Player Matchup

Cliodhna
Cliodhna
ThePlumpDwarf
Cliodhna
Level 106
God Stats
3W - 3L
1,566 SR
Queue Stats
421W - 368L
1,490 Elo+
Party 2
King Arthur
King Arthur
Thr3E
King Arthur
Level 128
God Stats
36W - 23L
1,549 SR
Queue Stats
118W - 81L
1,609 Elo+
Party 1
Sol
Sol
lHurtie
Sol
Level 28
God Stats
0W - 2L
1,255 SR
Queue Stats
104W - 95L
1,406 Elo+
Party 2
Thanatos
Thanatos
ohmaiel
Thanatos
Level 38
God Stats
14W - 24L
1,365 SR
Queue Stats
129W - 159L
1,341 Elo+
Solo
Bacchus
Bacchus
teamramrod1223
Bacchus
Level 29
God Stats
4W - 4L
1,578 SR
Queue Stats
10W - 9L
1,408 Elo+
Party 1
Team Averages
Level 66
1,462 SR
1,450 Elo+

VS

Team Averages
Level 109
1,533 SR
1,614 Elo+
Vulcan
Vulcan
MOUNTAINDEW_BOY
Vulcan
Level 132
God Stats
3W - 1L
1,603 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 3
Mulan
Mulan
MajorNutDude
Mulan
Level 69
God Stats
35W - 26L
1,676 SR
Queue Stats
187W - 136L
1,626 Elo+
Party 3
Nemesis
Nemesis
MeruemJester
Nemesis
Level 147
God Stats
2W - 1L
1,243 SR
Queue Stats
225W - 205L
1,683 Elo+
Party 3
Rama
Rama
iBakasura2Buccy
Rama
Level 38
God Stats
16W - 11L
1,601 SR
Queue Stats
157W - 102L
1,704 Elo+
Party 3
Yemoja
Yemoja
xXDNMEXx
Yemoja
Level 157
God Stats
11W - 15L
1,543 SR
Queue Stats
486W - 475L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ThePlumpDwarf
Cliodhna
9
0 / 3 / 0
5,207
521
2,287
5,809
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Thr3E
King Arthur
9
0 / 4 / 0
5,507
551
3,211
7,105
4,426
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
6
0 / 4 / 0
4,275
428
1,560
4,393
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
ohmaiel
Thanatos
7
0 / 2 / 0
4,701
470
752
5,176
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
4,057
406
744
5,350
4,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,048
605
2,997
3,536
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 1
6,763
676
4,786
6,522
6,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
MeruemJester
Nemesis
11
5 / 0 / 3
6,942
694
4,109
5,871
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
8 / 0 / 2
6,749
675
5,225
4,563
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
xXDNMEXx
Yemoja
8
1 / 0 / 6
5,845
585
1,443
3,458
1,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
18
18
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
3
0
1
3.5
W
Nemesis
MeruemJester
Nemesis
5
0
3
6.5
L
Cliodhna
ThePlumpDwarf
Cliodhna
0
3
0
0
L
King Arthur
Thr3E
King Arthur
0
4
0
0
W
8
0
2
9
L
Sol
0
4
0
0
L
Thanatos
ohmaiel
Thanatos
0
2
0
0
L
0
5
0
0
W
Yemoja
xXDNMEXx
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,554
Damage
18,560
27,833
Taken
23,950
12,707
Mitigated
12,687
5,717
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,997
957
0
563
3,536
1,070
1,484
0
3,481
25,998
0
W
4,786
625
0
4,583
6,522
6,882
507
0
6,484
0
35,427
W
Nemesis
MeruemJester
Nemesis
4,109
1,547
0
3,052
5,871
1,728
0
33
5,838
0
40,242
L
Cliodhna
ThePlumpDwarf
Cliodhna
2,287
383
0
410
5,809
1,653
0
1,501
4,152
0
28,506
L
King Arthur
Thr3E
King Arthur
3,211
464
0
727
7,105
4,426
0
357
6,192
0
27,666
W
5,225
4,540
0
2,184
4,563
1,318
0
1,676
2,803
0
41,722
L
Sol
1,560
432
0
958
4,393
912
844
274
4,119
14,883
1,241
L
Thanatos
ohmaiel
Thanatos
752
0
0
3,304
5,176
1,691
0
572
4,445
0
20,149
L
744
0
88
230
5,350
4,025
216
1,450
3,886
4,777
0
W
Yemoja
xXDNMEXx
Yemoja
1,443
301
846
1,204
3,458
1,689
0
434
3,024
8,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
32,347
214
Minions Killed
324
0
Camps Cleared
0
906,050
Distance Traveled
1,052,728
1
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,048
605
60
6
0
213,657
1
W
Mulan
6,763
676
85
9
0
205,448
3
W
Nemesis
6,942
694
82
8
0
234,415
4
L
Cliodhna
5,207
521
63
6
0
224,013
1
L
King Arthur
5,507
551
65
7
0
180,688
0
W
Rama
6,749
675
80
8
0
185,242
3
L
Sol
4,275
428
36
4
0
167,824
0
L
Thanatos
4,701
470
43
4
0
184,357
0
L
Bacchus
4,057
406
7
1
0
149,168
0
W
Yemoja
5,845
585
17
2
0
213,966
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role