Player Matchup

Hachiman
Hachiman
BaNNeD-AiD
Hachiman
Level 129
God Stats
5W - 1L
1,691 SR
Queue Stats
212W - 202L
1,451 Elo+
Party 2
Sol
Sol
Evol_Omega
Sol
Level 15
God Stats
2W - 1L
1,673 SR
Queue Stats
16W - 16L
1,462 Elo+
Party 2
He Bo
He Bo
Nick_The_Thiccc
He Bo
Level 49
God Stats
3W - 0L
1,787 SR
Queue Stats
37W - 28L
1,540 Elo+
Party 3
Ganesha
Ganesha
dvz459
Ganesha
Level 128
God Stats
54W - 60L
1,498 SR
Queue Stats
230W - 242L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
trivium2223
Sun Wukong
Level 57
God Stats
16W - 11L
1,560 SR
Queue Stats
23W - 19L
1,523 Elo+
Party 3
Team Averages
Level 76
1,642 SR
1,485 Elo+

VS

Team Averages
Level 63
1,603 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
ChoccyMilk_OTZ
Cupid
Level 25
God Stats
7W - 5L
1,712 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 4
Cliodhna
Cliodhna
DJMartinXD
Cliodhna
Level 42
God Stats
1W - 1L
1,720 SR
Queue Stats
37W - 49L
1,504 Elo+
Solo
Discordia
Discordia
SnortinAddy
Discordia
Level 38
God Stats
3W - 2L
1,520 SR
Queue Stats
105W - 99L
1,490 Elo+
Party 1
Chaac
Chaac
SnortinPercs
Chaac
Level 66
God Stats
48W - 43L
1,561 SR
Queue Stats
195W - 192L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BaNNeD-AiD
Hachiman
17
13 / 1 / 1
10,316
607
13,330
10,789
3,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 2
9,566
563
7,047
8,591
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 1 / 4
8,997
529
8,974
7,449
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
dvz459
Ganesha
14
0 / 0 / 12
9,034
531
7,314
12,831
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
trivium2223
Sun Wukong
15
3 / 3 / 2
8,914
524
7,217
9,577
4,511
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 7 / 0
6,635
390
3,768
20,174
8,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 8 / 0
7,035
414
3,969
10,874
1,950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
DJMartinXD
Cliodhna
11
1 / 8 / 2
7,868
463
7,737
14,455
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
SnortinAddy
Discordia
13
1 / 3 / 0
8,253
485
3,954
8,200
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 0 / 0
9,921
584
5,529
8,780
6,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
26
Kills
5
5
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
0
0
W
Hachiman
BaNNeD-AiD
Hachiman
13
1
1
13.5
L
0
8
0
0
L
Cliodhna
DJMartinXD
Cliodhna
1
8
2
0.25
W
3
0
2
4
W
7
1
4
9
L
Discordia
SnortinAddy
Discordia
1
3
0
0.33
L
3
0
0
3
W
Ganesha
dvz459
Ganesha
0
0
12
6
W
Sun Wukong
trivium2223
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,882
Damage
24,957
49,237
Taken
62,483
28,518
Mitigated
24,051
18,543
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,768
1,198
852
3,152
20,174
8,178
0
7,925
12,249
0
17,847
W
Hachiman
BaNNeD-AiD
Hachiman
13,330
6,901
0
6,429
10,789
3,472
2,311
161
10,628
0
81,964
L
3,969
2,368
0
1,813
10,874
1,950
0
2,925
7,949
0
36,304
L
Cliodhna
DJMartinXD
Cliodhna
7,737
549
0
1,874
14,455
4,893
197
5,558
8,897
0
41,000
W
7,047
2,168
0
3,382
8,591
3,733
1,419
1,932
6,659
69,787
7,732
W
8,974
171
0
3,366
7,449
2,550
0
841
6,608
57,150
0
L
Discordia
SnortinAddy
Discordia
3,954
115
0
1,889
8,200
2,644
309
4,803
3,397
53,361
0
L
5,529
943
0
3,473
8,780
6,386
0
1,443
7,337
3,366
63,322
W
Ganesha
dvz459
Ganesha
7,314
604
592
3,693
12,831
14,252
244
1,378
11,453
33,119
0
W
Sun Wukong
trivium2223
Sun Wukong
7,217
1,314
0
1,081
9,577
4,511
0
403
9,174
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,827
Gold Earned
39,712
511
Minions Killed
407
0
Camps Cleared
0
1,705,291
Distance Traveled
1,594,866
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,635
390
25
1
0
333,917
6
W
Hachiman
10,316
607
140
8
0
304,424
4
L
Cupid
7,035
414
64
4
0
289,752
1
L
Cliodhna
7,868
463
71
4
0
342,186
0
W
Sol
9,566
563
151
9
0
331,061
0
W
He Bo
8,997
529
93
5
0
367,204
5
L
Discordia
8,253
485
99
6
0
265,501
3
L
Chaac
9,921
584
148
9
0
363,510
6
W
Ganesha
9,034
531
20
1
0
338,776
5
W
Sun Wukong
8,914
524
107
6
0
363,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role