Player Matchup

Rama
Rama
LPrismD
Rama
Level 153
God Stats
3W - 3L
1,729 SR
Queue Stats
289W - 169L
1,689 Elo+
Party 3
Discordia
Discordia
Shmire
Discordia
Level 128
God Stats
1W - 1L
1,695 SR
Queue Stats
518W - 510L
1,449 Elo+
Party 2
Achilles
Achilles
TheR3alMist
Achilles
Level 149
God Stats
1W - 1L
1,748 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lI TOONZ Il
Tsukuyomi
Level 146
God Stats
6W - 5L
1,443 SR
Queue Stats
512W - 516L
1,467 Elo+
Party 2
Cerberus
Cerberus
zMxce
Cerberus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 116
1,623 SR
1,511 Elo+

VS

Team Averages
Level 67
1,460 SR
1,525 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlackLighting25
Merlin
Level 152
God Stats
42W - 45L
1,520 SR
Queue Stats
314W - 297L
1,601 Elo+
Solo
Hera
Hera
BushidoFoxx
Hera
Level 66
God Stats
0W - 2L
1,324 SR
Queue Stats
44W - 48L
1,493 Elo+
Party 1
Ullr
Ullr
EatMyPlaydoh
Ullr
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
King Arthur
King Arthur
Infamousbear16
King Arthur
Level 75
God Stats
2W - 3L
1,455 SR
Queue Stats
74W - 80L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
LPrismD
Rama
17
6 / 2 / 13
11,153
1,115
22,113
10,856
4,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Shmire
Discordia
18
3 / 2 / 18
10,616
1,062
12,424
6,161
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
TheR3alMist
Achilles
19
11 / 2 / 16
13,948
1,395
20,574
12,990
8,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
lI TOONZ Il
Tsukuyomi
18
9 / 4 / 15
11,747
1,175
14,033
12,944
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cerberus
zMxce
Cerberus
18
4 / 0 / 20
11,702
1,170
9,077
11,355
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

263

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
1 / 5 / 7
10,452
1,045
4,798
20,985
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 4
10,136
1,014
11,342
12,222
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 8 / 4
10,206
1,021
9,079
12,713
4,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 8 / 5
10,060
1,006
10,788
18,089
7,375
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Infamousbear16
King Arthur
16
2 / 7 / 3
10,416
1,042
13,841
18,927
18,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
33
Kills
10
10
Deaths
33
82
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
7
0.9
L
3
5
4
1
L
2
8
4
0.5
L
2
8
5
0.56
L
King Arthur
Infamousbear16
King Arthur
2
7
3
0.5
W
Rama
LPrismD
Rama
6
2
13
6.25
W
Discordia
Shmire
Discordia
3
2
18
6
W
Achilles
TheR3alMist
Achilles
11
2
16
9.5
W
Tsukuyomi
lI TOONZ Il
Tsukuyomi
9
4
15
4.13
W
Cerberus
zMxce
Cerberus
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,221
Damage
49,848
54,306
Taken
82,936
33,544
Mitigated
56,572
6,733
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,798
1,780
2,238
2,889
20,985
21,720
0
5,455
15,530
8,603
0
L
11,342
496
0
0
12,222
4,492
0
4,511
7,711
20,081
0
L
9,079
1,115
0
0
12,713
4,664
0
3,545
9,168
25,157
0
L
10,788
7,422
0
2,211
18,089
7,375
0
4,400
13,689
0
20,800
L
King Arthur
Infamousbear16
King Arthur
13,841
709
0
92
18,927
18,321
0
3,590
15,337
0
45,224
W
Rama
LPrismD
Rama
22,113
19,975
0
1,397
10,856
4,413
0
4,373
6,391
0
39,178
W
Discordia
Shmire
Discordia
12,424
396
0
120
6,161
2,748
0
2,209
3,884
29,004
0
W
Achilles
TheR3alMist
Achilles
20,574
6,929
0
2,963
12,990
8,485
0
4,428
8,150
0
52,269
W
Tsukuyomi
lI TOONZ Il
Tsukuyomi
14,033
2,769
0
652
12,944
5,469
0
6,647
6,083
0
19,690
W
Cerberus
zMxce
Cerberus
9,077
361
0
1,601
11,355
12,429
0
6,422
4,487
12,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,166
Gold Earned
51,270
189
Minions Killed
148
14
Camps Cleared
3
1,038,329
Distance Traveled
968,112
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,452
1,045
4
0
0
175,691
0
L
Merlin
10,136
1,014
32
3
0
192,226
1
L
Hera
10,206
1,021
27
3
1
191,706
0
L
Ullr
10,060
1,006
22
2
1
182,452
0
L
King Arthur
10,416
1,042
63
6
1
226,037
0
W
Rama
11,153
1,115
52
5
6
191,353
0
W
Discordia
10,616
1,062
35
4
1
198,166
0
W
Achilles
13,948
1,395
77
8
5
234,861
3
W
Tsukuyomi
11,747
1,175
8
1
1
188,644
0
W
Cerberus
11,702
1,170
17
2
1
225,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role