnubisAresHadesBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EliteGuNNeR3600
Ah Muzen Cab
13
5 / 0 / 2
8,100
810
9,799
7,474
2,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 1 / 5
7,119
712
6,698
6,268
1,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TheGR8STNoob
Cthulhu
11
2 / 3 / 3
7,554
755
5,239
9,914
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
4
Kills
8
8
Deaths
4
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
EliteGuNNeR3600
Ah Muzen Cab
5
0
2
6
W
1
1
5
3.5
L
1
5
3
0.5
L
3
2
1
1.75
L
0
1
4
2
W
Cthulhu
TheGR8STNoob
Cthulhu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,371
Damage
21,736
24,815
Taken
23,656
12,246
Mitigated
11,698
5,002
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
EliteGuNNeR3600
Ah Muzen Cab
9,799
4,155
0
4,053
7,474
2,511
1,678
2,778
4,346
0
41,942
W
6,698
813
0
3,462
6,268
1,471
1,003
2,258
3,720
19,542
0
L
3,936
147
60
951
8,062
2,658
0
3,591
4,471
12,767
0
L
7,249
2,842
0
1,701
7,294
2,956
0
3,927
3,367
0
30,356
L
2,186
163
255
2,035
9,459
6,632
0
4,525
4,934
5,875
0
W
Cthulhu
TheGR8STNoob
Cthulhu
5,239
282
0
1,839
9,914
7,716
0
980
8,843
11,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,656
Gold Earned
22,773
98
Minions Killed
112
4
Camps Cleared
5
528,842
Distance Traveled
567,036
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,100
810
85
9
3
205,661
3
W
Sol
7,119
712
15
2
1
177,102
0
L
Agni
6,444
644
27
3
2
166,787
2
L
Skadi
6,909
691
58
6
1
179,237
3
L
Ymir
6,303
630
13
1
1
182,818
1
W
Cthulhu
7,554
755
12
1
1
184,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role