Player Matchup

Cthulhu
Cthulhu
KingLuca_7K
Cthulhu
Level 29
God Stats
32W - 38L
1,442 SR
Queue Stats
229W - 297L
1,311 Elo+
Solo
Nu Wa
Nu Wa
Mielfy
Nu Wa
Level 100
God Stats
8W - 7L
1,399 SR
Queue Stats
27W - 30L
1,286 Elo+
Party 2
Bellona
Bellona
v-Revy
Bellona
Level 24
God Stats
23W - 19L
1,498 SR
Queue Stats
27W - 30L
1,318 Elo+
Party 2
Team Averages
Level 51
1,446 SR
1,305 Elo+

VS

Team Averages
Level 34
1,391 SR
1,363 Elo+
Hel
Hel
Co19CofeeParot
Hel
Level 7
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
UnderwearGroomin
Hachiman
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,436 Elo+
Solo
King Arthur
King Arthur
iEnVy Ray
King Arthur
Level 16
God Stats
0W - 3L
1,432 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingLuca_7K
Cthulhu
14
6 / 1 / 12
10,392
742
10,006
11,980
13,620
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Mielfy
Nu Wa
15
9 / 0 / 13
10,711
765
17,644
7,401
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
v-Revy
Bellona
13
7 / 1 / 10
10,134
724
7,833
10,072
11,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,670
548
4,854
7,979
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
8,480
606
7,292
14,990
3,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
iEnVy Ray
King Arthur
10
1 / 13 / 1
8,163
583
5,594
20,813
13,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
22
Kills
2
2
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
KingLuca_7K
Cthulhu
6
1
12
12
W
Nu Wa
Mielfy
Nu Wa
9
0
13
15.5
L
1
5
1
0.3
L
King Arthur
iEnVy Ray
King Arthur
1
13
1
0.12
W
Bellona
v-Revy
Bellona
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
17,740
29,453
Taken
43,782
27,966
Mitigated
23,807
5,848
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,854
487
3,940
2,643
7,979
6,653
0
5,741
2,238
18,303
0
W
Cthulhu
KingLuca_7K
Cthulhu
10,006
577
1,247
917
11,980
13,620
371
1,874
10,106
31,191
0
W
Nu Wa
Mielfy
Nu Wa
17,644
5,557
141
1,356
7,401
2,990
1,278
1,027
6,374
46,935
0
L
7,292
2,909
141
839
14,990
3,695
0
11,301
3,689
0
34,782
L
King Arthur
iEnVy Ray
King Arthur
5,594
521
0
105
20,813
13,459
0
10,608
10,205
0
20,051
W
Bellona
v-Revy
Bellona
7,833
2,874
0
2,187
10,072
11,356
632
2,634
7,438
0
23,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
24,313
136
Minions Killed
103
6
Camps Cleared
2
765,978
Distance Traveled
682,031
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,670
548
17
1
0
244,655
0
W
Cthulhu
10,392
742
43
3
1
249,547
2
W
Nu Wa
10,711
765
63
5
3
257,661
0
L
Hachiman
8,480
606
65
5
1
215,031
2
L
King Arthur
8,163
583
21
2
1
222,345
0
W
Bellona
10,134
724
30
2
2
258,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role