Player Matchup

Chiron
Chiron
Fruit Shnack
Chiron
Level 27
God Stats
6W - 1L
1,880 SR
Queue Stats
110W - 118L
1,446 Elo+
Solo
Thanatos
Thanatos
JerryDaSnake
Thanatos
Level 15
God Stats
10W - 16L
1,541 SR
Queue Stats
100W - 128L
1,472 Elo+
Solo
Scylla
Scylla
SamuraiiBIack
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 213L
1,344 Elo+
Solo
Nemesis
Nemesis
SmellyTrelly
Nemesis
Level 16
God Stats
28W - 26L
1,929 SR
Queue Stats
72W - 65L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
xPooglet
Cthulhu
Level 41
God Stats
31W - 21L
1,699 SR
Queue Stats
158W - 152L
1,523 Elo+
Party 1
Team Averages
Level 25
1,710 SR
1,462 Elo+

VS

Team Averages
Level 39
1,577 SR
1,583 Elo+
Arachne
Arachne
AMRlIT
Arachne
Level 107
God Stats
1W - 0L
1,612 SR
Queue Stats
141W - 116L
1,545 Elo+
Party 2
Poseidon
Poseidon
Jhaj_08
Poseidon
Level 14
God Stats
6W - 4L
1,547 SR
Queue Stats
8W - 6L
1,674 Elo+
Party 2
Khepri
Khepri
KB-TO-GOOD-FOR-U
Khepri
Level 31
God Stats
8W - 2L
1,747 SR
Queue Stats
16W - 8L
1,603 Elo+
Party 2
Neith
Neith
TheGreatOne50104
Neith
Level 14
God Stats
3W - 1L
1,588 SR
Queue Stats
36W - 28L
1,694 Elo+
Party 2
Bellona
Bellona
Xx_Roasty_xX
Bellona
Level 29
God Stats
1W - 2L
1,391 SR
Queue Stats
10W - 16L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
0 / 3 / 2
8,889
423
5,242
10,549
5,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
JerryDaSnake
Thanatos
12
2 / 8 / 0
8,342
397
5,698
16,345
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 5 / 1
9,624
458
3,393
9,043
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
SmellyTrelly
Nemesis
14
0 / 4 / 0
8,670
413
6,867
12,858
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xPooglet
Cthulhu
14
2 / 3 / 0
9,311
443
8,154
17,476
21,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AMRlIT
Arachne
20
14 / 1 / 6
13,233
630
21,146
19,851
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Jhaj_08
Poseidon
17
2 / 1 / 4
10,457
498
8,291
7,368
2,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 7
9,377
447
2,975
13,718
14,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 6
9,763
465
6,762
4,897
2,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Xx_Roasty_xX
Bellona
15
2 / 1 / 4
9,771
465
8,475
10,991
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
22
23
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
AMRlIT
Arachne
14
1
6
17
L
Chiron
0
3
2
0.33
L
Thanatos
JerryDaSnake
Thanatos
2
8
0
0.25
W
Poseidon
Jhaj_08
Poseidon
2
1
4
4
W
1
1
7
4.5
L
0
5
1
0.1
L
Nemesis
SmellyTrelly
Nemesis
0
4
0
0
W
3
0
6
6
W
Bellona
Xx_Roasty_xX
Bellona
2
1
4
4
L
Cthulhu
xPooglet
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
47,649
66,271
Taken
56,825
44,011
Mitigated
39,405
20,646
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AMRlIT
Arachne
21,146
14,885
0
10,007
19,851
10,275
748
5,208
14,643
0
139,822
L
Chiron
5,242
1,664
686
2,880
10,549
5,155
0
1,692
8,857
0
59,635
L
Thanatos
JerryDaSnake
Thanatos
5,698
855
0
8,782
16,345
6,082
344
2,176
14,169
0
38,294
W
Poseidon
Jhaj_08
Poseidon
8,291
439
0
1,027
7,368
2,551
472
3,731
3,637
62,214
0
W
2,975
447
1,626
2,469
13,718
14,366
273
4,162
9,556
23,568
0
L
3,393
221
0
2,382
9,043
3,171
424
2,691
6,352
52,856
0
L
Nemesis
SmellyTrelly
Nemesis
6,867
2,478
0
2,801
12,858
7,861
500
1,283
11,575
0
47,836
W
6,762
4,201
0
2,142
4,897
2,193
837
1,274
3,623
0
77,460
W
Bellona
Xx_Roasty_xX
Bellona
8,475
903
0
2,706
10,991
10,020
905
772
10,219
7,604
39,386
L
Cthulhu
xPooglet
Cthulhu
8,154
1,008
599
2,516
17,476
21,742
0
5,188
12,288
40,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
52,601
463
Minions Killed
491
0
Camps Cleared
0
1,928,392
Distance Traveled
2,164,083
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,233
630
157
7
0
499,564
1
L
Chiron
8,889
423
106
5
0
384,715
1
L
Thanatos
8,342
397
79
4
0
373,190
6
W
Poseidon
10,457
498
114
5
0
433,399
0
W
Khepri
9,377
447
27
1
0
397,572
0
L
Scylla
9,624
458
112
5
0
371,821
0
L
Nemesis
8,670
413
102
5
0
375,309
1
W
Neith
9,763
465
111
5
0
376,199
0
W
Bellona
9,771
465
82
4
0
457,349
2
L
Cthulhu
9,311
443
64
3
0
423,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role