Player Matchup

Izanami
Izanami
Divines00nrism
Izanami
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
35W - 31L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
TekFrost
Kumbhakarna
Level 114
God Stats
2W - 4L
1,439 SR
Queue Stats
105W - 135L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
v1 psyco
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 1
Team Averages
Level 50
1,480 SR
1,288 Elo+

VS

Team Averages
Level 64
1,602 SR
1,629 Elo+
Ymir
Ymir
Manardilla
Ymir
Level 158
God Stats
2W - 1L
1,687 SR
Queue Stats
140W - 63L
1,850 Elo+
Party 2
Scylla
Scylla
Memo Thanos
Scylla
Level 28
God Stats
1W - 1L
1,803 SR
Queue Stats
10W - 7L
1,766 Elo+
Party 2
Loki
Loki
lilpebbleUkno-_-
Loki
Level 5
God Stats
1W - 5L
1,316 SR
Queue Stats
1W - 10L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 9
10,428
869
17,518
7,821
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
TekFrost
Kumbhakarna
13
4 / 1 / 15
9,234
770
3,604
9,002
9,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
v1 psyco
Nu Wa
14
10 / 0 / 11
10,033
836
12,966
5,351
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
8,332
694
9,293
14,036
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
9
0 / 10 / 2
7,250
604
1,611
10,982
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 12 / 1
6,771
564
2,469
12,475
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
25
Kills
2
2
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
2
3
0
0.67
L
Scylla
0
10
2
0.1
W
Kumbhakarna
TekFrost
Kumbhakarna
4
1
15
11.5
L
0
12
1
0.04
W
Nu Wa
v1 psyco
Nu Wa
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,088
Damage
13,373
22,174
Taken
37,493
15,056
Mitigated
15,111
4,577
Healing
2,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,518
14,471
0
2,515
7,821
3,346
2,308
4,824
2,997
0
49,669
L
9,293
1,552
0
2,216
14,036
9,734
0
5,188
8,848
29,997
0
L
Scylla
1,611
119
0
432
10,982
2,384
0
5,986
4,996
14,347
0
W
Kumbhakarna
TekFrost
Kumbhakarna
3,604
402
270
498
9,002
9,789
0
3,830
5,172
11,834
0
L
2,469
1,339
0
259
12,475
2,993
0
5,586
6,889
0
6,990
W
Nu Wa
v1 psyco
Nu Wa
12,966
3,037
98
1,196
5,351
1,921
271
2,925
2,426
29,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
22,353
118
Minions Killed
69
10
Camps Cleared
1
669,572
Distance Traveled
507,887
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,428
869
70
6
4
212,101
0
L
Ymir
8,332
694
19
2
0
210,204
2
L
Scylla
7,250
604
30
3
0
144,645
0
W
Kumbhakarna
9,234
770
13
1
0
229,747
1
L
Loki
6,771
564
20
2
1
153,038
3
W
Nu Wa
10,033
836
35
3
6
227,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role