Player Matchup

Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Daxxonn
Amaterasu
Diamond IV
Level 129
God Stats
0W - 2L
1,553 SR
Queue Stats
22W - 23L
2,056 MMR
Party 2
Bacchus
Bacchus
Platinum I
Seuryn
Bacchus
Platinum I
Level 145
God Stats
1W - 3L
1,566 SR
Queue Stats
220W - 208L
2,061 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
boxofsauce
Hou Yi
Diamond IV
Level 102
God Stats
4W - 12L
1,638 SR
Queue Stats
235W - 251L
2,162 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Diamond IV
idobejiggy
Morgan Le Fay
Diamond IV
Level 59
God Stats
7W - 6L
1,478 SR
Queue Stats
71W - 61L
2,179 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,547 SR
1,991 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,793 SR
2,141 MMR
Odin
Odin
Platinum I
BeAsTx777
Odin
Platinum I
Level 160
God Stats
10W - 1L
1,857 SR
Queue Stats
108W - 96L
1,978 MMR
Party 1
Sol
Sol
Masters
DDDumpstered
Sol
Masters
Level 68
God Stats
8W - 1L
1,984 SR
Queue Stats
209W - 164L
2,929 MMR
Solo
Fafnir
Fafnir
Platinum II
HouTheHel
Fafnir
Platinum II
Level 160
God Stats
4W - 4L
1,763 SR
Queue Stats
206W - 214L
1,946 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
abrsoprano
Tsukuyomi
Platinum II
Level 124
God Stats
11W - 10L
1,608 SR
Queue Stats
211W - 201L
1,901 MMR
Party 1
Hachiman
Hachiman
Diamond IV
fireystriker
Hachiman
Diamond IV
Level 136
God Stats
6W - 3L
1,755 SR
Queue Stats
89W - 72L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
4 / 6 / 4
12,675
507
12,783
22,465
9,237
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Daxxonn
Amaterasu
19
0 / 5 / 2
11,971
479
11,218
25,821
27,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
Seuryn
Bacchus
15
1 / 5 / 9
10,502
420
11,048
25,970
32,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
boxofsauce
Hou Yi
18
5 / 5 / 3
11,623
465
11,633
16,158
6,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
idobejiggy
Morgan Le Fay
19
2 / 4 / 3
12,216
489
19,081
14,159
7,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaMulanGebTiamatArtio

VS

Bans
UllrCthulhuSusanoGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
5 / 1 / 8
13,794
552
15,850
21,247
24,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 4 / 11
14,674
587
32,586
27,191
21,916
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
HouTheHel
Fafnir
15
0 / 4 / 11
10,613
425
3,163
18,755
21,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
abrsoprano
Tsukuyomi
20
8 / 2 / 4
15,286
611
15,750
16,599
8,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
fireystriker
Hachiman
20
3 / 1 / 8
13,508
540
12,312
16,720
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
12
Kills
25
25
Deaths
12
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
4
1
W
Odin
5
1
8
9
W
9
4
11
3.63
L
Amaterasu
Daxxonn
Amaterasu
0
5
2
0.2
W
Fafnir
HouTheHel
Fafnir
0
4
11
1.38
L
Bacchus
Seuryn
Bacchus
1
5
9
1.1
W
Tsukuyomi
abrsoprano
Tsukuyomi
8
2
4
5
L
Hou Yi
boxofsauce
Hou Yi
5
5
3
1.3
W
Hachiman
fireystriker
Hachiman
3
1
8
7
L
Morgan Le Fay
idobejiggy
Morgan Le Fay
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,763
Damage
79,661
104,573
Taken
100,512
83,470
Mitigated
82,063
25,494
Healing
36,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,783
2,621
0
4,978
22,465
9,237
0
6,695
15,770
0
105,765
W
Odin
15,850
2,846
0
4,680
21,247
24,224
138
5,648
15,411
14,415
66,736
W
32,586
12,510
0
14,588
27,191
21,916
9,178
8,612
18,265
118,770
15,468
L
Amaterasu
Daxxonn
Amaterasu
11,218
2,863
0
8,498
25,821
27,420
0
11,052
14,769
15,120
80,315
W
Fafnir
HouTheHel
Fafnir
3,163
831
189
1,937
18,755
21,374
240
5,534
12,989
19,435
0
L
Bacchus
Seuryn
Bacchus
11,048
1,191
0
6,593
25,970
32,959
0
11,206
14,764
39,606
0
W
Tsukuyomi
abrsoprano
Tsukuyomi
15,750
3,929
0
5,083
16,599
8,810
635
7,996
8,332
0
139,127
L
Hou Yi
boxofsauce
Hou Yi
11,633
5,367
0
2,869
16,158
6,719
1,083
6,962
9,196
0
88,184
W
Hachiman
fireystriker
Hachiman
12,312
7,099
0
10,140
16,720
5,739
3,051
3,903
12,761
0
114,494
L
Morgan Le Fay
idobejiggy
Morgan Le Fay
19,081
153
0
2,556
14,159
7,135
61
2,415
11,744
104,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,987
Gold Earned
67,875
701
Minions Killed
721
0
Camps Cleared
0
2,560,289
Distance Traveled
2,609,603
42
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,675
507
155
6
0
561,103
3
W
Odin
13,794
552
144
6
0
528,046
7
W
Sol
14,674
587
152
6
0
490,416
5
L
Amaterasu
11,971
479
181
7
0
522,483
9
W
Fafnir
10,613
425
25
1
0
489,475
10
L
Bacchus
10,502
420
54
2
0
494,883
9
W
Tsukuyomi
15,286
611
229
9
0
587,082
8
L
Hou Yi
11,623
465
133
5
0
481,263
10
W
Hachiman
13,508
540
171
7
0
514,584
10
L
Morgan Le Fay
12,216
489
178
7
0
500,557
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role