Player Matchup

Zeus
Zeus
Platinum V
 
Zeus
Platinum V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold II
CanineMango340
Thanatos
Gold II
Level 100
God Stats
8W - 10L
1,451 SR
Queue Stats
455W - 516L
1,589 MMR
Solo
Chaac
Chaac
Gold IV
gems2705
Chaac
Gold IV
Level 124
God Stats
3W - 3L
1,588 SR
Queue Stats
58W - 67L
1,427 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,513 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,500 SR
1,532 MMR
Hun Batz
Hun Batz
Bronze III
 
Hun Batz
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
oo IceKing
Xing Tian
Bronze III
Level 111
God Stats
0W - 2L
1,692 SR
Queue Stats
11W - 17L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum IV
rokilem
King Arthur
Platinum IV
Level 127
God Stats
0W - 4L
1,309 SR
Queue Stats
383W - 461L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 0 / 8
9,605
800
17,624
5,015
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
13
3 / 0 / 11
8,837
736
8,631
9,741
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
gems2705
Chaac
13
5 / 1 / 8
9,138
762
6,041
10,268
4,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneCabrakanCthulhuMorgan Le FayGilgamesh

VS

Bans
AchillesAthenaAresHeraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 5 / 0
7,568
631
4,652
9,967
6,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
oo IceKing
Xing Tian
10
0 / 5 / 1
6,814
568
2,898
14,108
10,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
rokilem
King Arthur
10
0 / 5 / 1
6,867
572
4,206
12,494
9,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
8
11
L
Hun Batz
 
Hun Batz
1
5
0
0.2
W
Thanatos
3
0
11
8.5
W
Chaac
gems2705
Chaac
5
1
8
9
L
Xing Tian
oo IceKing
Xing Tian
0
5
1
0.1
L
King Arthur
rokilem
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,296
Damage
11,756
25,024
Taken
36,569
11,115
Mitigated
26,402
13,425
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,624
1,407
79
2,189
5,015
1,543
1,185
519
4,412
48,096
0
L
Hun Batz
 
Hun Batz
4,652
485
0
778
9,967
6,272
0
4,054
5,186
0
22,832
W
Thanatos
8,631
1,936
0
7,303
9,741
5,021
420
1,562
8,013
0
29,113
W
Chaac
gems2705
Chaac
6,041
1,315
0
3,854
10,268
4,551
663
1,757
8,384
0
33,596
L
Xing Tian
oo IceKing
Xing Tian
2,898
72
335
2,283
14,108
10,194
0
6,222
7,152
11,080
0
L
King Arthur
rokilem
King Arthur
4,206
441
376
936
12,494
9,936
0
6,332
5,449
0
16,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
21,249
169
Minions Killed
91
9
Camps Cleared
2
726,965
Distance Traveled
627,622
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,605
800
81
7
4
224,179
4
L
Hun Batz
7,568
631
47
4
1
203,351
4
W
Thanatos
8,837
736
35
3
1
262,414
3
W
Chaac
9,138
762
53
4
4
240,372
3
L
Xing Tian
6,814
568
11
1
0
227,565
2
L
King Arthur
6,867
572
33
3
1
196,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role