Player Matchup

Gilgamesh
Gilgamesh
Avlodic
Gilgamesh
Level 106
God Stats
34W - 12L
1,801 SR
Queue Stats
240W - 153L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cloudy3
Tsukuyomi
Level 32
God Stats
18W - 5L
1,785 SR
Queue Stats
177W - 81L
1,598 Elo+
Party 1
Hera
Hera
MAGA Rocket Man
Hera
Level 107
God Stats
54W - 27L
1,699 SR
Queue Stats
242W - 126L
1,626 Elo+
Party 1
Team Averages
Level 82
1,762 SR
1,608 Elo+

VS

Team Averages
Level 85
1,382 SR
1,360 Elo+
Horus
Horus
Hash-browns_
Horus
Level 100
God Stats
0W - 1L
1,523 SR
Queue Stats
99W - 105L
1,394 Elo+
Party 2
Set
Set
I_Hunt-Drones
Set
Level 45
God Stats
0W - 1L
1,250 SR
Queue Stats
79W - 113L
1,260 Elo+
Party 2
Tiamat
Tiamat
RampItUP6549
Tiamat
Level 109
God Stats
0W - 3L
1,373 SR
Queue Stats
123W - 125L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avlodic
Gilgamesh
9
3 / 0 / 5
5,030
1,006
3,477
2,075
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
Cloudy3
Tsukuyomi
8
3 / 0 / 6
4,803
961
3,475
2,746
678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 4
4,851
970
3,398
1,604
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,412
682
2,262
5,191
1,713
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 4 / 0
3,465
693
756
5,224
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
4
0 / 2 / 0
3,434
687
323
1,635
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Avlodic
Gilgamesh
3
0
5
5.5
W
Tsukuyomi
Cloudy3
Tsukuyomi
3
0
6
6
L
0
3
0
0
L
0
4
0
0
W
3
0
4
5
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,350
Damage
3,341
6,425
Taken
12,050
1,840
Mitigated
4,029
1,759
Healing
1,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Avlodic
Gilgamesh
3,477
1,187
0
994
2,075
678
331
73
2,002
0
10,608
W
Tsukuyomi
Cloudy3
Tsukuyomi
3,475
989
0
265
2,746
678
354
271
2,423
0
6,781
L
2,262
1,143
226
820
5,191
1,713
0
1,013
4,178
0
4,164
L
756
399
0
0
5,224
1,719
0
2,107
3,117
0
2,673
W
3,398
729
0
500
1,604
484
156
120
1,484
18,324
0
L
Tiamat
323
37
0
244
1,635
597
0
278
1,357
2,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,684
Gold Earned
10,311
63
Minions Killed
13
6
Camps Cleared
0
293,566
Distance Traveled
206,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,030
1,006
18
4
2
104,204
0
W
Tsukuyomi
4,803
961
9
2
2
104,529
2
L
Horus
3,412
682
4
1
0
88,763
1
L
Set
3,465
693
3
1
0
86,911
0
W
Hera
4,851
970
36
7
2
84,833
2
L
Tiamat
3,434
687
6
1
0
31,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role