Player Matchup

Zeus
Zeus
CoochPoochy
Zeus
Level 59
God Stats
0W - 1L
1,787 SR
Queue Stats
23W - 42L
1,338 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HIND0R
Ah Muzen Cab
Level 108
God Stats
24W - 16L
1,596 SR
Queue Stats
239W - 139L
1,693 Elo+
Solo
Chaac
Chaac
PleebasaurusRex
Chaac
Level 127
God Stats
18W - 19L
1,592 SR
Queue Stats
288W - 215L
1,618 Elo+
Solo
Team Averages
Level 98
1,658 SR
1,550 Elo+

VS

Team Averages
Level 86
1,493 SR
1,477 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ShadoMaster111
Ra
Level 29
God Stats
2W - 0L
1,316 SR
Queue Stats
2W - 1L
1,282 Elo+
Solo
Mulan
Mulan
ZachThePlant
Mulan
Level 127
God Stats
44W - 25L
1,664 SR
Queue Stats
423W - 340L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 0
10,272
642
9,577
13,906
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
HIND0R
Ah Muzen Cab
12
2 / 10 / 1
9,637
602
9,866
13,653
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 4
9,420
589
12,364
21,454
21,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
13 / 3 / 12
13,295
831
19,511
17,313
8,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

5
0 / 2 / 3
8,358
522
875
2,203
461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 1 / 8
13,407
838
21,897
22,297
19,532
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
27
27
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
13
3
12
6.33
L
4
10
0
0.4
L
Ah Muzen Cab
HIND0R
Ah Muzen Cab
2
10
1
0.25
L
0
7
4
0.29
W
0
2
3
0.75
W
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
42,283
49,013
Taken
41,813
29,544
Mitigated
28,338
8,505
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
19,511
11,370
0
7,184
17,313
8,345
2,804
2,987
13,528
0
56,074
L
9,577
1,048
29
1,257
13,906
4,003
183
191
13,683
31,608
0
L
Ah Muzen Cab
HIND0R
Ah Muzen Cab
9,866
3,002
0
899
13,653
4,244
460
549
13,094
0
39,631
L
12,364
2,289
0
6,320
21,454
21,297
0
533
20,833
0
30,693
W
875
107
113
688
2,203
461
0
279
1,729
3,187
0
W
21,897
2,802
394
12,992
22,297
19,532
283
6,180
14,971
0
61,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
35,060
158
Minions Killed
183
7
Camps Cleared
4
739,740
Distance Traveled
656,487
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,295
831
89
6
2
274,948
2
L
Zeus
10,272
642
47
3
1
205,219
1
L
Ah Muzen Cab
9,637
602
79
5
6
250,676
1
L
Chaac
9,420
589
32
2
0
283,845
2
W
Ra
8,358
522
5
0
0
42,668
0
W
Mulan
13,407
838
89
6
2
338,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role