Player Matchup

Thor
Thor
BrownBear420690
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,479 Elo+
Solo
Fafnir
Fafnir
ElBoii
Fafnir
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
19W - 23L
1,405 Elo+
Solo
Cliodhna
Cliodhna
SubzeroKilledYou
Cliodhna
Level 29
God Stats
54W - 60L
1,515 SR
Queue Stats
154W - 180L
1,426 Elo+
Solo
Neith
Neith
jehikovba656801
Neith
Level 24
God Stats
2W - 2L
1,634 SR
Queue Stats
26W - 22L
1,492 Elo+
Solo
Bellona
Bellona
lmperator89
Bellona
Level 29
God Stats
3W - 3L
1,567 SR
Queue Stats
68W - 75L
1,352 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,431 Elo+

VS

Team Averages
Level 22
1,496 SR
1,436 Elo+
The Morrigan
The Morrigan
Gabiem1
The Morrigan
Level 20
God Stats
2W - 1L
1,177 SR
Queue Stats
42W - 31L
1,407 Elo+
Party 1
Medusa
Medusa
LeftySV
Medusa
Level 29
God Stats
11W - 9L
1,688 SR
Queue Stats
101W - 94L
1,554 Elo+
Solo
Thanatos
Thanatos
SmallStatus09
Thanatos
Level 21
God Stats
15W - 14L
1,520 SR
Queue Stats
33W - 31L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YokingImpala786
Morgan Le Fay
Level 17
God Stats
14W - 3L
1,500 SR
Queue Stats
44W - 36L
1,420 Elo+
Party 1
Hercules
Hercules
wizzardmankey
Hercules
Level 24
God Stats
18W - 13L
1,593 SR
Queue Stats
60W - 48L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 7
10,374
399
10,261
20,382
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
ElBoii
Fafnir
15
2 / 7 / 2
10,612
408
7,298
27,515
39,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 8 / 1
12,430
478
19,119
24,187
8,488
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 10 / 1
11,498
442
11,479
19,230
5,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
lmperator89
Bellona
15
1 / 9 / 3
9,895
381
5,757
27,059
24,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gabiem1
The Morrigan
19
5 / 4 / 9
13,198
508
9,956
14,025
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
LeftySV
Medusa
20
15 / 1 / 13
15,658
602
36,222
23,773
11,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
SmallStatus09
Thanatos
19
12 / 4 / 7
13,568
522
17,243
17,253
8,764
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
YokingImpala786
Morgan Le Fay
20
6 / 3 / 8
14,688
565
13,604
15,552
7,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
wizzardmankey
Hercules
19
6 / 0 / 18
12,717
489
9,053
15,139
20,570
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
12
Kills
44
44
Deaths
12
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
L
Fafnir
ElBoii
Fafnir
2
7
2
0.43
W
The Morrigan
Gabiem1
The Morrigan
5
4
9
2.38
W
Medusa
LeftySV
Medusa
15
1
13
21.5
W
Thanatos
SmallStatus09
Thanatos
12
4
7
3.88
L
5
8
1
0.69
W
Morgan Le Fay
YokingImpala786
Morgan Le Fay
6
3
8
3.33
L
4
10
1
0.45
L
Bellona
lmperator89
Bellona
1
9
3
0.28
W
Hercules
wizzardmankey
Hercules
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
86,078
118,373
Taken
85,742
88,175
Mitigated
54,718
11,015
Healing
40,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,261
3,728
0
1,031
20,382
9,090
599
4,856
15,410
0
73,030
L
Fafnir
ElBoii
Fafnir
7,298
3,965
0
1,272
27,515
39,804
632
566
26,949
44,450
0
W
The Morrigan
Gabiem1
The Morrigan
9,956
2,549
0
398
14,025
6,558
1,032
0
14,025
59,474
892
W
Medusa
LeftySV
Medusa
36,222
18,856
0
16,547
23,773
11,002
8,070
3,219
20,554
0
164,241
W
Thanatos
SmallStatus09
Thanatos
17,243
3,774
486
14,158
17,253
8,764
344
565
16,688
0
64,964
L
19,119
1,840
241
2,177
24,187
8,488
0
5,362
18,577
0
105,686
W
Morgan Le Fay
YokingImpala786
Morgan Le Fay
13,604
2,427
0
5,110
15,552
7,824
2,451
0
15,552
111,302
0
L
11,479
3,532
0
3,128
19,230
5,969
1,024
438
18,792
0
75,003
L
Bellona
lmperator89
Bellona
5,757
1,134
0
3,166
27,059
24,824
433
11,778
15,185
0
40,425
W
Hercules
wizzardmankey
Hercules
9,053
3,655
124
3,287
15,139
20,570
1,067
3,644
11,495
0
32,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,809
Gold Earned
69,829
515
Minions Killed
618
0
Camps Cleared
0
2,103,780
Distance Traveled
2,327,616
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,374
399
114
4
0
403,992
0
L
Fafnir
10,612
408
71
3
0
363,240
5
W
The Morrigan
13,198
508
114
4
0
446,637
0
W
Medusa
15,658
602
203
8
0
469,181
0
W
Thanatos
13,568
522
79
3
0
475,499
0
L
Cliodhna
12,430
478
161
6
0
516,156
3
W
Morgan Le Fay
14,688
565
184
7
0
407,719
6
L
Neith
11,498
442
100
4
0
350,932
0
L
Bellona
9,895
381
69
3
0
469,460
2
W
Hercules
12,717
489
38
1
0
528,580
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role